MagicField guides
BR

Sacrifice

Black–Red (BR)

Create expendable creatures and enchantments, turn their sacrifices into cards and removal, then use a growing menace threat or end-step damage to finish.

Designed55.7% game win · 65,148 games · +1.2 vs 54.5% average · Premier Draft, Sep 24–Oct 28, 2024 · 17Lands ↗
Mode

How it wins

Create expendable creatures and enchantments, turn their sacrifices into cards and removal, then use a growing menace threat or end-step damage to finish.

Early
Develop early creatures and the colored mana your hand needs.
Middle
Cast Disturbing Mirth and sacrifice Fear of Lost Teeth for two cards and its death trigger. Later sacrifice the Mirth to Sawblade Skinripper to manifest dread while growing the Skinripper.
Finish
Create expendable creatures and enchantments, turn their sacrifices into cards and removal, then use a growing menace threat or end-step damage to finish.

What it needs

Commit when repeated useful cards and enough support make a complete deck in these colors.

Four checks while you draft

  1. 1
    A functional opening

    Can I affect the board before the payoff?

    A one-mana enchantment creature can trigger eerie and trade for damage when it dies. Its death trigger targets any target, but exiling it avoids that trigger and changes the value of a sacrifice setup.

  2. 2
    The cards that make it work

    Do my actual cards enable this plan?

    Cast Disturbing Mirth and sacrifice Fear of Lost Teeth for two cards and its death trigger. Later sacrifice the Mirth to Sawblade Skinripper to manifest dread while growing the Skinripper.

  3. 3
    Interaction and a finish

    Can I stop their strongest play and finish a stalled game?

    Create expendable creatures and enchantments, turn their sacrifices into cards and removal, then use a growing menace threat or end-step damage to finish.

Choose the missing job before another reward that needs it.

What to take next

The key card is present but its support is thin.

Prioritize useful support such as Fear of Lost Teeth or Popular Egotist.

Cast Disturbing Mirth and sacrifice Fear of Lost Teeth for two cards and its death trigger. Later sacrifice the Mirth to Sawblade Skinripper to manifest dread while growing the Skinripper.

Your deck enables the plan but is losing the early turns.

Take a castable early creature or efficient answer before another expensive payoff.

Each sacrifice pays one cost. Disturbing Mirth cannot sacrifice itself to its own entry ability, and Final Vengeance's additional sacrifice is already paid before the opponent can respond.

The support is missing

Favor independently useful creatures and interaction if the narrow support does not arrive.

Signals to watch
  • Several useful late cards such as Fear of Lost Teeth and Popular Egotist are stronger evidence than one gold card.

Repeated useful cards are clues, not proof that the colors are open.

Don’t
Avoid the setup mistake

Each sacrifice pays one cost. Disturbing Mirth cannot sacrifice itself to its own entry ability, and Final Vengeance's additional sacrifice is already paid before the opponent can respond.

Playing against this plan

Exile or bounce expendable permanents when that avoids death rewards. Remove a sacrifice engine before the next setup, recognizing that a sacrifice already paid as a cost cannot be prevented afterward.

Best commons & uncommons

17Lands ↗ · Sep 24–Oct 28, 2024 · at least 100 card-in-hand instances in this pair’s no-splash decks. Choose the job your deck needs first.

Bombs in these colors

17Lands Premier Draft ↗ · Sep 24–Oct 28, 2024 · 100-instance minimum

Cards for this pair

GoldUncommons and rares in both colors
All 195 castable cards →Including hybrid and colorless cards

Worked turns

1 examples

Examples apply the printed rules; judge the board, costs and timing.

Use the interaction

  1. Cast Disturbing Mirth and sacrifice Fear of Lost Teeth for two cards and its death trigger. Later sacrifice the Mirth to Sawblade Skinripper to manifest dread while growing the Skinripper.
  2. Each sacrifice pays one cost. Disturbing Mirth cannot sacrifice itself to its own entry ability, and Final Vengeance's additional sacrifice is already paid before the opponent can respond.

Adapt the plan to your format

One-pickSealed
With one pick at a time, fill the missing early play, answer or support card before adding another narrow payoff. The plan must work without drawing its key card.Compare complete builds from the cards you opened. Keep the castable curve and interaction even if the draft theme is only partly supported.
Rules for every deck →What every two-color deck needs before the plan: early plays, answers, a curve and mana · BuildOpen the workshop →