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Good-Fortune Unicorn FDN 0240 · uncommon

Good-Fortune Unicorn · {1}{G}{W} · Creature — Unicorn · Whenever another creature you control enters, put a +1/+1 counter on that creature. · Power / toughness: 2/2 · Catching even a glimpse of one is the start of eight years of good luck.

Good-Fortune Unicorn · {1}{G}{W} · Creature — Unicorn · Whenever another creature you control enters, put a +1/+1 counter on that creature. · Power / toughness: 2/2 · Catching even a glimpse of one is the start of eight years of good luck.

Price
from $0.281 printing
Win rate
52.0% GIH 17,193 instances · Premier Draft
Nov 12–Dec 15, 2024 · 17Lands
Draft
◆ Key pickOther creatures enter and then receive a counter from its trigger. Token makers supply several triggers, but a creature dying before its counter trigger resolves receives no rescue.

Game-in-hand win rate, all deck colors. 8,936 wins in 17,193 card-in-hand instances.

15,475 distinct games · 5,405 distinct drafts · games recorded Nov 12–Dec 15, 2024.

17Lands file dated Dec 19, 2024 · 100-instance minimum · 17Lands public data ↗

Play

+1/+1 Counters · Green–White+1/+1 Counters plan →

Other creatures enter and then receive a counter from its trigger. Token makers supply several triggers, but a creature dying before its counter trigger resolves receives no rescue.

How this changes your picks

Rules-derived
Take it when
Develop creatures, spread permanent counters across the board, and convert those counters into first strike, trample and a better long-game board.
What to take next
Play Good-Fortune Unicorn before a later creature or token maker when safe. Felidar Savior can then spread counters to other creatures, letting Inspiring Paladin improve their attacks.
Wrong pick
Counter rewards need creatures to carry them. Inspiring Paladin grants first strike only during your turn, so a powerful attack does not mean the same board can make safe first-strike blocks.
Mana & splash
Keep the colored sources needed for early spells. A synergy payoff does not automatically justify a splash.

More

One-pick Draft
Other creatures enter and then receive a counter from its trigger. Token makers supply several triggers, but a creature dying before its counter trigger resolves receives no rescue.
Sealed vs Draft
Other creatures enter and then receive a counter from its trigger. Token makers supply several triggers, but a creature dying before its counter trigger resolves receives no rescue.

Draft data

52.0%when drawn (GIH)

−2.6 pp vs 54.6% average · 17,193 instances

Premier Draft · Nov 12–Dec 15, 2024 · average from 791,159 games

#198 of 265 nonland cards by win rate · last seen around pick 4.4 on average (73,698 packs).

20 of 25 multicolor cards · 9 of 10 multicolor uncommon cards.

Taken at pick5.911,010 picks
Makes the deck63.5%11,010 picks with known usage
When played52.6%37,669.3 matchesBenched 54.5%
19,647.7 matches
When drawn52.0%17,193 instances

Pick and maindeck observations: Nov 12–Dec 15, 2024. Played/benched cells use matches when available; the drawn cell uses game instances.

○ Opening hand 52.5% · 7,409 instances
● Drawn later 51.6% · 9,784 instances

In hand 52.0% · 17,193 instances
Unseen in deck 52.8% · 24,980 instances
−0.8 percentage points when drawn

Compared with multicolor cards

Win rate when drawn52.0%17,193 instances20 of 25
Opening hand52.5%7,409 instances17 of 24
Drawn later51.6%9,784 instances20 of 24
In the deck52.5%42,336 instances16 of 25
Without seeing it52.8%24,980 instances9 of 25
Improvement when drawn−0.8 pp17,193 instances / 24,980 instances21 of 25
When benched54.5%19,647.7 matches10 of 25
Makes the deck63.5%11,010 picks with known usage15 of 25
Pick (last seen)4.473,698 packs18 of 25
Taken at5.911,010 picks19 of 25

Ranks require 100 observations for that metric; comparisons are descriptive, not a pick order. Pick ranks put earlier picks first.

Best decks for it

no-splash decks only · card-level in-hand rates · 100 minimum

+1/+1 Counters GW54.0%11,223 instances

Each tick is this card’s all-decks rate (52.0% · 17,193 instances). A high card rate does not prove that splashing it will improve your deck.

Best with

Adjusted associations, ranked by confidence.

Inspiring Call+8.0 pp3,441 games with both in the deck · 697 both drawn
How to read this

Observational, not a causal bonus. Both cards must be in the deck. Drawn means opening hand or normally drawn; each card counts once per game. Game-level approximate intervals do not account for repeated games by the same drafter.

At least 100 games in each of four drawn/not-drawn groups; adjusted for game length and screened by the lower confidence bound. Do not add these points to a card’s win rate.

Where it sits in the set

Above 25% of 265 nonland cards with 100+ instances, in win-rate order.

30% or lowerWin rate94% or higher

17Lands public datasets ↗ · CC BY 4.0 ↗ · Nov 12–Dec 15, 2024

Collect

1 printingScryfall USD, snapshot Oct 25Pack odds →

Pick a printing for its prices and pull odds.

Prices

FDN 0240 · Regular printingListings ↗
FinishFound inPrice
NonfoilPlay Booster$0.28
FoilPlay Booster$0.35

How to get it

This printing is a promo, accessory or reference card. No booster chance is claimed; check its listed product or source.

Wizards · Collecting Foundations ↗ · Oct 29, 2026

Details & sources

Legal in
Standard · Historic · Timeless · Pioneer · Modern · Legacy · Vintage · CommanderLimited eligibility depends on the event and its booster pool.
Illustration
Kee Lo, FDN 240 · Scryfall ↗
More like this
+1/+1 Counters cards → · Regular printing printings →
Sources
Wizards · Foundations release notes · Oct 19, 2026
Wizards · Collecting Foundations · Oct 29, 2026
Scryfall USD, snapshot Oct 25
Comprehensive Rules ↗