Put the pieces together
- Glidedive’s life gain enables Starseer’s end-step reward while adding another flyer.
- Starseer checks whether you gained or lost life this turn, not just whether your current life total is high.
Gain life while trading or attacking with flyers, keeping the opponent under pressure from life-change rewards.
Gain life while trading or attacking with flyers, keeping the opponent under pressure from life-change rewards.
Commit when useful cards in both colors keep arriving and the support for this plan is present.
Four checks while you draft
Can this deck affect the board before its payoff arrives?
Keep early creatures and interaction while assembling the specific support below.
Do I have enough cards that make this interaction happen?
Glidedive’s life gain enables Starseer’s end-step reward while adding another flyer.
Can I break a board stall without drawing one particular rare?
Gain life while trading or attacking with flyers, keeping the opponent under pressure from life-change rewards.
Choose the missing job before another reward that needs it.
You have the payoff but too few ways to activate it.
Look for Glidedive Duo.
Glidedive’s life gain enables Starseer’s end-step reward while adding another flyer.
Your synergy is already working but you keep falling behind.
Take an early play or answer before another expensive reward.
Starseer checks whether you gained or lost life this turn, not just whether your current life total is high.
The support is missing
Favor castable creatures and interaction if narrow support does not arrive.
Repeated useful cards are clues, not proof that the colors are open.
Starseer checks whether you gained or lost life this turn, not just whether your current life total is high.
Thought-Stalker Warlock61.9% GIH · 9,574 instances
Brightblade Stoat60.4% GIH · 9,355 instances
Patchwork Banner60.3% GIH · 2,878 instances
Harvestrite Host59.8% GIH · 4,459 instances
Lupinflower Village59.5% GIH · 5,628 instances
Fell59.1% GIH · 7,940 instances17Lands ↗ · Jul 30–Sep 3, 2024 · at least 100 card-in-hand instances in this pair’s no-splash decks. Choose the job your deck needs first.
Valley Questcaller 1WStrongest with enough Rabbits, Bats, Birds or Mice. It improves those other creatures and scries as they arrive.
Warren Warleader 2WWWorks on an existing wide board and can also make its own attackers. Pay offspring when you can afford the extra two mana for another attack trigger.
Maha, Its Feathers Night 3BBMakes opposing creatures fragile and attacks through the air. Damage and small toughness reductions become much more effective while Maha stays in play.
Season of Loss 3BBChoose the mode combination for the board. Sacrificing creatures first can increase the following draw mode, but the sacrifice affects you too.
Sword of Fire and Ice 3Fits any colors but needs a creature and equip mana. An evasive carrier makes its damage and draw trigger far more reliable.17Lands Premier Draft ↗ · Jul 30–Sep 3, 2024 · 100-instance minimum
Brightblade StoatFirst strike and lifelink make early combat difficult for small attackers and can enable life-gain rewards.
Ravine Raider
Glidedive DuoA flying body with immediate life drain, enabling life-change rewards without waiting to attack.
Carrot CakeCreates a Rabbit and scries twice across entry and sacrifice. It can pay a forage cost instead of its life-gain activation.
Examples apply the printed rules; judge the board, costs and timing.
| One-pick | Sealed |
|---|---|
| Three Play Boosters per player; one card per pick. Premier statistics are recorded Arena games, not a prediction for your table. | Start from the cards you opened. Favor a complete curve, interaction and castable threats over forcing the draft theme. |