Sources
What the Bloomburrow guide relies on, and the limits of what is known.
Data snapshots
7 datasetsEach snapshot keeps its own date.
Sealed market prices refresh from the source’s daily update. If the source cannot be reached, the guide keeps its dated saved snapshot. Covered singles refresh daily; other printings keep their dated Scryfall snapshot. Shipping and taxes may differ; a market price is not a stock guarantee.
Limits & caveats
Odds
- English-language pack configurations are used. Japanese-only pack distributions are not silently substituted.
Prices
- A dash means no verified price; it doesn’t mean a card is worthless. A card image may illustrate a foil variant without reproducing its reflective finish.
- MSRP is Wizards’ published US suggested retail price. A pack/deck MSRP multiplied by the number of units is a comparison reference, not an official box or case MSRP.
Catalog
- This guide covers card-bearing products and verified retail configurations. It excludes separately sold sleeves, playmats and other accessories, digital Arena bundles, and arbitrary retailer multipacks.
- Scryfall card data was retrieved Oct 25, 2026, 1:07 PM UTC.
- Prices, when present, belong to the exact listed printing and finish. Missing prices are unknown, not zero.
- Product records are supplied separately from the card catalog.
- A preview catalog may be incomplete. Keyword and card text do not establish draft strategy.
Model
- Card values use dated Scryfall printing and finish prices. MTGJSON collation is a model, not official Wizards odds.
- Published contents and category rates above are sourced to Wizards. Exact printing membership is joined to the dated MTGJSON sheet data; per-card model estimates remain separate.
References
2727 references · 28 source links. Published is the source’s own date; Checked is when the guide read it. Captured identifies a saved data snapshot. Chapter evidence is labelled in each video’s reference.
Evidence by page
7 pagesStart
Start →Event formats, kit contents and note-use rules follow Wizards’ event guidance, product specifications and the Magic Tournament Rules.
Products
Products →Exact TCGplayer product IDs, Normal sealed-product market prices through TCGCSV. Unknown prices are not zero. Original Wizards MSRP/direct-sale prices are shown only where verified.
Wizards · Color-pair archetypes · Wizards · Collecting Bloomburrow · Wizards · Related Secret Lair drops · TCGCSV product group 23447 · TCGCSV product group 23448 · TCGCSV product group 2576 · TCGplayer · Bloomburrow - Collector Booster Display Master Case · TCGplayer · Bloomburrow - Collector Booster Omega Pack · TCGplayer · Bloomburrow - Sleeved Play Booster Pack · Scryfall · Card text and exact printings · MTGJSON · Physical product contents · Wizards · Bloomburrow mechanics · Wizards · Bloomburrow release notes · 17Lands public datasets · CC BY 4.0.
Pack odds
Pack odds →Use the published scope of each rate.
Wizards · Color-pair archetypes · Wizards · Collecting Bloomburrow · Wizards · Related Secret Lair drops · TCGCSV product group 23447 · TCGCSV product group 23448 · TCGCSV product group 2576 · TCGplayer · Bloomburrow - Collector Booster Display Master Case · TCGplayer · Bloomburrow - Collector Booster Omega Pack · TCGplayer · Bloomburrow - Sleeved Play Booster Pack · Scryfall · Card text and exact printings · MTGJSON · Physical product contents · Wizards · Bloomburrow mechanics · Wizards · Bloomburrow release notes · 17Lands public datasets · CC BY 4.0.
Cards
Cards →Wizards · Color-pair archetypes · Wizards · Collecting Bloomburrow · Wizards · Related Secret Lair drops · Wizards · Booster Draft · Wizards · Historical Arena event schedule · TCGCSV product group 23447 · TCGCSV product group 23448 · TCGCSV product group 2576 · Scryfall · Card text and exact printings · MTGJSON · Physical product contents · Scryfall card catalog and Oracle text · Wizards · Bloomburrow mechanics · Wizards · Bloomburrow release notes · 17Lands public datasets · CC BY 4.0.
Color pairs
Color pairs →Wizards · Color-pair archetypes · Wizards · Collecting Bloomburrow · Wizards · Related Secret Lair drops · TCGCSV product group 23447 · TCGCSV product group 23448 · TCGCSV product group 2576 · Scryfall · Card text and exact printings · MTGJSON · Physical product contents · Wizards · Bloomburrow mechanics · Wizards · Bloomburrow release notes · 17Lands public datasets · CC BY 4.0.
