MagicField guides
RW

Equipment Aggro

Red–White (RW)

Use job select to keep creatures and Equipment coming, then improve attacks with evasion, cheap reattachment and a temporary stolen blocker.

Designed57.5% game win · 54,723 games · +1.8 vs 55.7% average · Premier Draft, Jun 10–Jul 14, 2025 · 17Lands ↗
Mode

How it wins

Use job select to keep creatures and Equipment coming, then improve attacks with evasion, cheap reattachment and a temporary stolen blocker.

Early
Develop an early creature and the colored mana your hand needs.
Middle
Develop an equipped attacker and Shopkeep, then use Vendor’s combat trigger to move a large Equipment for one mana before declaring attackers. Zidane can later steal the blocker that prevents a finishing attack.
Finish
Use job select to keep creatures and Equipment coming, then improve attacks with evasion, cheap reattachment and a temporary stolen blocker.

What it needs

Commit when repeated useful cards and enough support make a complete deck in these colors.

Four checks while you draft

  1. 1
    A functional opening

    Can I affect the board before the payoff?

    An equipped attacker gains menace on your attack. Equip before declaring attackers; adding Equipment afterward cannot retroactively choose a different target for the trigger.

  2. 2
    The cards that make it work

    Do my actual cards enable this plan?

    Develop an equipped attacker and Shopkeep, then use Vendor’s combat trigger to move a large Equipment for one mana before declaring attackers. Zidane can later steal the blocker that prevents a finishing attack.

  3. 3
    Interaction and a finish

    Can I stop their strongest play and finish a stalled game?

    Use job select to keep creatures and Equipment coming, then improve attacks with evasion, cheap reattachment and a temporary stolen blocker.

Choose the missing job before another reward that needs it.

What to take next

The key card is present but its support is thin.

Prioritize useful support such as Item Shopkeep or White Mage's Staff.

Develop an equipped attacker and Shopkeep, then use Vendor’s combat trigger to move a large Equipment for one mana before declaring attackers. Zidane can later steal the blocker that prevents a finishing attack.

Your deck already enables the plan but is losing the early turns.

Take a castable early creature or efficient answer before a second expensive payoff.

Re-equipping creates no new Hero. Expensive printed equip costs can leave you unable to redeploy after removal unless Vendor or another effect actually helps.

The support is missing

Favor independently useful creatures and interaction if the narrow support does not arrive.

Signals to watch
  • More than one late card such as Item Shopkeep or White Mage's Staff is stronger evidence than one gold card.

Repeated useful cards are clues, not proof that the colors are open.

Don’t
Avoid the setup mistake

Re-equipping creates no new Hero. Expensive printed equip costs can leave you unable to redeploy after removal unless Vendor or another effect actually helps.

Playing against this plan

Remove the equipped attacker before combat if that strands an expensive equip cost. Artifact removal removes the continuing Equipment value but does not undo an already-triggered job-select Hero.

Best commons & uncommons

17Lands ↗ · Jun 10–Jul 14, 2025 · at least 100 card-in-hand instances in this pair’s no-splash decks. Choose the job your deck needs first.

Bombs in these colors

17Lands Premier Draft ↗ · Jun 10–Jul 14, 2025 · 100-instance minimum

Cards for this pair

All 231 castable cards →Including hybrid and colorless cards

Worked turns

1 examples

Examples apply the printed rules; judge the board, costs and timing.

Use the interaction

  1. Develop an equipped attacker and Shopkeep, then use Vendor’s combat trigger to move a large Equipment for one mana before declaring attackers. Zidane can later steal the blocker that prevents a finishing attack.
  2. Re-equipping creates no new Hero. Expensive printed equip costs can leave you unable to redeploy after removal unless Vendor or another effect actually helps.

Adapt the plan to your format

One-pickSealed
With one pick, fill the missing early play, answer or support card before adding another narrow payoff. The plan must work without drawing its key card.Compare complete builds from the cards you opened. Keep the castable curve and interaction even if the draft theme is only partly supported.

More card pairings

Zidane, Tantalus ThiefItem ShopkeepWhite Mage's Staff
Zidane, Tantalus Thief + Item Shopkeep + White Mage's Staff

Develop an equipped attacker and Shopkeep, then use Vendor’s combat trigger to move a large Equipment for one mana before declaring attackers. Zidane can later steal the blocker that prevents a finishing attack.

Rules for every deck →What every two-color deck needs before the plan: early plays, answers, a curve and mana · BuildOpen the workshop →