MagicField guides
UG

Ramp

Blue–Green (UG)

Use creatures and Landers for mana while blue interaction buys time for expensive flyers and repeatable mana sinks.

Designed57.5% game win · 38,401 games · +2.2 vs 55.3% average · Premier Draft, Jul 29–Sep 1, 2025 · 17Lands ↗
Mode

How it wins

Use creatures and Landers for mana while blue interaction buys time for expensive flyers and repeatable mana sinks.

Early
Develop an early creature and the colored mana your hand needs.
Middle
Tap a spare Lander with Gene Pollinator for colored mana without sacrificing it. Activate that Lander later when the permanent land is worth the two-mana payment.
Finish
Use creatures and Landers for mana while blue interaction buys time for expensive flyers and repeatable mana sinks.

What it needs

Commit when repeated useful cards and enough support make a complete deck in these colors.

Four checks while you draft

  1. 1
    A functional opening

    Can I affect the board before the payoff?

    This mana ability also taps another untapped permanent. A spare Lander can pay that tap without being sacrificed, preserving its later land search.

  2. 2
    The cards that make it work

    Do my actual cards enable this plan?

    Tap a spare Lander with Gene Pollinator for colored mana without sacrificing it. Activate that Lander later when the permanent land is worth the two-mana payment.

  3. 3
    Interaction and a finish

    Can I stop their strongest play and finish a stalled game?

    Use creatures and Landers for mana while blue interaction buys time for expensive flyers and repeatable mana sinks.

Choose the missing job before another reward that needs it.

What to take next

The key card is present but its support is thin.

Prioritize useful support such as Gene Pollinator or Galactic Wayfarer.

Tap a spare Lander with Gene Pollinator for colored mana without sacrificing it. Activate that Lander later when the permanent land is worth the two-mana payment.

Your deck already enables the plan but is losing the early turns.

Take a castable early creature or efficient answer before a second expensive payoff.

Do not fill the deck with expensive payoffs and temporary warp bodies. A warped Whale normally cannot block the opponent’s next turn.

The support is missing

Favor independently useful creatures and interaction if the narrow support does not arrive.

Signals to watch
  • More than one late card such as Gene Pollinator or Galactic Wayfarer is stronger evidence than one gold card.

Repeated useful cards are clues, not proof that the colors are open.

Don’t
Avoid the setup mistake

Do not fill the deck with expensive payoffs and temporary warp bodies. A warped Whale normally cannot block the opponent’s next turn.

Playing against this plan

Pressure the early mana creatures and exploit the turns spent activating Landers. Preserve an answer for the first large flyer rather than every setup artifact.

Best commons & uncommons

17Lands ↗ · Jul 29–Sep 1, 2025 · at least 100 card-in-hand instances in this pair’s no-splash decks. Choose the job your deck needs first.

Bombs in these colors

17Lands Premier Draft ↗ · Jul 29–Sep 1, 2025 · 100-instance minimum

Cards for this pair

Worked turns

1 examples

Examples apply the printed rules; judge the board, costs and timing.

Use the interaction

  1. Tap a spare Lander with Gene Pollinator for colored mana without sacrificing it. Activate that Lander later when the permanent land is worth the two-mana payment.
  2. Do not fill the deck with expensive payoffs and temporary warp bodies. A warped Whale normally cannot block the opponent’s next turn.

Adapt the plan to your format

One-pickSealed
With one pick, fill the missing early play, answer or support card before adding another narrow payoff. The plan must work without drawing its key card.Compare complete builds from the cards you opened. Keep the castable curve and interaction even if the draft theme is only partly supported.

More card pairings

Rules for every deck →What every two-color deck needs before the plan: early plays, answers, a curve and mana · BuildOpen the workshop →