Birdfolk
Birdfolk →Identity. Wizards · Color-pair archetypes.
Bombs in these colors. Highest recorded Pick-Two rare and mythic GIH rates with at least 100 card-in-hand instances. Checked .
Limits. The published archetype and the uncommon’s printed abilities support this pairing.
Wizards · Color-pair archetypes · Scryfall · Card text and exact printings.
Premier Draft · games recorded –. 20,258 games · 3,642 distinct drafts. Pair game win rate: 52.9%. 100+ card-in-hand instances for the default card display.
Draft-cluster robust approximate 95% CI: 52.2%–53.5%.
File dated · retrieved . Public game dataset · CC BY 4.0.
TradDraft · games recorded –. 3,825 games · 583 distinct drafts. Pair game win rate: 58.8%. 100+ card-in-hand instances for the default card display.
Draft-cluster robust approximate 95% CI: 57.2%–60.5%.
File dated · retrieved . Public game dataset · CC BY 4.0.
Sealed · games recorded –. 722 games · 147 distinct drafts. Pair game win rate: 54.8%. 100+ card-in-hand instances for the default card display.
Draft-cluster robust approximate 95% CI: 51.3%–58.4%.
File dated · retrieved . Public game dataset · CC BY 4.0.
TradSealed · games recorded –. 68 games · 11 distinct drafts. Pair game win rate: 60.3%. 100+ card-in-hand instances for the default card display.
Draft-cluster robust approximate 95% CI: fewer-than-30-distinct-drafts.
File dated · retrieved . Public game dataset · CC BY 4.0.
One group per pair: Birdfolk · Ratfolk · Lizardfolk · Raccoonfolk · Rabbitfolk · Batfolk · Otterfolk · Squirrelfolk · Mousefolk · Frogfolk
Ratfolk
Ratfolk →Identity. Wizards · Color-pair archetypes.
Bombs in these colors. Highest recorded Pick-Two rare and mythic GIH rates with at least 100 card-in-hand instances. Checked .
Limits. The published archetype and the uncommon’s printed abilities support this pairing.
Wizards · Color-pair archetypes · Scryfall · Card text and exact printings.
Premier Draft · games recorded –. 38,881 games · 6,876 distinct drafts. Pair game win rate: 54.2%. 100+ card-in-hand instances for the default card display.
Draft-cluster robust approximate 95% CI: 53.7%–54.7%.
File dated · retrieved . Public game dataset · CC BY 4.0.
TradDraft · games recorded –. 8,109 games · 1,249 distinct drafts. Pair game win rate: 60.5%. 100+ card-in-hand instances for the default card display.
Draft-cluster robust approximate 95% CI: 59.4%–61.6%.
File dated · retrieved . Public game dataset · CC BY 4.0.
Sealed · games recorded –. 692 games · 158 distinct drafts. Pair game win rate: 54.3%. 100+ card-in-hand instances for the default card display.
Draft-cluster robust approximate 95% CI: 50.2%–58.4%.
File dated · retrieved . Public game dataset · CC BY 4.0.
TradSealed · games recorded –. 48 games · 7 distinct drafts. Pair game win rate: 66.7%. 100+ card-in-hand instances for the default card display.
Draft-cluster robust approximate 95% CI: fewer-than-30-distinct-drafts.
File dated · retrieved . Public game dataset · CC BY 4.0.
One group per pair: Birdfolk · Ratfolk · Lizardfolk · Raccoonfolk · Rabbitfolk · Batfolk · Otterfolk · Squirrelfolk · Mousefolk · Frogfolk
Lizardfolk
Lizardfolk →Identity. Wizards · Color-pair archetypes.
Bombs in these colors. Highest recorded Pick-Two rare and mythic GIH rates with at least 100 card-in-hand instances. Checked .
Limits. The published archetype and the uncommon’s printed abilities support this pairing.
Wizards · Color-pair archetypes · Scryfall · Card text and exact printings.
Premier Draft · games recorded –. 66,064 games · 11,068 distinct drafts. Pair game win rate: 56.7%. 100+ card-in-hand instances for the default card display.
