Heroic Reinforcements FDN 0241 · uncommon

Heroic Reinforcements · {2}{R}{W} · Sorcery · Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste. (They can attack and {T} this turn.) · Cries of anguish quickly spurred cries of action.
- Price
- from $0.181 printing
- Win rate
- 55.8% GIH 24,087 instances · Premier Draft
Nov 12–Dec 15, 2024 · 17Lands - Draft
- ◆ Key pickFour mana supplies two Soldiers and pumps the whole team with haste for the turn. Cast before attackers with a developed board; a lone empty-board use wastes much of the team-wide benefit.
- Job
- Finishers
Game-in-hand win rate, all deck colors. 13,439 wins in 24,087 card-in-hand instances.
21,623 distinct games · 7,205 distinct drafts · games recorded Nov 12–Dec 15, 2024.
17Lands file dated Dec 19, 2024 · 100-instance minimum · 17Lands public data ↗
Four mana supplies two Soldiers and pumps the whole team with haste for the turn. Cast before attackers with a developed board; a lone empty-board use wastes much of the team-wide benefit.
How this changes your picks
Rules-derived- Take it when
- Build several early bodies, keep attacks profitable with temporary bonuses and removal, then finish with a team-wide haste and power burst.
- What to take next
- Develop token makers, then cast Heroic Reinforcements before attackers so both new Soldiers and the existing team receive the bonus. Use Battlesong Berserker to make the best attacker harder to block.
- Wrong pick
- A pump spell needs a board and safe attacks. Do not fill the deck with temporary bonuses at the expense of early creatures, or spend every token on an attack that still cannot end the game.
- Mana & splash
- Keep the colored sources needed for early spells. A synergy payoff does not automatically justify a splash.
Support cards
3Interactions from the card text, not a ranking.



More
- One-pick Draft
- Four mana supplies two Soldiers and pumps the whole team with haste for the turn. Cast before attackers with a developed board; a lone empty-board use wastes much of the team-wide benefit.
- Sealed vs Draft
- Four mana supplies two Soldiers and pumps the whole team with haste for the turn. Cast before attackers with a developed board; a lone empty-board use wastes much of the team-wide benefit.
Draft data
+1.2 pp vs 54.6% average · 24,087 instances
Premier Draft · Nov 12–Dec 15, 2024 · average from 791,159 games
#98 of 265 nonland cards by win rate · last seen around pick 4.8 on average (81,412 packs).
11 of 25 multicolor cards · 5 of 10 multicolor uncommon cards.
37,249.4 matches
Pick and maindeck observations: Nov 12–Dec 15, 2024. Played/benched cells use matches when available; the drawn cell uses game instances.
○ Opening hand 53.7% · 10,424 instances
● Drawn later 57.4% · 13,663 instances
In hand 55.8% · 24,087 instances
Unseen in deck 54.9% · 37,829 instances
+0.9 percentage points when drawn
Compared with multicolor cards
Ranks require 100 observations for that metric; comparisons are descriptive, not a pick order. Pick ranks put earlier picks first.
Best decks for it
no-splash decks only · card-level in-hand rates · 100 minimum
Aggro RW57.5%16,021 instancesEach tick is this card’s all-decks rate (55.8% · 24,087 instances). A high card rate does not prove that splashing it will improve your deck.
Best with
Adjusted associations, ranked by confidence.
Stab+9.8 pp2,265 games with both in the deck · 503 both drawnResolute Reinforcements+4.5 pp11,493 games with both in the deck · 2,346 both drawnHow to read this
Observational, not a causal bonus. Both cards must be in the deck. Drawn means opening hand or normally drawn; each card counts once per game. Game-level approximate intervals do not account for repeated games by the same drafter.
At least 100 games in each of four drawn/not-drawn groups; adjusted for game length and screened by the lower confidence bound. Do not add these points to a card’s win rate.
Where it sits in the set
Above 63% of 265 nonland cards with 100+ instances, in win-rate order.
17Lands public datasets ↗ · CC BY 4.0 ↗ · Nov 12–Dec 15, 2024
Pick a printing for its prices and pull odds.
| Finish | Found in | Price |
|---|---|---|
| Nonfoil | Play Booster · Starter Collection · Starter Collection Case | $0.18 |
| Foil | Play Booster | $0.23 |
How to get it
This printing is a promo, accessory or reference card. No booster chance is claimed; check its listed product or source.
Wizards · Collecting Foundations ↗ · Oct 29, 2026
Details & sources
- Legal in
- Standard · Historic · Timeless · Pioneer · Modern · Legacy · Vintage · CommanderLimited eligibility depends on the event and its booster pool.
- Illustration
- Scott Murphy, FDN 241 · Scryfall ↗
- More like this
- Aggro cards → · Regular printing printings →
- Sources
- Wizards · Foundations release notes · Oct 19, 2026
Wizards · Collecting Foundations · Oct 29, 2026
Scryfall USD, snapshot Oct 25
Comprehensive Rules ↗
