MagicField guides
UR

Big Noncreatures

Blue–Red (UR)

Use cheap creatures as payoff engines, then cast noncreature spells with at least four mana spent to gain cards, counters and tempo.

Designed58.3% game win · 77,144 games · +2.5 vs 55.7% average · Premier Draft, Jun 10–Jul 14, 2025 · 17Lands ↗
Mode

How it wins

Use cheap creatures as payoff engines, then cast noncreature spells with at least four mana spent to gain cards, counters and tempo.

Early
Develop an early creature and the colored mana your hand needs.
Middle
With Shantotto and Sahagin present, cast Thunder Magic’s four-mana middle mode before combat. The actual spend draws a card and unlocks Sahagin’s attack.
Finish
Use cheap creatures as payoff engines, then cast noncreature spells with at least four mana spent to gain cards, counters and tempo.

What it needs

Commit when repeated useful cards and enough support make a complete deck in these colors.

Four checks while you draft

  1. 1
    A functional opening

    Can I affect the board before the payoff?

    Spending at least four mana on a noncreature spell grows it and makes it unblockable for the turn. Cast that spell before combat; a Saga creature does not qualify.

  2. 2
    The cards that make it work

    Do my actual cards enable this plan?

    With Shantotto and Sahagin present, cast Thunder Magic’s four-mana middle mode before combat. The actual spend draws a card and unlocks Sahagin’s attack.

  3. 3
    Interaction and a finish

    Can I stop their strongest play and finish a stalled game?

    Use cheap creatures as payoff engines, then cast noncreature spells with at least four mana spent to gain cards, counters and tempo.

Choose the missing job before another reward that needs it.

What to take next

The key card is present but its support is thin.

Prioritize useful support such as Sahagin or Retrieve the Esper.

With Shantotto and Sahagin present, cast Thunder Magic’s four-mana middle mode before combat. The actual spend draws a card and unlocks Sahagin’s attack.

Your deck already enables the plan but is losing the early turns.

Take a castable early creature or efficient answer before a second expensive payoff.

The amount spent casting the payoff itself is irrelevant. A discounted spell with less than four mana actually paid misses these rewards, and a Saga creature is not a noncreature spell.

The support is missing

Favor independently useful creatures and interaction if the narrow support does not arrive.

Signals to watch
  • More than one late card such as Sahagin or Retrieve the Esper is stronger evidence than one gold card.

Repeated useful cards are clues, not proof that the colors are open.

Don’t
Avoid the setup mistake

The amount spent casting the payoff itself is irrelevant. A discounted spell with less than four mana actually paid misses these rewards, and a Saga creature is not a noncreature spell.

Playing against this plan

Remove the payoff before the large spell is cast. Pressure while the opponent saves four mana, and use instant removal if they commit to a boosted Shantotto attack.

Best commons & uncommons

17Lands ↗ · Jun 10–Jul 14, 2025 · at least 100 card-in-hand instances in this pair’s no-splash decks. Choose the job your deck needs first.

Bombs in these colors

17Lands Premier Draft ↗ · Jun 10–Jul 14, 2025 · 100-instance minimum

Cards for this pair

Worked turns

1 examples

Examples apply the printed rules; judge the board, costs and timing.

Use the interaction

  1. With Shantotto and Sahagin present, cast Thunder Magic’s four-mana middle mode before combat. The actual spend draws a card and unlocks Sahagin’s attack.
  2. The amount spent casting the payoff itself is irrelevant. A discounted spell with less than four mana actually paid misses these rewards, and a Saga creature is not a noncreature spell.

Adapt the plan to your format

One-pickSealed
With one pick, fill the missing early play, answer or support card before adding another narrow payoff. The plan must work without drawing its key card.Compare complete builds from the cards you opened. Keep the castable curve and interaction even if the draft theme is only partly supported.

More card pairings

Rules for every deck →What every two-color deck needs before the plan: early plays, answers, a curve and mana · BuildOpen the workshop →