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Zidane, Tantalus Thief FIN 0251 · uncommon

Zidane, Tantalus Thief · {3}{R}{W} · Legendary Creature — Human Mutant Scout · When Zidane enters, gain control of target creature an opponent controls until end of turn. Untap it. It gains lifelink and haste until end of turn.
Whenever an opponent gains control of a permanent from you, you create a Treasure token. · Power / toughness: 3/3

Zidane, Tantalus Thief · {3}{R}{W} · Legendary Creature — Human Mutant Scout · When Zidane enters, gain control of target creature an opponent controls until end of turn. Untap it. It gains lifelink and haste until end of turn. Whenever an opponent gains control of a permanent from you, you create a Treasure token. · Power / toughness: 3/3

Price
from $0.274 printings
Win rate
58.7% GIH 18,130 instances · Premier Draft
Jun 10–Jul 14, 2025 · 17Lands
Draft
◆ Key pickEntry steals and untaps a creature with haste and lifelink for a turn. Attack or sacrifice it profitably; returning it to the opponent can create Treasure through Zidane’s other trigger.

Game-in-hand win rate, all deck colors. 10,647 wins in 18,130 card-in-hand instances.

16,964 distinct games · 6,229 distinct drafts · games recorded Jun 10–Jul 14, 2025.

17Lands file dated Jul 18, 2025 · 100-instance minimum · 17Lands public data ↗

Play

Equipment Aggro · Red–WhiteEquipment Aggro plan →

Entry steals and untaps a creature with haste and lifelink for a turn. Attack or sacrifice it profitably; returning it to the opponent can create Treasure through Zidane’s other trigger.

How this changes your picks

Rules-derived
Take it when
Use job select to keep creatures and Equipment coming, then improve attacks with evasion, cheap reattachment and a temporary stolen blocker.
What to take next
Develop an equipped attacker and Shopkeep, then use Vendor’s combat trigger to move a large Equipment for one mana before declaring attackers. Zidane can later steal the blocker that prevents a finishing attack.
Wrong pick
Re-equipping creates no new Hero. Expensive printed equip costs can leave you unable to redeploy after removal unless Vendor or another effect actually helps.
Mana & splash
Keep the colored sources needed for early spells. A synergy payoff does not automatically justify a splash.

More

One-pick Draft
Entry steals and untaps a creature with haste and lifelink for a turn. Attack or sacrifice it profitably; returning it to the opponent can create Treasure through Zidane’s other trigger.
Sealed vs Draft
Entry steals and untaps a creature with haste and lifelink for a turn. Attack or sacrifice it profitably; returning it to the opponent can create Treasure through Zidane’s other trigger.

Draft data

58.7%when drawn (GIH)

+3.0 pp vs 55.7% average · 18,130 instances

Premier Draft · Jun 10–Jul 14, 2025 · average from 769,659 games

#77 of 330 nonland cards by win rate · last seen around pick 5.5 on average (92,290 packs).

18 of 56 multicolor cards · 5 of 21 multicolor uncommon cards.

Taken at pick7.314,785 picks
Makes the deck52.6%14,785 picks with known usage
When played56.4%43,721.6 matchesBenched 55.5%
35,511.4 matches
When drawn58.7%18,130 instances

Pick and maindeck observations: Jun 10–Jul 14, 2025. Played/benched cells use matches when available; the drawn cell uses game instances.

○ Opening hand 55.7% · 7,548 instances
● Drawn later 60.9% · 10,582 instances

In hand 58.7% · 18,130 instances
Unseen in deck 56.1% · 27,025 instances
+2.7 percentage points when drawn

Compared with multicolor cards

Win rate when drawn58.7%18,130 instances18 of 56
Opening hand55.7%7,548 instances30 of 54
Drawn later60.9%10,582 instances11 of 55
In the deck57.1%45,247 instances7 of 56
Without seeing it56.1%27,025 instances2 of 56
Improvement when drawn+2.7 pp18,130 instances / 27,025 instances38 of 56
When benched55.5%35,511.4 matches17 of 56
Makes the deck52.6%14,785 picks with known usage37 of 56
Pick (last seen)5.592,290 packs49 of 56
Taken at7.314,785 picks43 of 56

Ranks require 100 observations for that metric; comparisons are descriptive, not a pick order. Pick ranks put earlier picks first.

Best decks for it

no-splash decks only · card-level in-hand rates · 100 minimum

Equipment Aggro RW60.1%11,217 instances

Each tick is this card’s all-decks rate (58.7% · 18,130 instances). A high card rate does not prove that splashing it will improve your deck.

Usually played with

Deck co-occurrence; not evidence of synergy.

White Mage's Staff19,048 games with both in the deckPaladin's Arms18,025 games with both in the deckSlash of Light17,281 games with both in the deck
How to read this

Observational, not a causal bonus. Both cards must be in the deck. Drawn means opening hand or normally drawn; each card counts once per game. Game-level approximate intervals do not account for repeated games by the same drafter.

At least 100 games in each of four drawn/not-drawn groups; adjusted for game length and screened by the lower confidence bound. Do not add these points to a card’s win rate.

Where it sits in the set

Above 77% of 330 nonland cards with 100+ instances, in win-rate order.

30% or lowerWin rate94% or higher

17Lands public datasets ↗ · CC BY 4.0 ↗ · Jun 10–Jul 14, 2025

Collect

4 printingsScryfall USD, snapshot Oct 25Pack odds →

Pick a printing for its prices and pull odds.

Prices

FIN 0251 · Regular printingListings ↗
FinishFound inPrice
NonfoilPlay Booster$0.27
FoilCollector Booster · Play Booster$0.33

Foil in a Collector Booster · Modeled · About 1 in 36 packs (2.75%) · 28.5% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →

Foil in a Play Booster · Modeled · About 1 in 301 packs (0.33%) · 9.5% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →

Nonfoil in a Play Booster · Modeled · About 1 in 31 packs (3.26%) · 63.0% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →

How to pull it

Official rates for the whole category, not this card.

BoosterSlotPer packCategory
Play BoosterUncommons100% per positionUncommons
Play BoosterWildcard100%Wildcard
Play BoosterTraditional foil100%Traditional foil
Collector BoosterTraditional foil uncommons100% per positionTraditional foil uncommons

Wizards · Collecting FINAL FANTASY ↗ · Oct 29, 2026

Details & sources

Legal in
Standard · Historic · Timeless · Pioneer · Modern · Legacy · Vintage · CommanderLimited eligibility depends on the event and its booster pool.
Illustration
Eiji Kaneda, FIN 251 · Scryfall ↗
More like this
Equipment Aggro cards → · Regular printing printings →
Sources
Wizards · Collecting FINAL FANTASY · Oct 29, 2026
Scryfall USD, snapshot Oct 25
Comprehensive Rules ↗