Draft-cluster robust approximate 95% CI: 56.3%–57.1%.
File dated · retrieved . Public game dataset · CC BY 4.0.
TradDraft · games recorded –. 11,666 games · 1,754 distinct drafts. Pair game win rate: 60.7%. 100+ card-in-hand instances for the default card display.
Draft-cluster robust approximate 95% CI: 59.8%–61.6%.
File dated · retrieved . Public game dataset · CC BY 4.0.
Sealed · games recorded –. 1,982 games · 380 distinct drafts. Pair game win rate: 57.3%. 100+ card-in-hand instances for the default card display.
Draft-cluster robust approximate 95% CI: 55.1%–59.5%.
File dated · retrieved . Public game dataset · CC BY 4.0.
TradSealed · games recorded –. 191 games · 27 distinct drafts. Pair game win rate: 58.1%. 100+ card-in-hand instances for the default card display.
Draft-cluster robust approximate 95% CI: fewer-than-30-distinct-drafts.
File dated · retrieved . Public game dataset · CC BY 4.0.
One group per pair: Birdfolk · Ratfolk · Lizardfolk · Raccoonfolk · Rabbitfolk · Batfolk · Otterfolk · Squirrelfolk · Mousefolk · Frogfolk
Raccoonfolk
Raccoonfolk →Identity. Wizards · Color-pair archetypes.
Bombs in these colors. Highest recorded Pick-Two rare and mythic GIH rates with at least 100 card-in-hand instances. Checked .
Limits. The published archetype and the uncommon’s printed abilities support this pairing.
Wizards · Color-pair archetypes · Scryfall · Card text and exact printings.
Premier Draft · games recorded –. 32,236 games · 5,564 distinct drafts. Pair game win rate: 55.0%. 100+ card-in-hand instances for the default card display.
Draft-cluster robust approximate 95% CI: 54.5%–55.5%.
File dated · retrieved . Public game dataset · CC BY 4.0.
TradDraft · games recorded –. 6,104 games · 945 distinct drafts. Pair game win rate: 59.8%. 100+ card-in-hand instances for the default card display.
Draft-cluster robust approximate 95% CI: 58.6%–61.0%.
File dated · retrieved . Public game dataset · CC BY 4.0.
Sealed · games recorded –. 1,205 games · 238 distinct drafts. Pair game win rate: 55.9%. 100+ card-in-hand instances for the default card display.
Draft-cluster robust approximate 95% CI: 53.1%–58.6%.
File dated · retrieved . Public game dataset · CC BY 4.0.
TradSealed · games recorded –. 136 games · 20 distinct drafts. Pair game win rate: 49.3%. 100+ card-in-hand instances for the default card display.
Draft-cluster robust approximate 95% CI: fewer-than-30-distinct-drafts.
File dated · retrieved . Public game dataset · CC BY 4.0.
One group per pair: Birdfolk · Ratfolk · Lizardfolk · Raccoonfolk · Rabbitfolk · Batfolk · Otterfolk · Squirrelfolk · Mousefolk · Frogfolk
Rabbitfolk
Rabbitfolk →Identity. Wizards · Color-pair archetypes.
Bombs in these colors. Highest recorded Pick-Two rare and mythic GIH rates with at least 100 card-in-hand instances. Checked .
Limits. The published archetype and the uncommon’s printed abilities support this pairing.
Wizards · Color-pair archetypes · Scryfall · Card text and exact printings.
Premier Draft · games recorded –. 79,721 games · 13,440 distinct drafts. Pair game win rate: 57.1%. 100+ card-in-hand instances for the default card display.
Draft-cluster robust approximate 95% CI: 56.8%–57.4%.
File dated · retrieved . Public game dataset · CC BY 4.0.
TradDraft · games recorded –. 12,948 games · 1,993 distinct drafts. Pair game win rate: 61.4%. 100+ card-in-hand instances for the default card display.
Draft-cluster robust approximate 95% CI: 60.6%–62.3%.
File dated · retrieved . Public game dataset · CC BY 4.0.
Sealed · games recorded –. 2,595 games · 473 distinct drafts. Pair game win rate: 58.3%. 100+ card-in-hand instances for the default card display.
Draft-cluster robust approximate 95% CI: 56.5%–60.2%.
