MagicField guides
BG

Squirrelfolk

Black–Green (BG)

Generate Foods and graveyard cards, then spend the cheaper resource on forage while creatures and removal carry the game.

Designed56.8% game win · 81,686 games · +2.2 vs 54.6% average · Premier Draft, Jul 30–Sep 3, 2024 · 17Lands ↗
Mode

How it wins

Generate Foods and graveyard cards, then spend the cheaper resource on forage while creatures and removal carry the game.

Early
Develop mana and an early creature or answer.
Middle
Mentor supplies Food on entering and dying. Sentries can spend one of those Foods to replace itself with a card.
Finish
Generate Foods and graveyard cards, then spend the cheaper resource on forage while creatures and removal carry the game.

What it needs

Commit when useful cards in both colors keep arriving and the support for this plan is present.

Four checks while you draft

  1. 1
    A playable curve

    Can this deck affect the board before its payoff arrives?

    Keep early creatures and interaction while assembling the specific support below.

  2. 2
    Support the plan

    Do I have enough cards that make this interaction happen?

    Mentor supplies Food on entering and dying. Sentries can spend one of those Foods to replace itself with a card.

  3. 3
    Answers and a finish

    Can I break a board stall without drawing one particular rare?

    Generate Foods and graveyard cards, then spend the cheaper resource on forage while creatures and removal carry the game.

Choose the missing job before another reward that needs it.

What to take next

You have the payoff but too few ways to activate it.

Look for Treetop Sentries.

Mentor supplies Food on entering and dying. Sentries can spend one of those Foods to replace itself with a card.

Your synergy is already working but you keep falling behind.

Take an early play or answer before another expensive reward.

Do not exile the only cards you need for recursion or threshold when a spare Food can pay for forage instead.

The support is missing

Favor castable creatures and interaction if narrow support does not arrive.

Signals to watch
  • Repeated access to Bakersbane Duo, Cache Grab, Savor is better evidence than one gold card.

Repeated useful cards are clues, not proof that the colors are open.

Don’t
Check the support

Do not exile the only cards you need for recursion or threshold when a spare Food can pay for forage instead.

Best commons & uncommons

17Lands ↗ · Jul 30–Sep 3, 2024 · at least 100 card-in-hand instances in this pair’s no-splash decks. Choose the job your deck needs first.

Bombs in these colors

17Lands Premier Draft ↗ · Jul 30–Sep 3, 2024 · 100-instance minimum

Cards for this pair

Worked turns

1 examples

Examples apply the printed rules; judge the board, costs and timing.

Put the pieces together

  1. Mentor supplies Food on entering and dying. Sentries can spend one of those Foods to replace itself with a card.
  2. Do not exile the only cards you need for recursion or threshold when a spare Food can pay for forage instead.

Adapt the plan to your format

One-pickSealed
Three Play Boosters per player; one card per pick. Premier statistics are recorded Arena games, not a prediction for your table.Start from the cards you opened. Favor a complete curve, interaction and castable threats over forcing the draft theme.
Rules for every deck →What every two-color deck needs before the plan: early plays, answers, a curve and mana · BuildLearn deck building →