MagicField guides
RG

Delirium Stompy

Red–Green (RG)

Use efficient creatures and cards that naturally fill several graveyard types, then attack with delirium bonuses while keeping blockers out of the way.

Designed56.1% game win · 72,274 games · +1.6 vs 54.5% average · Premier Draft, Sep 24–Oct 28, 2024 · 17Lands ↗
Mode

How it wins

Use efficient creatures and cards that naturally fill several graveyard types, then attack with delirium bonuses while keeping blockers out of the way.

Early
Develop early creatures and the colored mana your hand needs.
Middle
Let Wary Watchdog's surveil find a missing graveyard type without throwing away needed lands. With delirium active, Beastie Beatdown puts counters on your creature before it deals damage.
Finish
Use efficient creatures and cards that naturally fill several graveyard types, then attack with delirium bonuses while keeping blockers out of the way.

What it needs

Commit when repeated useful cards and enough support make a complete deck in these colors.

Four checks while you draft

  1. 1
    A functional opening

    Can I affect the board before the payoff?

    Surveil on entry and death prepares draws and the graveyard while a three-power body trades. Look for missing card types rather than milling every useful spell merely to chase delirium.

  2. 2
    The cards that make it work

    Do my actual cards enable this plan?

    Let Wary Watchdog's surveil find a missing graveyard type without throwing away needed lands. With delirium active, Beastie Beatdown puts counters on your creature before it deals damage.

  3. 3
    Interaction and a finish

    Can I stop their strongest play and finish a stalled game?

    Use efficient creatures and cards that naturally fill several graveyard types, then attack with delirium bonuses while keeping blockers out of the way.

Choose the missing job before another reward that needs it.

What to take next

The key card is present but its support is thin.

Prioritize useful support such as Wary Watchdog or Patchwork Beastie.

Let Wary Watchdog's surveil find a missing graveyard type without throwing away needed lands. With delirium active, Beastie Beatdown puts counters on your creature before it deals damage.

Your deck enables the plan but is losing the early turns.

Take a castable early creature or efficient answer before another expensive payoff.

Delirium needs four card types, not four cards. Patchwork Beastie is unable to block before then, so an opening built around it still needs a realistic way to survive.

The support is missing

Favor independently useful creatures and interaction if the narrow support does not arrive.

Signals to watch
  • Several useful late cards such as Wary Watchdog and Patchwork Beastie are stronger evidence than one gold card.

Repeated useful cards are clues, not proof that the colors are open.

Don’t
Avoid the setup mistake

Delirium needs four card types, not four cards. Patchwork Beastie is unable to block before then, so an opening built around it still needs a realistic way to survive.

Playing against this plan

Disrupt the graveyard before combat to shrink continuous delirium bonuses. Targeted removal of a creature used by Beastie Beatdown can prevent its damage, though other legal parts may still resolve.

Best commons & uncommons

17Lands ↗ · Sep 24–Oct 28, 2024 · at least 100 card-in-hand instances in this pair’s no-splash decks. Choose the job your deck needs first.

Bombs in these colors

17Lands Premier Draft ↗ · Sep 24–Oct 28, 2024 · 100-instance minimum

Cards for this pair

GoldUncommons and rares in both colors
All 169 castable cards →Including hybrid and colorless cards

Worked turns

1 examples

Examples apply the printed rules; judge the board, costs and timing.

Use the interaction

  1. Let Wary Watchdog's surveil find a missing graveyard type without throwing away needed lands. With delirium active, Beastie Beatdown puts counters on your creature before it deals damage.
  2. Delirium needs four card types, not four cards. Patchwork Beastie is unable to block before then, so an opening built around it still needs a realistic way to survive.

Adapt the plan to your format

One-pickSealed
With one pick at a time, fill the missing early play, answer or support card before adding another narrow payoff. The plan must work without drawing its key card.Compare complete builds from the cards you opened. Keep the castable curve and interaction even if the draft theme is only partly supported.
Rules for every deck →What every two-color deck needs before the plan: early plays, answers, a curve and mana · BuildOpen the workshop →