MagicField guides
UR

Otterfolk

Blue–Red (UR)

Keep a small number of useful creatures on the board and use spells to both interact and increase their damage.

Designed51.6% game win · 30,196 games · -3.0 vs 54.6% average · Premier Draft, Jul 30–Sep 3, 2024 · 17Lands ↗
Mode

How it wins

Keep a small number of useful creatures on the board and use spells to both interact and increase their damage.

Early
Develop mana and an early creature or answer.
Middle
Waverider reuses a small instant or sorcery; casting that spell can trigger Mentor’s prowess even though no mana was paid.
Finish
Keep a small number of useful creatures on the board and use spells to both interact and increase their damage.

What it needs

Commit when useful cards in both colors keep arriving and the support for this plan is present.

Four checks while you draft

  1. 1
    A playable curve

    Can this deck affect the board before its payoff arrives?

    Keep early creatures and interaction while assembling the specific support below.

  2. 2
    Support the plan

    Do I have enough cards that make this interaction happen?

    Waverider reuses a small instant or sorcery; casting that spell can trigger Mentor’s prowess even though no mana was paid.

  3. 3
    Answers and a finish

    Can I break a board stall without drawing one particular rare?

    Keep a small number of useful creatures on the board and use spells to both interact and increase their damage.

Choose the missing job before another reward that needs it.

What to take next

You have the payoff but too few ways to activate it.

Look for Daring Waverider.

Waverider reuses a small instant or sorcery; casting that spell can trigger Mentor’s prowess even though no mana was paid.

Your synergy is already working but you keep falling behind.

Take an early play or answer before another expensive reward.

Too many creatures starve your spell payoffs, but too few leave you unable to attack. Harnesser’s permission expires at end of turn.

The support is missing

Favor castable creatures and interaction if narrow support does not arrive.

Signals to watch
  • Repeated access to Harnesser of Storms, Daring Waverider, Take Out the Trash is better evidence than one gold card.

Repeated useful cards are clues, not proof that the colors are open.

Don’t
Check the support

Too many creatures starve your spell payoffs, but too few leave you unable to attack. Harnesser’s permission expires at end of turn.

Best commons & uncommons

17Lands ↗ · Jul 30–Sep 3, 2024 · at least 100 card-in-hand instances in this pair’s no-splash decks. Choose the job your deck needs first.

Bombs in these colors

17Lands Premier Draft ↗ · Jul 30–Sep 3, 2024 · 100-instance minimum

Cards for this pair

Worked turns

1 examples

Examples apply the printed rules; judge the board, costs and timing.

Put the pieces together

  1. Waverider reuses a small instant or sorcery; casting that spell can trigger Mentor’s prowess even though no mana was paid.
  2. Too many creatures starve your spell payoffs, but too few leave you unable to attack. Harnesser’s permission expires at end of turn.

Adapt the plan to your format

One-pickSealed
Three Play Boosters per player; one card per pick. Premier statistics are recorded Arena games, not a prediction for your table.Start from the cards you opened. Favor a complete curve, interaction and castable threats over forcing the draft theme.
Rules for every deck →What every two-color deck needs before the plan: early plays, answers, a curve and mana · BuildLearn deck building →