File dated · retrieved . Public game dataset · CC BY 4.0.
TradSealed · games recorded –. 270 games · 38 distinct drafts. Pair game win rate: 60.4%. 100+ card-in-hand instances for the default card display.
Draft-cluster robust approximate 95% CI: 54.1%–66.7%.
File dated · retrieved . Public game dataset · CC BY 4.0.
One group per pair: Birdfolk · Ratfolk · Lizardfolk · Raccoonfolk · Rabbitfolk · Batfolk · Otterfolk · Squirrelfolk · Mousefolk · Frogfolk
Batfolk
Batfolk →Identity. Wizards · Color-pair archetypes.
Bombs in these colors. Highest recorded Pick-Two rare and mythic GIH rates with at least 100 card-in-hand instances. Checked .
Limits. The published archetype and the uncommon’s printed abilities support this pairing.
Wizards · Color-pair archetypes · Scryfall · Card text and exact printings.
Premier Draft · games recorded –. 75,454 games · 12,823 distinct drafts. Pair game win rate: 55.9%. 100+ card-in-hand instances for the default card display.
Draft-cluster robust approximate 95% CI: 55.6%–56.2%.
File dated · retrieved . Public game dataset · CC BY 4.0.
TradDraft · games recorded –. 13,644 games · 2,075 distinct drafts. Pair game win rate: 60.8%. 100+ card-in-hand instances for the default card display.
Draft-cluster robust approximate 95% CI: 60.0%–61.7%.
File dated · retrieved . Public game dataset · CC BY 4.0.
Sealed · games recorded –. 3,447 games · 622 distinct drafts. Pair game win rate: 59.5%. 100+ card-in-hand instances for the default card display.
Draft-cluster robust approximate 95% CI: 57.9%–61.1%.
File dated · retrieved . Public game dataset · CC BY 4.0.
TradSealed · games recorded –. 474 games · 62 distinct drafts. Pair game win rate: 63.7%. 100+ card-in-hand instances for the default card display.
Draft-cluster robust approximate 95% CI: 59.4%–68.0%.
File dated · retrieved . Public game dataset · CC BY 4.0.
One group per pair: Birdfolk · Ratfolk · Lizardfolk · Raccoonfolk · Rabbitfolk · Batfolk · Otterfolk · Squirrelfolk · Mousefolk · Frogfolk
Otterfolk
Otterfolk →Identity. Wizards · Color-pair archetypes.
Bombs in these colors. Highest recorded Pick-Two rare and mythic GIH rates with at least 100 card-in-hand instances. Checked .
Limits. The published archetype and the uncommon’s printed abilities support this pairing.
Wizards · Color-pair archetypes · Scryfall · Card text and exact printings.
Premier Draft · games recorded –. 30,196 games · 5,484 distinct drafts. Pair game win rate: 51.6%. 100+ card-in-hand instances for the default card display.
Draft-cluster robust approximate 95% CI: 51.0%–52.2%.
File dated · retrieved . Public game dataset · CC BY 4.0.
TradDraft · games recorded –. 5,680 games · 868 distinct drafts. Pair game win rate: 57.2%. 100+ card-in-hand instances for the default card display.
Draft-cluster robust approximate 95% CI: 55.9%–58.5%.
File dated · retrieved . Public game dataset · CC BY 4.0.
Sealed · games recorded –. 604 games · 141 distinct drafts. Pair game win rate: 48.0%. 100+ card-in-hand instances for the default card display.
Draft-cluster robust approximate 95% CI: 43.9%–52.2%.
File dated · retrieved . Public game dataset · CC BY 4.0.
TradSealed · games recorded –. 60 games · 8 distinct drafts. Pair game win rate: 58.3%. 100+ card-in-hand instances for the default card display.
Draft-cluster robust approximate 95% CI: fewer-than-30-distinct-drafts.
File dated · retrieved . Public game dataset · CC BY 4.0.
One group per pair: Birdfolk · Ratfolk · Lizardfolk · Raccoonfolk · Rabbitfolk · Batfolk · Otterfolk · Squirrelfolk · Mousefolk · Frogfolk
Squirrelfolk
Squirrelfolk →Identity. Wizards · Color-pair archetypes.
