MagicField guides
BR

Black–Red

Combine red’s extra bodies with black’s sacrifice interaction, allowing creatures to keep dealing damage even when attacks become awkward.

49.2% game win · 256 games · -7.6 vs 56.8% average · Premier Draft, Mar 3–Apr 4, 2026 · 17Lands ↗
Mode

How it wins

Combine red’s extra bodies with black’s sacrifice interaction, allowing creatures to keep dealing damage even when attacks become awkward.

Early
Develop an early creature and the colored mana your hand needs.
Middle
Sacrifice Foundry to a kicked Stomped by the Foot for a Robot and stronger removal. Cast Mystic afterward for another body and Raphael trigger.
Finish
Combine red’s extra bodies with black’s sacrifice interaction, allowing creatures to keep dealing damage even when attacks become awkward.

What it needs

Commit when repeated useful cards and enough support make a complete deck in these colors.

Four checks while you draft

  1. 1
    A functional opening

    Can I affect the board before the payoff?

    Makes a Robot on entry and on leaving. Its later damage ability turns one artifact into removal and another body.

  2. 2
    The cards that make it work

    Do my actual cards enable this plan?

    Sacrifice Foundry to a kicked Stomped by the Foot for a Robot and stronger removal. Cast Mystic afterward for another body and Raphael trigger.

  3. 3
    Interaction and a finish

    Can I stop their strongest play and finish a stalled game?

    Combine red’s extra bodies with black’s sacrifice interaction, allowing creatures to keep dealing damage even when attacks become awkward.

Choose the missing job before another reward that needs it.

What to take next

The key card is present but its support is thin.

Prioritize useful support such as Mouser Foundry or Mechanized Ninja Cavalry.

Sacrifice Foundry to a kicked Stomped by the Foot for a Robot and stronger removal. Cast Mystic afterward for another body and Raphael trigger.

Your deck already enables the plan but is losing the early turns.

Take a castable early creature or efficient answer before a second expensive payoff.

Do not sacrifice a creature you need to survive combat just to upgrade removal against a small target.

The support is missing

Favor independently useful creatures and interaction if the narrow support does not arrive.

Signals to watch
  • More than one late card such as Mouser Foundry or Mechanized Ninja Cavalry is stronger evidence than one gold card.

Repeated useful cards are clues, not proof that the colors are open.

Don’t
Avoid the setup mistake

Do not sacrifice a creature you need to survive combat just to upgrade removal against a small target.

Playing against this plan

Prioritize Raphael or another repeated payoff; trading one-for-one with token makers may not reduce their ability to rebuild.

Best commons & uncommons

17Lands ↗ · Mar 3–Apr 4, 2026 · at least 100 card-in-hand instances in this pair’s no-splash decks. Choose the job your deck needs first.

Bombs in these colors

17Lands Premier Draft ↗ · Mar 3–Apr 4, 2026 · 100-instance minimum

Cards for this pair

Worked turns

1 examples

Examples apply the printed rules; judge the board, costs and timing.

Use the interaction

  1. Sacrifice Foundry to a kicked Stomped by the Foot for a Robot and stronger removal. Cast Mystic afterward for another body and Raphael trigger.
  2. Do not sacrifice a creature you need to survive combat just to upgrade removal against a small target.

Adapt the plan to your format

One-pickSealed
With one pick, fill the missing early play, answer or support card before adding another narrow payoff. The plan must work without drawing its key card.Compare complete builds from the cards you opened. Keep the castable curve and interaction even if the draft theme is only partly supported.

More card pairings

Rules for every deck →What every two-color deck needs before the plan: early plays, answers, a curve and mana · BuildOpen the workshop →