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Resolute Reinforcements FDN 0145 · uncommon

Resolute Reinforcements · {1}{W} · Creature — Human Soldier · Flash (You may cast this spell any time you could cast an instant.)
When this creature enters, create a 1/1 white Soldier creature token. · Power / toughness: 1/1 · Morale rarely survives the sudden appearance of a squad of Sursi skirmishers at an army's flank.

Resolute Reinforcements · {1}{W} · Creature — Human Soldier · Flash (You may cast this spell any time you could cast an instant.) When this creature enters, create a 1/1 white Soldier creature token. · Power / toughness: 1/1 · Morale rarely survives the sudden appearance of a squad of Sursi skirmishers at an army's flank.

Price
from $0.231 printing
Win rate
54.0% GIH 32,215 instances · Premier Draft
Nov 12–Dec 15, 2024 · 17Lands

Game-in-hand win rate, all deck colors. 17,388 wins in 32,215 card-in-hand instances.

30,377 distinct games · 10,704 distinct drafts · games recorded Nov 12–Dec 15, 2024.

17Lands file dated Dec 19, 2024 · 100-instance minimum · 17Lands public data ↗

Play

Two bodies from one card help go-wide attacks and sacrifice plans. Flash lets you wait, but cast before your team-wide pump resolves if both new creatures should receive it.

More

One-pick Draft
Two bodies from one card help go-wide attacks and sacrifice plans. Flash lets you wait, but cast before your team-wide pump resolves if both new creatures should receive it.
Sealed vs Draft
Two bodies from one card help go-wide attacks and sacrifice plans. Flash lets you wait, but cast before your team-wide pump resolves if both new creatures should receive it.

Draft data

54.0%when drawn (GIH)

−0.6 pp vs 54.6% average · 32,215 instances

Premier Draft · Nov 12–Dec 15, 2024 · average from 791,159 games

#150 of 265 nonland cards by win rate · last seen around pick 4.0 on average (75,192 packs).

31 of 44 white cards · 9 of 16 white uncommon cards.

Taken at pick5.315,255 picks
Makes the deck80.2%15,255 picks with known usage
When played54.9%67,823.9 matchesBenched 54.4%
12,984.1 matches
When drawn54.0%32,215 instances

Pick and maindeck observations: Nov 12–Dec 15, 2024. Played/benched cells use matches when available; the drawn cell uses game instances.

○ Opening hand 54.0% · 14,220 instances
● Drawn later 54.0% · 17,995 instances

In hand 54.0% · 32,215 instances
Unseen in deck 55.3% · 44,883 instances
−1.3 percentage points when drawn

Compared with white cards

Win rate when drawn54.0%32,215 instances31 of 44
Opening hand54.0%14,220 instances30 of 44
Drawn later54.0%17,995 instances32 of 44
In the deck54.8%77,503 instances28 of 44
Without seeing it55.3%44,883 instances14 of 44
Improvement when drawn−1.3 pp32,215 instances / 44,883 instances35 of 44
When benched54.4%12,984.1 matches26 of 44
Makes the deck80.2%15,255 picks with known usage19 of 44
Pick (last seen)4.075,192 packs24 of 44
Taken at5.315,255 picks26 of 44

Ranks require 100 observations for that metric; comparisons are descriptive, not a pick order. Pick ranks put earlier picks first.

Best decks for it

no-splash decks only · card-level in-hand rates · 100 minimum

Aggro RW55.2%6,689 instancesLife Gain WB54.4%8,527 instances+1/+1 Counters GW53.5%4,419 instancesFlying WU53.3%5,356 instances

Each tick is this card’s all-decks rate (54.0% · 32,215 instances). A high card rate does not prove that splashing it will improve your deck.

Best with

Adjusted associations, ranked by confidence.

Heroic Reinforcements+4.5 pp11,493 games with both in the deck · 2,346 both drawnEaten Alive+4.3 pp10,676 games with both in the deck · 2,368 both drawn
How to read this

Observational, not a causal bonus. Both cards must be in the deck. Drawn means opening hand or normally drawn; each card counts once per game. Game-level approximate intervals do not account for repeated games by the same drafter.

At least 100 games in each of four drawn/not-drawn groups; adjusted for game length and screened by the lower confidence bound. Do not add these points to a card’s win rate.

Where it sits in the set

Above 44% of 265 nonland cards with 100+ instances, in win-rate order.

30% or lowerWin rate94% or higher

17Lands public datasets ↗ · CC BY 4.0 ↗ · Nov 12–Dec 15, 2024

Collect

1 printingScryfall USD, snapshot Oct 25Pack odds →

Pick a printing for its prices and pull odds.

Prices

FDN 0145 · Regular printingListings ↗
FinishFound inPrice
NonfoilPlay Booster · Starter Collection · Starter Collection Case$0.23
FoilPlay Booster$0.34

How to get it

This printing is a promo, accessory or reference card. No booster chance is claimed; check its listed product or source.

Wizards · Collecting Foundations ↗ · Oct 29, 2026

Details & sources

Legal in
Standard · Historic · Timeless · Pioneer · Modern · Legacy · Vintage · CommanderLimited eligibility depends on the event and its booster pool.
Illustration
Billy Christian, FDN 145 · Scryfall ↗
More like this
Regular printing printings →
Sources
Wizards · Foundations release notes · Oct 19, 2026
Wizards · Collecting Foundations · Oct 29, 2026
Scryfall USD, snapshot Oct 25
Comprehensive Rules ↗