Bombs in these colors. Highest recorded Pick-Two rare and mythic GIH rates with at least 100 card-in-hand instances. Checked .
Limits. The published archetype and the uncommon’s printed abilities support this pairing.
Wizards · Color-pair archetypes · Scryfall · Card text and exact printings.
Premier Draft · games recorded –. 81,686 games · 13,936 distinct drafts. Pair game win rate: 56.8%. 100+ card-in-hand instances for the default card display.
Draft-cluster robust approximate 95% CI: 56.5%–57.2%.
File dated · retrieved . Public game dataset · CC BY 4.0.
TradDraft · games recorded –. 13,945 games · 2,190 distinct drafts. Pair game win rate: 61.2%. 100+ card-in-hand instances for the default card display.
Draft-cluster robust approximate 95% CI: 60.4%–62.0%.
File dated · retrieved . Public game dataset · CC BY 4.0.
Sealed · games recorded –. 2,417 games · 431 distinct drafts. Pair game win rate: 60.1%. 100+ card-in-hand instances for the default card display.
Draft-cluster robust approximate 95% CI: 58.2%–62.1%.
File dated · retrieved . Public game dataset · CC BY 4.0.
TradSealed · games recorded –. 211 games · 30 distinct drafts. Pair game win rate: 64.9%. 100+ card-in-hand instances for the default card display.
Draft-cluster robust approximate 95% CI: 58.2%–71.7%.
File dated · retrieved . Public game dataset · CC BY 4.0.
One group per pair: Birdfolk · Ratfolk · Lizardfolk · Raccoonfolk · Rabbitfolk · Batfolk · Otterfolk · Squirrelfolk · Mousefolk · Frogfolk
Mousefolk
Mousefolk →Identity. Wizards · Color-pair archetypes.
Bombs in these colors. Highest recorded Pick-Two rare and mythic GIH rates with at least 100 card-in-hand instances. Checked .
Limits. The published archetype and the uncommon’s printed abilities support this pairing.
Wizards · Color-pair archetypes · Scryfall · Card text and exact printings.
Premier Draft · games recorded –. 62,314 games · 10,730 distinct drafts. Pair game win rate: 54.9%. 100+ card-in-hand instances for the default card display.
Draft-cluster robust approximate 95% CI: 54.5%–55.3%.
File dated · retrieved . Public game dataset · CC BY 4.0.
TradDraft · games recorded –. 10,633 games · 1,610 distinct drafts. Pair game win rate: 60.5%. 100+ card-in-hand instances for the default card display.
Draft-cluster robust approximate 95% CI: 59.5%–61.4%.
File dated · retrieved . Public game dataset · CC BY 4.0.
Sealed · games recorded –. 2,051 games · 395 distinct drafts. Pair game win rate: 57.0%. 100+ card-in-hand instances for the default card display.
Draft-cluster robust approximate 95% CI: 54.9%–59.1%.
File dated · retrieved . Public game dataset · CC BY 4.0.
TradSealed · games recorded –. 177 games · 28 distinct drafts. Pair game win rate: 54.8%. 100+ card-in-hand instances for the default card display.
Draft-cluster robust approximate 95% CI: fewer-than-30-distinct-drafts.
File dated · retrieved . Public game dataset · CC BY 4.0.
One group per pair: Birdfolk · Ratfolk · Lizardfolk · Raccoonfolk · Rabbitfolk · Batfolk · Otterfolk · Squirrelfolk · Mousefolk · Frogfolk
Frogfolk
Frogfolk →Identity. Wizards · Color-pair archetypes.
Bombs in these colors. Highest recorded Pick-Two rare and mythic GIH rates with at least 100 card-in-hand instances. Checked .
Limits. The published archetype and the uncommon’s printed abilities support this pairing.
Wizards · Color-pair archetypes · Scryfall · Card text and exact printings.
Premier Draft · games recorded –. 65,622 games · 11,311 distinct drafts. Pair game win rate: 56.0%. 100+ card-in-hand instances for the default card display.
Draft-cluster robust approximate 95% CI: 55.6%–56.3%.
File dated · retrieved . Public game dataset · CC BY 4.0.
TradDraft · games recorded –. 12,782 games · 1,984 distinct drafts. Pair game win rate: 60.3%. 100+ card-in-hand instances for the default card display.
