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BG

Black–Green

Use connive and black removal to support green’s growing creatures, with mayhem providing occasional efficient turns.

Allied, then enemy order · no 17Lands data yet
Mode

How it wins

Use connive and black removal to support green’s growing creatures, with mayhem providing occasional efficient turns.

Early
Develop an early creature and the colored mana your hand needs.
Middle
Connive a counter onto Lizards, then cast a discounted four-mana-value spell to add another. Use the larger body for a safer Kapow fight.
Finish
Use connive and black removal to support green’s growing creatures, with mayhem providing occasional efficient turns.

What it needs

Commit when repeated useful cards and enough support make a complete deck in these colors.

Four checks while you draft

  1. 1
    A functional opening

    Can I affect the board before the payoff?

    Connive can grow any creature you control while setting up mayhem. Its hybrid cost lets it support either blue or black decks.

  2. 2
    The cards that make it work

    Do my actual cards enable this plan?

    Connive a counter onto Lizards, then cast a discounted four-mana-value spell to add another. Use the larger body for a safer Kapow fight.

  3. 3
    Interaction and a finish

    Can I stop their strongest play and finish a stalled game?

    Use connive and black removal to support green’s growing creatures, with mayhem providing occasional efficient turns.

Choose the missing job before another reward that needs it.

What to take next

The key card is present but its support is thin.

Prioritize useful support such as Mob Lookout or Swarm, Being of Bees.

Connive a counter onto Lizards, then cast a discounted four-mana-value spell to add another. Use the larger body for a safer Kapow fight.

Your deck already enables the plan but is losing the early turns.

Take a castable early creature or efficient answer before a second expensive payoff.

Kapow still requires your creature to survive the fight. A large power boost alone does not guarantee a profitable exchange.

The support is missing

Favor independently useful creatures and interaction if the narrow support does not arrive.

Signals to watch
  • More than one late card such as Mob Lookout or Swarm, Being of Bees is stronger evidence than one gold card.

Repeated useful cards are clues, not proof that the colors are open.

Don’t
Avoid the setup mistake

Kapow still requires your creature to survive the fight. A large power boost alone does not guarantee a profitable exchange.

Playing against this plan

Answer the green threat in response to its fight spell or use graveyard removal to interrupt a critical mayhem turn.

Cards for this pair

Worked turns

1 examples

Examples apply the printed rules; judge the board, costs and timing.

Use the interaction

  1. Connive a counter onto Lizards, then cast a discounted four-mana-value spell to add another. Use the larger body for a safer Kapow fight.
  2. Kapow still requires your creature to survive the fight. A large power boost alone does not guarantee a profitable exchange.

Adapt the plan to your format

One-pickSealed
With one pick, fill the missing early play, answer or support card before adding another narrow payoff. The plan must work without drawing its key card.Compare complete builds from the cards you opened. Keep the castable curve and interaction even if the draft theme is only partly supported.

More card pairings

Rules for every deck →What every two-color deck needs before the plan: early plays, answers, a curve and mana · BuildOpen the workshop →