MagicField guides
RG

Power-Up

Red–Green (RG)

Use early creatures and mana growth, then spend a full turn on a threatening power-up creature or several efficient spells.

Designed56.3% game win · 1,432 games · -0.5 vs 56.8% average · Pick-Two Draft, Jun 23–Jul 24, 2026 · 17Lands ↗
Mode

How it wins

Use early creatures and mana growth, then spend a full turn on a threatening power-up creature or several efficient spells.

Early
Develop an early creature and the colored mana your hand needs.
Middle
Restorative Technique advances mana while strengthening an existing creature. With Hulk in play, later creatures receive both their entry-turn reduction and his reduction.
Finish
Use early creatures and mana growth, then spend a full turn on a threatening power-up creature or several efficient spells.

What it needs

Commit when repeated useful cards and enough support make a complete deck in these colors.

Four checks while you draft

  1. 1
    A functional opening

    Can I affect the board before the payoff?

    Deathtouch discourages attacks from large creatures. Its power-up provides a use for later mana without making the upgrade mandatory.

  2. 2
    The cards that make it work

    Do my actual cards enable this plan?

    Restorative Technique advances mana while strengthening an existing creature. With Hulk in play, later creatures receive both their entry-turn reduction and his reduction.

  3. 3
    Interaction and a finish

    Can I stop their strongest play and finish a stalled game?

    Use early creatures and mana growth, then spend a full turn on a threatening power-up creature or several efficient spells.

Choose the missing job before another reward that needs it.

What to take next

The key card is present but its support is thin.

Prioritize useful support such as Serpent Specialist or Volcanic Villain.

Restorative Technique advances mana while strengthening an existing creature. With Hulk in play, later creatures receive both their entry-turn reduction and his reduction.

Your deck already enables the plan but is losing the early turns.

Take a castable early creature or efficient answer before a second expensive payoff.

Power-up is optional. Holding every creature for its upgraded mode can leave your early battlefield empty.

The support is missing

Favor independently useful creatures and interaction if the narrow support does not arrive.

Signals to watch
  • More than one late card such as Serpent Specialist or Volcanic Villain is stronger evidence than one gold card.

Repeated useful cards are clues, not proof that the colors are open.

Don’t
Avoid the setup mistake

Power-up is optional. Holding every creature for its upgraded mode can leave your early battlefield empty.

Playing against this plan

Attack during their setup turns and keep removal for the creature receiving a large upgrade. Most activated upgrades can be answered on the stack.

Best commons & uncommons

17Lands ↗ · Jun 23–Jul 24, 2026 · at least 100 card-in-hand instances in this pair’s no-splash decks. Choose the job your deck needs first.

Bombs in these colors

17Lands Pick-Two Draft ↗ · Jun 23–Jul 24, 2026 · 100-instance minimum

Cards for this pair

All 395 castable cards →Including hybrid and colorless cards

Worked turns

1 examples

Examples apply the printed rules; judge the board, costs and timing.

Use the interaction

  1. Restorative Technique advances mana while strengthening an existing creature. With Hulk in play, later creatures receive both their entry-turn reduction and his reduction.
  2. Power-up is optional. Holding every creature for its upgraded mode can leave your early battlefield empty.

Adapt the plan to your format

Pick-TwoOne-pickSealed
When Hulk, Gamma Goliath is already in your pool, pair useful support such as Serpent Specialist with the early play or answer your deck still lacks. Two rewards alone do not supply the support.With one pick, fill the missing early play, answer or support card before adding another narrow payoff. The plan must work without drawing its key card.Compare complete builds from the cards you opened. Keep the castable curve and interaction even if the draft theme is only partly supported.

More card pairings

Rules for every deck →What every two-color deck needs before the plan: early plays, answers, a curve and mana · BuildOpen the workshop →