Draft-cluster robust approximate 95% CI: 59.5%–61.2%.
File dated · retrieved . Public game dataset · CC BY 4.0.
Sealed · games recorded –. 1,050 games · 209 distinct drafts. Pair game win rate: 55.1%. 100+ card-in-hand instances for the default card display.
Draft-cluster robust approximate 95% CI: 52.2%–58.1%.
File dated · retrieved . Public game dataset · CC BY 4.0.
TradSealed · games recorded –. 187 games · 25 distinct drafts. Pair game win rate: 61.5%. 100+ card-in-hand instances for the default card display.
Draft-cluster robust approximate 95% CI: fewer-than-30-distinct-drafts.
File dated · retrieved . Public game dataset · CC BY 4.0.
One group per pair: Birdfolk · Ratfolk · Lizardfolk · Raccoonfolk · Rabbitfolk · Batfolk · Otterfolk · Squirrelfolk · Mousefolk · Frogfolk
Mechanics
Mechanics →Terms evidenced in this guide’s Play card catalog, including eligible guest cards. Product-only Commander cards are outside this catalog.
Scryfall keywords are a starting point, not every term printed on a card. Exact Oracle text, card faces, layouts, and mana symbols supply additional documented matches.
Scryfall card catalog and Oracle text · Wizards · Bloomburrow mechanics · Wizards · Bloomburrow release notes · Magic Comprehensive Rules · The Hobbit Release Notes · Reality Fracture Release Notes.
Win rates
Win rates →Intervals use game outcomes grouped by draft, allowing dependence within a draft while assuming independent draft clusters. Repeated players, skill, tracker-user selection and event stopping rules are not adjusted. Fewer than 30 drafts or zero estimated cluster variation suppresses the interval; 30 drafts is not a guarantee of accuracy. No interval is calculated from card-in-hand copies.
GIH counts copies in opening hands plus copies drawn, including repeat copies in one game. It is not a count of independent games. Tutored cards are excluded from this public-data calculation. A pair’s game win rate has a different denominator.
Pair tables use only games classified as the selected main colors with no splash. Drafts can appear in more than one pair if their colors changed between games. Overall card rates never fill a missing pair result. These observations reflect decks and players; use your deck’s needs to break the tie.
All cards includes every qualifying card once. Color lists include multicolor cards. Pair lists use the main spell’s castability, including hybrid mana; an off-color Adventure or activated ability still needs its own mana. Lands and colorless cards have their own section. Ties use sample size, then name.
Calculated from 17Lands public records; this saved snapshot may differ from current 17Lands tables.
17Lands public datasets · CC BY 4.0 · 17Lands Premier Draft public game dataset · 17Lands metric definitions · CC BY 4.0 · Cluster sandwich covariance reference · 17Lands Premier Draft public game dataset · 17Lands Premier Draft public game dataset · 17Lands Premier Draft public game dataset.
Premier Draft · games recorded –. 931,230 games · 160,150 distinct drafts. Overall game win rate: 54.6%. 100+ card-in-hand instances for the default card display.
Draft-cluster robust approximate 95% CI: 54.5%–54.7%.
File dated · retrieved . Public game dataset · CC BY 4.0.
GIH WR = sum(won × (opening_hand + drawn)) / sum(opening_hand + drawn). Copies count separately; tutored is excluded.
Exactly two main_colors and empty splash_colors, using 17Lands classifications. No rank/player/deck-quality filter.
Minimum is display metadata only; every catalog card and all game rows are retained.
A draft can enter multiple pair subsets if its deck colors change between games.
Game win rate only. SE² = D/(D−1) × sum_d((wins_d − p × games_d)²) / N²; p = total wins / N. Approximate normal 95% interval clipped to [0,1]; suppressed for fewer than 30 drafts or zero estimated variance. Thirty is an editorial suppression threshold, not a guarantee of coverage.
Allows within-draft dependence, assumes independent draft clusters. Repeated players across drafts, tracker-user selection, event stopping rules, skill and deck quality are not adjusted. Descriptive, not causal; not a test of card strength. No card-copy Bernoulli intervals are emitted.
Object Last-Modified and retrieval time are transport metadata, not the latest game date.
Derived from 17Lands public game records; aggregation and intervals are modifications by this project.
