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Stuck in Summoner's Sanctum FIN 0076 · common

Stuck in Summoner's Sanctum · {2}{U} · Enchantment — Aura · Flash
Enchant artifact or creature
When this Aura enters, tap enchanted permanent.
Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.

Stuck in Summoner's Sanctum · {2}{U} · Enchantment — Aura · Flash Enchant artifact or creature When this Aura enters, tap enchanted permanent. Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.

Price
from $0.201 printing
Win rate
55.9% GIH 90,167 instances · Premier Draft
Jun 10–Jul 14, 2025 · 17Lands

Game-in-hand win rate, all deck colors. 50,414 wins in 90,167 card-in-hand instances.

79,992 distinct games · 26,765 distinct drafts · games recorded Jun 10–Jul 14, 2025.

17Lands file dated Jul 18, 2025 · 100-instance minimum · 17Lands public data ↗

Play

Flash lets you stop a creature or artifact and its activated abilities at a useful moment. It does not remove static abilities or stop triggered abilities from that permanent.

More

One-pick Draft
Flash lets you stop a creature or artifact and its activated abilities at a useful moment. It does not remove static abilities or stop triggered abilities from that permanent.
Sealed vs Draft
Flash lets you stop a creature or artifact and its activated abilities at a useful moment. It does not remove static abilities or stop triggered abilities from that permanent.

Draft data

55.9%when drawn (GIH)

+0.2 pp vs 55.7% average · 90,167 instances

Premier Draft · Jun 10–Jul 14, 2025 · average from 769,659 games

#166 of 330 nonland cards by win rate · last seen around pick 4.6 on average (219,681 packs).

29 of 49 blue cards · 10 of 14 blue common cards.

Taken at pick6.344,767 picks
Makes the deck79.1%44,767 picks with known usage
When played54.5%192,735.8 matchesBenched 56.9%
42,088.2 matches
When drawn55.9%90,167 instances

Pick and maindeck observations: Jun 10–Jul 14, 2025. Played/benched cells use matches when available; the drawn cell uses game instances.

○ Opening hand 52.3% · 34,428 instances
● Drawn later 58.1% · 55,739 instances

In hand 55.9% · 90,167 instances
Unseen in deck 54.0% · 109,021 instances
+1.9 percentage points when drawn

Compared with blue cards

Win rate when drawn55.9%90,167 instances29 of 49
Opening hand52.3%34,428 instances32 of 48
Drawn later58.1%55,739 instances24 of 49
In the deck54.9%201,115 instances27 of 49
Without seeing it54.0%109,021 instances22 of 49
Improvement when drawn+1.9 pp90,167 instances / 109,021 instances30 of 49
When benched56.9%42,088.2 matches2 of 49
Makes the deck79.1%44,767 picks with known usage18 of 49
Pick (last seen)4.6219,681 packs26 of 49
Taken at6.344,767 picks28 of 49

Ranks require 100 observations for that metric; comparisons are descriptive, not a pick order. Pick ranks put earlier picks first.

Best decks for it

no-splash decks only · card-level in-hand rates · 100 minimum

Big Noncreatures UR57.4%19,739 instancesControl UB56.7%10,788 instancesArtifacts WU56.6%13,443 instancesTown Ramp UG56.3%3,490 instances

Each tick is this card’s all-decks rate (55.9% · 90,167 instances). A high card rate does not prove that splashing it will improve your deck.

Best with

Adjusted associations, ranked by confidence.

Goobbue Gardener+4.4 pp18,905 games with both in the deck · 4,808 both drawnEvil Reawakened+5.7 pp8,022 games with both in the deck · 1,910 both drawnPrishe's Wanderings+4.0 pp15,954 games with both in the deck · 3,853 both drawn
How to read this

Observational, not a causal bonus. Both cards must be in the deck. Drawn means opening hand or normally drawn; each card counts once per game. Game-level approximate intervals do not account for repeated games by the same drafter.

At least 100 games in each of four drawn/not-drawn groups; adjusted for game length and screened by the lower confidence bound. Do not add these points to a card’s win rate.

Where it sits in the set

Above 50% of 330 nonland cards with 100+ instances, in win-rate order.

30% or lowerWin rate94% or higher

17Lands public datasets ↗ · CC BY 4.0 ↗ · Jun 10–Jul 14, 2025

Collect

1 printingScryfall USD, snapshot Oct 25Pack odds →

Pick a printing for its prices and pull odds.

Prices

FIN 0076 · Regular printingListings ↗
FinishFound inPrice
NonfoilPlay Booster$0.20
FoilCollector Booster · Play Booster$0.29

Foil in a Collector Booster · Modeled · About 1 in 30 packs (3.33%) · 33.4% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →

Foil in a Play Booster · Modeled · About 1 in 143 packs (0.70%) · 18.9% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →

Nonfoil in a Play Booster · Modeled · About 1 in 12 packs (8.52%) · 93.1% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →

How to pull it

Official rates for the whole category, not this card.

BoosterSlotPer packCategory
Play BoosterCommons100% per positionCommons
Play BoosterCommon or Through the Ages2 in 3Common
Play BoosterWildcard100%Wildcard
Play BoosterTraditional foil100%Traditional foil
Collector BoosterTraditional foil commons100% per positionTraditional foil commons

Wizards · Collecting FINAL FANTASY ↗ · Oct 29, 2026

Details & sources

Legal in
Standard · Historic · Timeless · Pioneer · Modern · Legacy · Pauper · Vintage · CommanderLimited eligibility depends on the event and its booster pool.
Illustration
Susumu Kuroi, FIN 76 · Scryfall ↗
More like this
Regular printing printings →
Sources
Wizards · Collecting FINAL FANTASY · Oct 29, 2026
Scryfall USD, snapshot Oct 25
Comprehensive Rules ↗