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Weapons Vendor FIN 0040 · common

Weapons Vendor · {3}{W} · Creature — Human Artificer · When this creature enters, draw a card.
At the beginning of combat on your turn, if you control an Equipment, you may pay {1}. When you do, attach target Equipment you control to target creature you control. · Power / toughness: 2/2 · "Man in your line of work needs weapons, no? Why not try that one on for size?"

Weapons Vendor · {3}{W} · Creature — Human Artificer · When this creature enters, draw a card. At the beginning of combat on your turn, if you control an Equipment, you may pay {1}. When you do, attach target Equipment you control to target creature you control. · Power / toughness: 2/2 · "Man in your line of work needs weapons, no? Why not try that one on for size?"

Price
from $0.221 printing
Win rate
55.7% GIH 54,384 instances · Premier Draft
Jun 10–Jul 14, 2025 · 17Lands

Game-in-hand win rate, all deck colors. 30,315 wins in 54,384 card-in-hand instances.

48,183 distinct games · 16,943 distinct drafts · games recorded Jun 10–Jul 14, 2025.

17Lands file dated Jul 18, 2025 · 100-instance minimum · 17Lands public data ↗

Play

Entry replaces itself, and its combat trigger can attach Equipment for one mana. Pay during the trigger; this does not repeat job select or create another Hero.

More

One-pick Draft
Entry replaces itself, and its combat trigger can attach Equipment for one mana. Pay during the trigger; this does not repeat job select or create another Hero.
Sealed vs Draft
Entry replaces itself, and its combat trigger can attach Equipment for one mana. Pay during the trigger; this does not repeat job select or create another Hero.

Draft data

55.7%when drawn (GIH)

+0.0 pp vs 55.7% average · 54,384 instances

Premier Draft · Jun 10–Jul 14, 2025 · average from 769,659 games

#172 of 330 nonland cards by win rate · last seen around pick 5.7 on average (251,707 packs).

32 of 52 white cards · 8 of 14 white common cards.

Taken at pick7.838,701 picks
Makes the deck60.1%38,701 picks with known usage
When played56.5%130,389.8 matchesBenched 55.6%
76,859.2 matches
When drawn55.7%54,384 instances

Pick and maindeck observations: Jun 10–Jul 14, 2025. Played/benched cells use matches when available; the drawn cell uses game instances.

○ Opening hand 55.0% · 22,992 instances
● Drawn later 56.3% · 31,392 instances

In hand 55.7% · 54,384 instances
Unseen in deck 57.6% · 80,434 instances
−1.8 percentage points when drawn

Compared with white cards

Win rate when drawn55.7%54,384 instances32 of 52
Opening hand55.0%22,992 instances35 of 51
Drawn later56.3%31,392 instances30 of 51
In the deck56.8%135,043 instances21 of 52
Without seeing it57.6%80,434 instances3 of 52
Improvement when drawn−1.8 pp54,384 instances / 80,434 instances44 of 52
When benched55.6%76,859.2 matches24 of 52
Makes the deck60.1%38,701 picks with known usage38 of 52
Pick (last seen)5.7251,707 packs43 of 52
Taken at7.838,701 picks42 of 52

Ranks require 100 observations for that metric; comparisons are descriptive, not a pick order. Pick ranks put earlier picks first.

Best decks for it

no-splash decks only · card-level in-hand rates · 100 minimum

Go Wide GW57.4%3,651 instancesEquipment Aggro RW56.6%17,838 instancesSacrifice WB56.4%8,515 instancesArtifacts WU55.6%11,812 instances

Each tick is this card’s all-decks rate (55.7% · 54,384 instances). A high card rate does not prove that splashing it will improve your deck.

Best with

Adjusted associations, ranked by confidence.

Samurai's Katana+3.4 pp16,067 games with both in the deck · 3,605 both drawnLightning Bolt+6.4 pp3,885 games with both in the deck · 750 both drawn
How to read this

Observational, not a causal bonus. Both cards must be in the deck. Drawn means opening hand or normally drawn; each card counts once per game. Game-level approximate intervals do not account for repeated games by the same drafter.

At least 100 games in each of four drawn/not-drawn groups; adjusted for game length and screened by the lower confidence bound. Do not add these points to a card’s win rate.

Where it sits in the set

Above 48% of 330 nonland cards with 100+ instances, in win-rate order.

30% or lowerWin rate94% or higher

17Lands public datasets ↗ · CC BY 4.0 ↗ · Jun 10–Jul 14, 2025

Collect

1 printingScryfall USD, snapshot Oct 25Pack odds →

Pick a printing for its prices and pull odds.

Prices

FIN 0040 · Regular printingListings ↗
FinishFound inPrice
NonfoilPlay Booster$0.22
FoilCollector Booster · Play Booster$0.34

Foil in a Collector Booster · Modeled · About 1 in 30 packs (3.33%) · 33.4% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →

Foil in a Play Booster · Modeled · About 1 in 143 packs (0.70%) · 18.9% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →

Nonfoil in a Play Booster · Modeled · About 1 in 12 packs (8.52%) · 93.1% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →

How to pull it

Official rates for the whole category, not this card.

BoosterSlotPer packCategory
Play BoosterCommons100% per positionCommons
Play BoosterCommon or Through the Ages2 in 3Common
Play BoosterWildcard100%Wildcard
Play BoosterTraditional foil100%Traditional foil
Collector BoosterTraditional foil commons100% per positionTraditional foil commons

Wizards · Collecting FINAL FANTASY ↗ · Oct 29, 2026

Details & sources

Legal in
Standard · Historic · Timeless · Pioneer · Modern · Legacy · Pauper · Vintage · CommanderLimited eligibility depends on the event and its booster pool.
Illustration
Mushk Rizvi, FIN 40 · Scryfall ↗
More like this
Regular printing printings →
Sources
Wizards · Collecting FINAL FANTASY · Oct 29, 2026
Scryfall USD, snapshot Oct 25
Comprehensive Rules ↗