Put the pieces together
- Both the Plant Mercenary and its Mercenary token enter as outlaws, producing separate Vial Smasher triggers.
- Shoot the Sheriff cannot destroy an outlaw. Check types before relying on it to clear the opponent’s best blocker.
Deploy outlaws and Mercenary tokens, then use damage and death rewards to make blocking increasingly costly.
Deploy outlaws and Mercenary tokens, then use damage and death rewards to make blocking increasingly costly.
Commit when useful cards in both colors keep arriving and the support for this plan is present.
Four checks while you draft
Can this deck affect the board before its payoff arrives?
Keep early creatures and interaction while assembling the specific support below.
Do I have enough cards that make this interaction happen?
Both the Plant Mercenary and its Mercenary token enter as outlaws, producing separate Vial Smasher triggers.
Can I break a board stall without drawing one particular rare?
Deploy outlaws and Mercenary tokens, then use damage and death rewards to make blocking increasingly costly.
Choose the missing job before another reward that needs it.
You have the payoff but too few ways to activate it.
Look for Prickly Pair.
Both the Plant Mercenary and its Mercenary token enter as outlaws, producing separate Vial Smasher triggers.
Your synergy is already working but you keep falling behind.
Take an early play or answer before another expensive reward.
Shoot the Sheriff cannot destroy an outlaw. Check types before relying on it to clear the opponent’s best blocker.
The support is missing
Favor castable creatures and interaction if narrow support does not arrive.
Repeated useful cards are clues, not proof that the colors are open.
Shoot the Sheriff cannot destroy an outlaw. Check types before relying on it to clear the opponent’s best blocker.
Longhorn Sharpshooter57.3% GIH · 5,891 instances
Shoot the Sheriff57.1% GIH · 4,400 instances
Redrock Sentinel56.7% GIH · 224 instances
Lively Dirge56.7% GIH · 2,903 instances
Hollow Marauder56.6% GIH · 4,828 instances
Scorching Shot56.6% GIH · 5,293 instances17Lands ↗ · Apr 16–May 27, 2024 · at least 100 card-in-hand instances in this pair’s no-splash decks. Choose the job your deck needs first.
Overwhelming Forces 6BBAn eight-mana one-sided creature sweep that refills your hand. It needs a slow deck with real mana development; do not cut early plays for it.
Rakdos, the Muscle 2BBRBring expendable creatures for its sacrifice abilities. Gaining indestructible taps Rakdos, so choose between protecting it and keeping an attack or block available.17Lands Premier Draft ↗ · Apr 16–May 27, 2024 · 100-instance minimum
Prickly PairTwo outlaw bodies from one card support sacrifice, power boosts and Vial Smasher triggers.
Deadeye DuelistIts repeatable targeted damage can commit a crime without spending another card.
Examples apply the printed rules; judge the board, costs and timing.
| One-pick | Sealed |
|---|---|
| Three Play Boosters per player; one card per pick. Premier statistics are recorded Arena games, not a prediction for your table. | Start from the cards you opened. Favor a complete curve, interaction and castable threats over forcing the draft theme. |