MagicField guides
‹ Cards
5 of 502

Aerith Rescue Mission FIN 0005 · common

Aerith Rescue Mission · {3}{W} · Sorcery · Choose one —
• Take the Elevator — Create three 1/1 colorless Hero creature tokens.
• Take 59 Flights of Stairs — Tap up to three target creatures. Put a stun counter on one of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Aerith Rescue Mission · {3}{W} · Sorcery · Choose one — • Take the Elevator — Create three 1/1 colorless Hero creature tokens. • Take 59 Flights of Stairs — Tap up to three target creatures. Put a stun counter on one of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Price
from $0.151 printing
Win rate
54.3% GIH 26,465 instances · Premier Draft
Jun 10–Jul 14, 2025 · 17Lands

Game-in-hand win rate, all deck colors. 14,379 wins in 26,465 card-in-hand instances.

24,483 distinct games · 9,211 distinct drafts · games recorded Jun 10–Jul 14, 2025.

17Lands file dated Jul 18, 2025 · 100-instance minimum · 17Lands public data ↗

Play

Choose three Heroes when you need bodies or the tap mode when clearing blockers wins the race. Heroes are not artifacts and do not each add an artifact-entry trigger.

More

One-pick Draft
Choose three Heroes when you need bodies or the tap mode when clearing blockers wins the race. Heroes are not artifacts and do not each add an artifact-entry trigger.
Sealed vs Draft
Choose three Heroes when you need bodies or the tap mode when clearing blockers wins the race. Heroes are not artifacts and do not each add an artifact-entry trigger.

Draft data

54.3%when drawn (GIH)

−1.4 pp vs 55.7% average · 26,465 instances

Premier Draft · Jun 10–Jul 14, 2025 · average from 769,659 games

#206 of 330 nonland cards by win rate · last seen around pick 6.9 on average (283,704 packs).

38 of 52 white cards · 11 of 14 white common cards.

Taken at pick9.934,645 picks
Makes the deck33.7%34,645 picks with known usage
When played54.8%64,476.4 matchesBenched 55.6%
119,484.6 matches
When drawn54.3%26,465 instances

Pick and maindeck observations: Jun 10–Jul 14, 2025. Played/benched cells use matches when available; the drawn cell uses game instances.

○ Opening hand 52.0% · 11,181 instances
● Drawn later 56.1% · 15,284 instances

In hand 54.3% · 26,465 instances
Unseen in deck 55.5% · 40,000 instances
−1.2 percentage points when drawn

Compared with white cards

Win rate when drawn54.3%26,465 instances38 of 52
Opening hand52.0%11,181 instances44 of 51
Drawn later56.1%15,284 instances33 of 51
In the deck55.0%66,620 instances37 of 52
Without seeing it55.5%40,000 instances26 of 52
Improvement when drawn−1.2 pp26,465 instances / 40,000 instances37 of 52
When benched55.6%119,484.6 matches22 of 52
Makes the deck33.7%34,645 picks with known usage49 of 52
Pick (last seen)6.9283,704 packs48 of 52
Taken at9.934,645 picks48 of 52

Ranks require 100 observations for that metric; comparisons are descriptive, not a pick order. Pick ranks put earlier picks first.

Best decks for it

no-splash decks only · card-level in-hand rates · 100 minimum

Go Wide GW56.2%4,430 instancesSacrifice WB55.7%5,661 instancesEquipment Aggro RW54.7%5,387 instancesArtifacts WU54.2%4,083 instances

Each tick is this card’s all-decks rate (54.3% · 26,465 instances). A high card rate does not prove that splashing it will improve your deck.

Best with

Adjusted associations, ranked by confidence.

Summon: Choco/Mog+3.1 pp21,028 games with both in the deck · 4,596 both drawnYou're Not Alone+2.9 pp20,009 games with both in the deck · 3,827 both drawn
How to read this

Observational, not a causal bonus. Both cards must be in the deck. Drawn means opening hand or normally drawn; each card counts once per game. Game-level approximate intervals do not account for repeated games by the same drafter.

At least 100 games in each of four drawn/not-drawn groups; adjusted for game length and screened by the lower confidence bound. Do not add these points to a card’s win rate.

Where it sits in the set

Above 38% of 330 nonland cards with 100+ instances, in win-rate order.

30% or lowerWin rate94% or higher

17Lands public datasets ↗ · CC BY 4.0 ↗ · Jun 10–Jul 14, 2025

Collect

1 printingScryfall USD, snapshot Oct 25Pack odds →

Pick a printing for its prices and pull odds.

Prices

FIN 0005 · Regular printingListings ↗
FinishFound inPrice
NonfoilPlay Booster$0.15
FoilCollector Booster · Play Booster$0.24

Foil in a Collector Booster · Modeled · About 1 in 30 packs (3.33%) · 33.4% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →

Foil in a Play Booster · Modeled · About 1 in 143 packs (0.70%) · 18.9% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →

Nonfoil in a Play Booster · Modeled · About 1 in 12 packs (8.52%) · 93.1% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →

How to pull it

Official rates for the whole category, not this card.

BoosterSlotPer packCategory
Play BoosterCommons100% per positionCommons
Play BoosterCommon or Through the Ages2 in 3Common
Play BoosterWildcard100%Wildcard
Play BoosterTraditional foil100%Traditional foil
Collector BoosterTraditional foil commons100% per positionTraditional foil commons

Wizards · Collecting FINAL FANTASY ↗ · Oct 29, 2026

Details & sources

Legal in
Standard · Historic · Timeless · Pioneer · Modern · Legacy · Pauper · Vintage · CommanderLimited eligibility depends on the event and its booster pool.
Illustration
Hokuyuu, FIN 5 · Scryfall ↗
More like this
Regular printing printings →
Sources
Wizards · Collecting FINAL FANTASY · Oct 29, 2026
Scryfall USD, snapshot Oct 25
Comprehensive Rules ↗