MagicField guides
‹ Cards
125 of 1405

Wardens of the Cycle FDN 0125 · uncommon

Wardens of the Cycle · {1}{B}{G}{G} · Creature — Elf Warlock · Morbid — At the beginning of your end step, if a creature died this turn, choose one —
• You gain 2 life.
• You draw a card and you lose 1 life. · Power / toughness: 3/4 · "The wheel turns, and what meets its end begins again."

Wardens of the Cycle · {1}{B}{G}{G} · Creature — Elf Warlock · Morbid — At the beginning of your end step, if a creature died this turn, choose one — • You gain 2 life. • You draw a card and you lose 1 life. · Power / toughness: 3/4 · "The wheel turns, and what meets its end begins again."

Price
from $0.211 printing
Win rate
51.5% GIH 16,960 instances · Premier Draft
Nov 12–Dec 15, 2024 · 17Lands
Draft
◆ Key pickIts end-step trigger requires a creature to have died before the end step begins. Trades or a deliberate sacrifice can enable a card, but sacrificing after the trigger was missed cannot create it.

Game-in-hand win rate, all deck colors. 8,737 wins in 16,960 card-in-hand instances.

15,094 distinct games · 5,399 distinct drafts · games recorded Nov 12–Dec 15, 2024.

17Lands file dated Dec 19, 2024 · 100-instance minimum · 17Lands public data ↗

Play

Morbid · Black–GreenMorbid plan →

Its end-step trigger requires a creature to have died before the end step begins. Trades or a deliberate sacrifice can enable a card, but sacrificing after the trigger was missed cannot create it.

How this changes your picks

Rules-derived
Take it when
Use creatures that replace themselves and sensible trades to enable morbid, then gain cards and board size while preserving enough bodies to keep blocking.
What to take next
Trade or sacrifice Infestation Sage to Hungry Ghoul before the end step. That death leaves an Insect and enables Wardens of the Cycle or upgrades a later Tragic Banshee entry.
Wrong pick
Wardens needs a creature death before the end step begins. A sacrifice after the end step started cannot retroactively create the missed trigger, and each sacrifice pays only one cost.
Mana & splash
Keep the colored sources needed for early spells. A synergy payoff does not automatically justify a splash.

More

One-pick Draft
Its end-step trigger requires a creature to have died before the end step begins. Trades or a deliberate sacrifice can enable a card, but sacrificing after the trigger was missed cannot create it.
Sealed vs Draft
Its end-step trigger requires a creature to have died before the end step begins. Trades or a deliberate sacrifice can enable a card, but sacrificing after the trigger was missed cannot create it.

Draft data

51.5%when drawn (GIH)

−3.0 pp vs 54.6% average · 16,960 instances

Premier Draft · Nov 12–Dec 15, 2024 · average from 791,159 games

#211 of 265 nonland cards by win rate · last seen around pick 5.1 on average (85,511 packs).

21 of 25 multicolor cards · 10 of 10 multicolor uncommon cards.

Taken at pick6.813,029 picks
Makes the deck53.2%13,029 picks with known usage
When played50.5%36,753.5 matchesBenched 54.1%
30,607.5 matches
When drawn51.5%16,960 instances

Pick and maindeck observations: Nov 12–Dec 15, 2024. Played/benched cells use matches when available; the drawn cell uses game instances.

○ Opening hand 49.1% · 6,928 instances
● Drawn later 53.1% · 10,032 instances

In hand 51.5% · 16,960 instances
Unseen in deck 49.6% · 24,061 instances
+1.9 percentage points when drawn

Compared with multicolor cards

Win rate when drawn51.5%16,960 instances21 of 25
Opening hand49.1%6,928 instances19 of 24
Drawn later53.1%10,032 instances19 of 24
In the deck50.5%41,037 instances20 of 25
Without seeing it49.6%24,061 instances17 of 25
Improvement when drawn+1.9 pp16,960 instances / 24,061 instances15 of 25
When benched54.1%30,607.5 matches20 of 25
Makes the deck53.2%13,029 picks with known usage21 of 25
Pick (last seen)5.185,511 packs21 of 25
Taken at6.813,029 picks23 of 25

Ranks require 100 observations for that metric; comparisons are descriptive, not a pick order. Pick ranks put earlier picks first.

Best decks for it

no-splash decks only · card-level in-hand rates · 100 minimum

Morbid BG53.9%8,152 instances

Each tick is this card’s all-decks rate (51.5% · 16,960 instances). A high card rate does not prove that splashing it will improve your deck.

Best with

Adjusted associations, ranked by confidence.

Llanowar Elves+4.8 pp16,263 games with both in the deck · 3,941 both drawnAmbush Wolf+5.5 pp9,438 games with both in the deck · 2,160 both drawnElfsworn Giant+5.1 pp10,926 games with both in the deck · 2,422 both drawn
How to read this

Observational, not a causal bonus. Both cards must be in the deck. Drawn means opening hand or normally drawn; each card counts once per game. Game-level approximate intervals do not account for repeated games by the same drafter.

At least 100 games in each of four drawn/not-drawn groups; adjusted for game length and screened by the lower confidence bound. Do not add these points to a card’s win rate.

Where it sits in the set

Above 20% of 265 nonland cards with 100+ instances, in win-rate order.

30% or lowerWin rate94% or higher

17Lands public datasets ↗ · CC BY 4.0 ↗ · Nov 12–Dec 15, 2024

Collect

1 printingScryfall USD, snapshot Oct 25Pack odds →

Pick a printing for its prices and pull odds.

Prices

FDN 0125 · Regular printingListings ↗
FinishFound inPrice
NonfoilPlay Booster · Starter Collection · Starter Collection Case$0.21
FoilPlay Booster$0.33

How to get it

This printing is a promo, accessory or reference card. No booster chance is claimed; check its listed product or source.

Wizards · Collecting Foundations ↗ · Oct 29, 2026

Details & sources

Legal in
Standard · Historic · Timeless · Pioneer · Modern · Legacy · Vintage · CommanderLimited eligibility depends on the event and its booster pool.
Illustration
Caroline Gariba, FDN 125 · Scryfall ↗
More like this
Morbid cards → · Regular printing printings →
Sources
Wizards · Foundations release notes · Oct 19, 2026
Wizards · Collecting Foundations · Oct 29, 2026
Scryfall USD, snapshot Oct 25
Comprehensive Rules ↗