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Serpent Specialist MSH 0186 · common

Serpent Specialist · {G} · Creature — Human Snake Villain · Deathtouch
Power-up — {3}{G}: Put two +1/+1 counters on this creature. (Activate each power-up ability only once. Reduce the cost by its mana cost if it entered this turn.) · Power / toughness: 1/1 · "A wonderful score, my pet. I can't wait to see what we slither away with tomorrow."
—Princess Python, Zelda DuBois

Serpent Specialist · {G} · Creature — Human Snake Villain · Deathtouch Power-up — {3}{G}: Put two +1/+1 counters on this creature. (Activate each power-up ability only once. Reduce the cost by its mana cost if it entered this turn.) · Power / toughness: 1/1 · "A wonderful score, my pet. I can't wait to see what we slither away with tomorrow." —Princess Python, Zelda DuBois

Price
from $0.191 printing
Win rate
58.5% GIH 8,022 instances · Pick-Two Draft
Jun 23–Jul 24, 2026 · 17Lands

Game-in-hand win rate, all deck colors. 4,691 wins in 8,022 card-in-hand instances.

7,334 distinct games · 3,786 distinct drafts · games recorded Jun 23–Jul 24, 2026.

17Lands file dated Jul 27, 2026 · 100-instance minimum · 17Lands public data ↗

Play

Deathtouch discourages attacks from large creatures. Its power-up provides a use for later mana without making the upgrade mandatory.

More

One-pick Draft
Deathtouch discourages attacks from large creatures. Its power-up provides a use for later mana without making the upgrade mandatory.
Sealed vs Draft
Deathtouch discourages attacks from large creatures. Its power-up provides a use for later mana without making the upgrade mandatory.

Draft data

58.5%when drawn (GIH)

+1.7 pp vs 56.8% average · 8,022 instances

Pick-Two Draft · Jun 23–Jul 24, 2026 · average from 106,417 games

#94 of 259 nonland cards by win rate · last seen around pick 3.3 on average (29,909 packs).

8 of 37 green cards · 3 of 15 green common cards.

Taken at pick4.48,173 picks
Makes the deck69.8%3,667 picks with known usage
When played57.1%9,021 matchesBenched 57.7%
3,308 matches
When drawn58.5%8,022 instances

Pick and maindeck observations: Jun 23–Jul 24, 2026. Played/benched cells use matches when available; the drawn cell uses game instances.

○ Opening hand 59.4% · 3,338 instances
● Drawn later 57.8% · 4,684 instances

In hand 58.5% · 8,022 instances
Unseen in deck 56.7% · 11,096 instances
+1.8 percentage points when drawn

Compared with green cards

Win rate when drawn58.5%8,022 instances8 of 37
Opening hand59.4%3,338 instances6 of 37
Drawn later57.8%4,684 instances15 of 37
In the deck57.4%19,096 instances10 of 39
Without seeing it56.7%11,096 instances14 of 38
Improvement when drawn+1.8 pp8,022 instances / 11,096 instances10 of 37
When benched57.7%3,308 matches8 of 37
Makes the deck69.8%3,667 picks with known usage14 of 37
Pick (last seen)3.329,909 packs31 of 45
Taken at4.48,173 picks24 of 38

Ranks require 100 observations for that metric; comparisons are descriptive, not a pick order. Pick ranks put earlier picks first.

Best decks for it

no-splash decks only · card-level in-hand rates · 100 minimum

Creatures in Graveyard BG62.6%642 instances+1/+1 Counters UG60.2%576 instancesHeroes Matter GW59.2%871 instancesPower-Up RG54.9% ◌355 instances

Each tick is this card’s all-decks rate (58.5% · 8,022 instances). A high card rate does not prove that splashing it will improve your deck.

Usually played with

Deck co-occurrence; not evidence of synergy.

Undercover Skrull8,301 games with both in the deckGo Nuts!8,236 games with both in the deckAnt-Man's Army6,679 games with both in the deck
How to read this

Observational, not a causal bonus. Both cards must be in the deck. Drawn means opening hand or normally drawn; each card counts once per game. Game-level approximate intervals do not account for repeated games by the same drafter.

At least 100 games in each of four drawn/not-drawn groups; adjusted for game length and screened by the lower confidence bound. Do not add these points to a card’s win rate.

Where it sits in the set

Above 64% of 259 nonland cards with 100+ instances, in win-rate order.

30% or lowerWin rate94% or higher

17Lands public datasets ↗ · CC BY 4.0 ↗ · Jun 23–Jul 24, 2026

Collect

1 printingScryfall USD, snapshot Oct 25Pack odds →

Pick a printing for its prices and pull odds.

Prices

MSH 0186 · Regular printingListings ↗
FinishFound inPrice
NonfoilJumpstart Booster Pack · Play Booster · Beginner Box · Beginner Box Case$0.19
FoilCollector Booster · Play Booster$0.26

Foil in a Collector Booster · Modeled · About 1 in 30 packs (3.30%) · 33.1% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →

Nonfoil in a jumpstart · Modeled · About 1 in 26 packs (3.92%) · MTGJSON model Oct 25, 2026 · How it’s modeled →

Foil in a Play Booster · Modeled · About 1 in 133 packs (0.75%) · 20.2% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →

Nonfoil in a Play Booster · Modeled · About 1 in 11 packs (8.73%) · 93.5% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →

How to pull it

Official rates for the whole category, not this card.

BoosterSlotPer packCategory
Play BoosterCommons100% per positionCommons
Play BoosterCommon or source material23 in 24Common
Play BoosterWildcard of any rarity100%Wildcard of any rarity
Play BoosterTraditional foil of any rarity100%Traditional foil of any rarity
Collector BoosterTraditional foil commons100% per positionTraditional foil commons
Jumpstart BoosterOne complete 20-card theme100% per positionFixed cards from one of 51 themes

Wizards · Collecting Marvel Super Heroes ↗ · Oct 29, 2026

Details & sources

Legal in
Standard · Historic · Timeless · Pioneer · Modern · Legacy · Pauper · Vintage · CommanderLimited eligibility depends on the event and its booster pool.
Illustration
Daniel Landerman, MSH 186 · Scryfall ↗
More like this
Regular printing printings →
Sources
Wizards · Collecting Marvel Super Heroes · Oct 29, 2026
Scryfall USD, snapshot Oct 25
Comprehensive Rules ↗