MagicField guides
UG

Town Ramp

Blue–Green (UG)

Develop blockers and mana, use Town search for reliable land drops, then spend that mana on large threats and later Adventure spells.

Designed56.6% game win · 10,815 games · +0.9 vs 55.7% average · Premier Draft, Jun 10–Jul 14, 2025 · 17Lands ↗
Mode

How it wins

Develop blockers and mana, use Town search for reliable land drops, then spend that mana on large threats and later Adventure spells.

Early
Develop an early creature and the colored mana your hand needs.
Middle
Gardener accelerates Horizon, which finds differently named lands and can bring Sentinel toward seven lands. Greeter finds a land to hand while Ignis can put one directly onto the battlefield.
Finish
Develop blockers and mana, use Town search for reliable land drops, then spend that mana on large threats and later Adventure spells.

What it needs

Commit when repeated useful cards and enough support make a complete deck in these colors.

Four checks while you draft

  1. 1
    A functional opening

    Can I affect the board before the payoff?

    A two-mana body adds green mana on later turns. It accelerates expensive spells but cannot tap for its own mana ability on the turn it enters without haste.

  2. 2
    The cards that make it work

    Do my actual cards enable this plan?

    Gardener accelerates Horizon, which finds differently named lands and can bring Sentinel toward seven lands. Greeter finds a land to hand while Ignis can put one directly onto the battlefield.

  3. 3
    Interaction and a finish

    Can I stop their strongest play and finish a stalled game?

    Develop blockers and mana, use Town search for reliable land drops, then spend that mana on large threats and later Adventure spells.

Choose the missing job before another reward that needs it.

What to take next

The key card is present but its support is thin.

Prioritize useful support such as Goobbue Gardener or Town Greeter.

Gardener accelerates Horizon, which finds differently named lands and can bring Sentinel toward seven lands. Greeter finds a land to hand while Ignis can put one directly onto the battlefield.

Your deck already enables the plan but is losing the early turns.

Take a castable early creature or efficient answer before a second expensive payoff.

Town Adventures still need a normal land play afterward. A colored Adventure cost does not make the land side cost mana, and mana artifacts do not count toward Sentinel’s seven lands.

The support is missing

Favor independently useful creatures and interaction if the narrow support does not arrive.

Signals to watch
  • More than one late card such as Goobbue Gardener or Town Greeter is stronger evidence than one gold card.

Repeated useful cards are clues, not proof that the colors are open.

Don’t
Avoid the setup mistake

Town Adventures still need a normal land play afterward. A colored Adventure cost does not make the land side cost mana, and mana artifacts do not count toward Sentinel’s seven lands.

Playing against this plan

Pressure the turns spent searching and answer the first large threat. Graveyard removal can interrupt Ignis’s Food setup, but removing a land from the graveyard does not undo a land already on the battlefield.

Best commons & uncommons

17Lands ↗ · Jun 10–Jul 14, 2025 · at least 100 card-in-hand instances in this pair’s no-splash decks. Choose the job your deck needs first.

Bombs in these colors

Cryptic CommandCryptic Command 1UUUChoose the two modes that solve the current turn, often a counter plus a card or tapping blockers plus a card. Three blue symbols make this a demanding splash. If the only chosen target becomes illegal, the spell does not resolve even when its other mode would draw or tap creatures.Urza, Lord High ArtificerUrza, Lord High Artificer 2UUThe Construct grows with your artifacts, while spare Equipment and tokens can tap for blue mana through Urza’s ability. Even a newly entered artifact creature can pay that cost. Keep an artifact board for both mana and threat size, and remember a land exiled by the five-mana ability still needs an available land play.Esper OriginsEsper Origins 1GUse the cheap front to surveil and gain life, then flash it back for four mana to get a new 4/4 Saga with a finality counter. The final chapter boosts your other creatures after the Saga leaves, so maintain a board. You cannot simply cast the costless Saga face from hand.Sazh KatzroySazh Katzroy 3GEntry finds a Bird or basic land, making the front useful before an attack. Each attack adds a counter and then doubles all +1/+1 counters on the target; an existing counter-bearing or evasive attacker uses the growth especially well. Remove Sazh before attackers to prevent that trigger.Smuggler's CopterSmuggler's Copter 2Crew one turns a small creature into a flying attacker or blocker, and either action can draw then discard. A creature that just entered can crew it, but a Copter that just entered still normally cannot attack. The rummage supports flashback and permanent-count graveyards without losing the Vehicle after combat.

17Lands Premier Draft ↗ · Jun 10–Jul 14, 2025 · 100-instance minimum

Cards for this pair

Worked turns

1 examples

Examples apply the printed rules; judge the board, costs and timing.

Use the interaction

  1. Gardener accelerates Horizon, which finds differently named lands and can bring Sentinel toward seven lands. Greeter finds a land to hand while Ignis can put one directly onto the battlefield.
  2. Town Adventures still need a normal land play afterward. A colored Adventure cost does not make the land side cost mana, and mana artifacts do not count toward Sentinel’s seven lands.

Adapt the plan to your format

One-pickSealed
With one pick, fill the missing early play, answer or support card before adding another narrow payoff. The plan must work without drawing its key card.Compare complete builds from the cards you opened. Keep the castable curve and interaction even if the draft theme is only partly supported.

More card pairings

Ignis ScientiaGoobbue GardenerTown Greeter
Ignis Scientia + Goobbue Gardener + Town Greeter

Gardener accelerates Horizon, which finds differently named lands and can bring Sentinel toward seven lands. Greeter finds a land to hand while Ignis can put one directly onto the battlefield.

Rules for every deck →What every two-color deck needs before the plan: early plays, answers, a curve and mana · BuildOpen the workshop →