Put the pieces together
- A boosted attacker that connects can trigger Kutzil; trample helps it get damage past a small blocker.
- Kutzil draws once for each combat-damage event, not once for every qualifying creature that connects at the same time.
Grow creatures beyond their base power and attack to convert those improvements into cards.
Grow creatures beyond their base power and attack to convert those improvements into cards.
Commit when useful cards in both colors keep arriving and the support for this plan is present.
Four checks while you draft
Can this deck affect the board before its payoff arrives?
Keep early creatures and interaction while assembling the specific support below.
Do I have enough cards that make this interaction happen?
A boosted attacker that connects can trigger Kutzil; trample helps it get damage past a small blocker.
Can I break a board stall without drawing one particular rare?
Grow creatures beyond their base power and attack to convert those improvements into cards.
Choose the missing job before another reward that needs it.
You have the payoff but too few ways to activate it.
Look for Staggering Size.
A boosted attacker that connects can trigger Kutzil; trample helps it get damage past a small blocker.
Your synergy is already working but you keep falling behind.
Take an early play or answer before another expensive reward.
Kutzil draws once for each combat-damage event, not once for every qualifying creature that connects at the same time.
The support is missing
Favor castable creatures and interaction if narrow support does not arrive.
Repeated useful cards are clues, not proof that the colors are open.
Kutzil draws once for each combat-damage event, not once for every qualifying creature that connects at the same time.
Ruin-Lurker Bat61.9% GIH · 3,987 instances
Cenote Scout60.3% GIH · 4,410 instances
Miner's Guidewing60.2% GIH · 10,314 instances
Explorer's Cache59.4% GIH · 4,418 instances
Kutzil, Malamet Exemplar59.3% GIH · 9,267 instances
Dusk Rose Reliquary59.1% GIH · 2,465 instances17Lands ↗ · Nov 9–Dec 25, 2023 · at least 100 card-in-hand instances in this pair’s no-splash decks. Choose the job your deck needs first.
Sanguine Evangelist 2WAdds flying material on both entry and death. Battle cry is strongest when you can attack with several other creatures.
Unstable Glyphbridge 3WWA board reset that can later craft into a large flyer. Be deliberate about which small creature each player keeps.
Sentinel of the Nameless City 2GAn efficient vigilant creature that repeatedly makes Maps. Choose when to turn those artifacts into exploration and when to keep them for other rewards.
Huatli, Poet of Unity 2GFinds a land early and can become a Dinosaur-producing Saga later. The transformation needs red or white mana as well as the initial green.17Lands Premier Draft ↗ · Nov 9–Dec 25, 2023 · 100-instance minimum
Miner's GuidewingAn inexpensive flyer whose death can grow another creature or find a land.
Cenote ScoutExplores immediately, either finding a land or becoming a larger early creature.
Staggering SizeAdds power and trample for a combat swing; it also turns on Kutzil’s improved-power condition.
Oltec Cloud GuardExamples apply the printed rules; judge the board, costs and timing.
| One-pick | Sealed |
|---|---|
| Three Draft Boosters per player; one card per pick. Premier statistics are recorded Arena games, not a prediction for your table. | Start from the cards you opened. Favor a complete curve, interaction and castable threats over forcing the draft theme. |