MagicField guides
‹ Cards
194 of 502

Prishe's Wanderings FIN 0193 · common

Prishe's Wanderings · {2}{G} · Instant · Search your library for a basic land card or Town card, put it onto the battlefield tapped, then shuffle. When you search your library this way, put a +1/+1 counter on target creature you control. · "There's only one reason. They smell an adventure! C'mon! We've got no time to lose!"

Prishe's Wanderings · {2}{G} · Instant · Search your library for a basic land card or Town card, put it onto the battlefield tapped, then shuffle. When you search your library this way, put a +1/+1 counter on target creature you control. · "There's only one reason. They smell an adventure! C'mon! We've got no time to lose!"

Price
from $0.261 printing
Win rate
54.7% GIH 53,220 instances · Premier Draft
Jun 10–Jul 14, 2025 · 17Lands

Game-in-hand win rate, all deck colors. 29,092 wins in 53,220 card-in-hand instances.

49,104 distinct games · 17,845 distinct drafts · games recorded Jun 10–Jul 14, 2025.

17Lands file dated Jul 18, 2025 · 100-instance minimum · 17Lands public data ↗

Play

Find a basic land or Town tapped, then add a counter to your creature. Establish a creature first when practical so the counter has a useful recipient.

More

One-pick Draft
Find a basic land or Town tapped, then add a counter to your creature. Establish a creature first when practical so the counter has a useful recipient.
Sealed vs Draft
Find a basic land or Town tapped, then add a counter to your creature. Establish a creature first when practical so the counter has a useful recipient.

Draft data

54.7%when drawn (GIH)

−1.1 pp vs 55.7% average · 53,220 instances

Premier Draft · Jun 10–Jul 14, 2025 · average from 769,659 games

#199 of 330 nonland cards by win rate · last seen around pick 5.5 on average (244,541 packs).

24 of 46 green cards · 9 of 14 green common cards.

Taken at pick7.833,686 picks
Makes the deck67.4%33,686 picks with known usage
When played53.7%123,676.6 matchesBenched 55.8%
53,969.4 matches
When drawn54.7%53,220 instances

Pick and maindeck observations: Jun 10–Jul 14, 2025. Played/benched cells use matches when available; the drawn cell uses game instances.

○ Opening hand 53.8% · 22,104 instances
● Drawn later 55.3% · 31,116 instances

In hand 54.7% · 53,220 instances
Unseen in deck 53.5% · 73,648 instances
+1.2 percentage points when drawn

Compared with green cards

Win rate when drawn54.7%53,220 instances24 of 46
Opening hand53.8%22,104 instances27 of 44
Drawn later55.3%31,116 instances26 of 46
In the deck54.0%127,419 instances27 of 47
Without seeing it53.5%73,648 instances30 of 47
Improvement when drawn+1.2 pp53,220 instances / 73,648 instances20 of 46
When benched55.8%53,969.4 matches6 of 48
Makes the deck67.4%33,686 picks with known usage22 of 48
Pick (last seen)5.5244,541 packs33 of 48
Taken at7.833,686 picks33 of 48

Ranks require 100 observations for that metric; comparisons are descriptive, not a pick order. Pick ranks put earlier picks first.

Best decks for it

no-splash decks only · card-level in-hand rates · 100 minimum

Town Ramp UG55.6%2,068 instancesGraveyard Value BG54.6%5,759 instancesGo Wide GW53.3%2,826 instancesLandfall Aggro RG51.8%3,613 instances

Each tick is this card’s all-decks rate (54.7% · 53,220 instances). A high card rate does not prove that splashing it will improve your deck.

Best with

Adjusted associations, ranked by confidence.

Stuck in Summoner's Sanctum+4.0 pp15,954 games with both in the deck · 3,853 both drawnColiseum Behemoth+3.0 pp26,396 games with both in the deck · 5,414 both drawnTravel the Overworld+3.6 pp12,895 games with both in the deck · 3,253 both drawn
How to read this

Observational, not a causal bonus. Both cards must be in the deck. Drawn means opening hand or normally drawn; each card counts once per game. Game-level approximate intervals do not account for repeated games by the same drafter.

At least 100 games in each of four drawn/not-drawn groups; adjusted for game length and screened by the lower confidence bound. Do not add these points to a card’s win rate.

Where it sits in the set

Above 40% of 330 nonland cards with 100+ instances, in win-rate order.

30% or lowerWin rate94% or higher

17Lands public datasets ↗ · CC BY 4.0 ↗ · Jun 10–Jul 14, 2025

Collect

1 printingScryfall USD, snapshot Oct 25Pack odds →

Pick a printing for its prices and pull odds.

Prices

FIN 0193 · Regular printingListings ↗
FinishFound inPrice
NonfoilPlay Booster$0.26
FoilCollector Booster · Play Booster$0.29

Foil in a Collector Booster · Modeled · About 1 in 30 packs (3.33%) · 33.4% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →

Foil in a Play Booster · Modeled · About 1 in 143 packs (0.70%) · 18.9% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →

Nonfoil in a Play Booster · Modeled · About 1 in 12 packs (8.52%) · 93.1% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →

How to pull it

Official rates for the whole category, not this card.

BoosterSlotPer packCategory
Play BoosterCommons100% per positionCommons
Play BoosterCommon or Through the Ages2 in 3Common
Play BoosterWildcard100%Wildcard
Play BoosterTraditional foil100%Traditional foil
Collector BoosterTraditional foil commons100% per positionTraditional foil commons

Wizards · Collecting FINAL FANTASY ↗ · Oct 29, 2026

Details & sources

Legal in
Standard · Historic · Timeless · Pioneer · Modern · Legacy · Pauper · Vintage · CommanderLimited eligibility depends on the event and its booster pool.
Illustration
Daniel Correia, FIN 193 · Scryfall ↗
More like this
Regular printing printings →
Sources
Wizards · Collecting FINAL FANTASY · Oct 29, 2026
Scryfall USD, snapshot Oct 25
Comprehensive Rules ↗