TradDraft · games recorded –. 172,601 games · 25,119 distinct drafts. Overall game win rate: 59.3%. 100+ card-in-hand instances for the default card display.
Draft-cluster robust approximate 95% CI: 59.1%–59.5%.
File dated · retrieved . Public game dataset · CC BY 4.0.
GIH WR = sum(won × (opening_hand + drawn)) / sum(opening_hand + drawn). Copies count separately; tutored is excluded.
Exactly two main_colors and empty splash_colors, using 17Lands classifications. No rank/player/deck-quality filter.
Minimum is display metadata only; every catalog card and all game rows are retained.
A draft can enter multiple pair subsets if its deck colors change between games.
Game win rate only. SE² = D/(D−1) × sum_d((wins_d − p × games_d)²) / N²; p = total wins / N. Approximate normal 95% interval clipped to [0,1]; suppressed for fewer than 30 drafts or zero estimated variance. Thirty is an editorial suppression threshold, not a guarantee of coverage.
Allows within-draft dependence, assumes independent draft clusters. Repeated players across drafts, tracker-user selection, event stopping rules, skill and deck quality are not adjusted. Descriptive, not causal; not a test of card strength. No card-copy Bernoulli intervals are emitted.
Object Last-Modified and retrieval time are transport metadata, not the latest game date.
Derived from 17Lands public game records; aggregation and intervals are modifications by this project.
Sealed · games recorded –. 50,658 games · 8,816 distinct drafts. Overall game win rate: 55.5%. 100+ card-in-hand instances for the default card display.
Draft-cluster robust approximate 95% CI: 55.1%–55.9%.
File dated · retrieved . Public game dataset · CC BY 4.0.
GIH WR = sum(won × (opening_hand + drawn)) / sum(opening_hand + drawn). Copies count separately; tutored is excluded.
Exactly two main_colors and empty splash_colors, using 17Lands classifications. No rank/player/deck-quality filter.
Minimum is display metadata only; every catalog card and all game rows are retained.
A draft can enter multiple pair subsets if its deck colors change between games.
Game win rate only. SE² = D/(D−1) × sum_d((wins_d − p × games_d)²) / N²; p = total wins / N. Approximate normal 95% interval clipped to [0,1]; suppressed for fewer than 30 drafts or zero estimated variance. Thirty is an editorial suppression threshold, not a guarantee of coverage.
Allows within-draft dependence, assumes independent draft clusters. Repeated players across drafts, tracker-user selection, event stopping rules, skill and deck quality are not adjusted. Descriptive, not causal; not a test of card strength. No card-copy Bernoulli intervals are emitted.
Object Last-Modified and retrieval time are transport metadata, not the latest game date.
Derived from 17Lands public game records; aggregation and intervals are modifications by this project.
TradSealed · games recorded –. 6,194 games · 700 distinct drafts. Overall game win rate: 58.8%. 100+ card-in-hand instances for the default card display.
Draft-cluster robust approximate 95% CI: 57.6%–60.1%.
File dated · retrieved . Public game dataset · CC BY 4.0.
GIH WR = sum(won × (opening_hand + drawn)) / sum(opening_hand + drawn). Copies count separately; tutored is excluded.
Exactly two main_colors and empty splash_colors, using 17Lands classifications. No rank/player/deck-quality filter.
Minimum is display metadata only; every catalog card and all game rows are retained.
A draft can enter multiple pair subsets if its deck colors change between games.
Game win rate only. SE² = D/(D−1) × sum_d((wins_d − p × games_d)²) / N²; p = total wins / N. Approximate normal 95% interval clipped to [0,1]; suppressed for fewer than 30 drafts or zero estimated variance. Thirty is an editorial suppression threshold, not a guarantee of coverage.
Allows within-draft dependence, assumes independent draft clusters. Repeated players across drafts, tracker-user selection, event stopping rules, skill and deck quality are not adjusted. Descriptive, not causal; not a test of card strength. No card-copy Bernoulli intervals are emitted.
Object Last-Modified and retrieval time are transport metadata, not the latest game date.
Derived from 17Lands public game records; aggregation and intervals are modifications by this project.
Corrections
Found a wrong date, a broken link, or a card or product error? Report an error with the page link, the correction and its source.