
Enablers
Glimmerburst
Four mana at instant speed draws two cards and creates an enchantment creature token. That token triggers eerie even though the spell itself is an instant; it can also block or pay a later sacrifice.
39 enablers →
One-pick Draft · Cards, plans & rules · Arena win rates (Premier Draft, Sep 24–Oct 28, 2024)
Released September 27, 2024
Ask them in this order.
Read its own mana cost and effect. The other door may be a later option, but its jobs do not belong to a pair unable to pay for it.
An enchantment entering or a Room becoming fully unlocked qualifies; a partial unlock of an already-present Room does not.
Find an attack or tap effect before the second main phase. Spending a creature on a losing attack is not automatically worth the reward.
Count distinct card types for delirium and preserve important recursion targets before returning or exiling the only card of a needed type.
Look past the power level. Name the job before deciding whether it belongs.

Enablers
Four mana at instant speed draws two cards and creates an enchantment creature token. That token triggers eerie even though the spell itself is an instant; it can also block or pay a later sacrifice.
39 enablers →
Answers
An enchantment answer exiles an artifact, creature or enchantment and can trigger your eerie engines. Ward taxes targeted removal, but if the Screen leaves, the exiled permanent returns.
23 answers →
Answers
Three damage answers a creature or planeswalker, with exile replacing a death that turn. Exile can prevent death rewards and recursion, but the spell cannot target an opponent directly.
23 answers →A Room offers two casting choices with separate costs. Plan which door helps now and whether you can use the other later; it remains one card and one permanent throughout.
Learn Duskmourn: House of Horror mechanics →Enchantment creatures and Glimmer tokens trigger eerie while adding attackers or blockers. This lets a synergy deck develop defenses without spending every early turn on a noncreature engine.
Delirium needs four card types, and survival needs the creature tapped before the second main phase begins. Manifest dread can develop a body while finding a useful graveyard type.
Glimmerburst: 57.5% GIH over 117,373 instances; Trapped in the Screen: 57.5% GIH over 119,274 instances; Scorching Dragonfire: 57.4% GIH over 146,150 instances. Games recorded 2024-09-24–2024-10-28. The all-dataset baseline is 54.5%. These recorded Arena results are observational, not a causal ranking or a promise for paper Draft.
Use three Play Boosters per player for ordinary Booster Draft, take one card per pick, and build at least 40 cards. Sealed starts from six Play Boosters.
Outside strategy notes cannot be consulted during sanctioned drafting, construction or games. Brief prewritten notes may be reviewed between games; public Oracle lookup follows separate rules. Ask your organizer about devices and note use.