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Patient Naturalist OTJ 0174 · common

Patient Naturalist · {2}{G} · Creature — Human Scout · When this creature enters, mill three cards. Put a land card from among the milled cards into your hand. If you can't, create a Treasure token. (To mill three cards, put the top three cards of your library into your graveyard.) · Power / toughness: 2/3 · The Atiin delight in delving into the unique wonders of each world they visit.

Patient Naturalist · {2}{G} · Creature — Human Scout · When this creature enters, mill three cards. Put a land card from among the milled cards into your hand. If you can't, create a Treasure token. (To mill three cards, put the top three cards of your library into your graveyard.) · Power / toughness: 2/3 · The Atiin delight in delving into the unique wonders of each world they visit.

Price
from $0.131 printing
Win rate
56.5% GIH 143,728 instances · Premier Draft
Apr 16–May 27, 2024 · 17Lands

Game-in-hand win rate, all deck colors. 81,179 wins in 143,728 card-in-hand instances.

128,601 distinct games · 42,446 distinct drafts · games recorded Apr 16–May 27, 2024.

17Lands file dated May 30, 2024 · 100-instance minimum · 17Lands public data ↗

Play

Mills three and recovers a land, or makes a Treasure when it misses, while stocking the graveyard.

More

One-pick Draft
Mills three and recovers a land, or makes a Treasure when it misses, while stocking the graveyard.

Draft data

56.5%when drawn (GIH)

+2.3 pp vs 54.1% average · 143,728 instances

Premier Draft · Apr 16–May 27, 2024 · average from 1,172,393 games

#107 of 347 nonland cards by win rate · last seen around pick 4.5 on average (286,350 packs).

27 of 48 green cards · 6 of 15 green common cards.

Taken at pick6.067,724 picks
Makes the deck80.3%67,724 picks with known usage
When played56.0%297,436 matchesBenched 54.8%
52,900 matches
When drawn56.5%143,728 instances

Pick and maindeck observations: Apr 16–May 27, 2024. Played/benched cells use matches when available; the drawn cell uses game instances.

○ Opening hand 56.7% · 62,613 instances
● Drawn later 56.3% · 81,115 instances

In hand 56.5% · 143,728 instances
Unseen in deck 55.5% · 206,261 instances
+1.0 percentage points when drawn

Compared with green cards

Win rate when drawn56.5%143,728 instances27 of 48
Opening hand56.7%62,613 instances18 of 47
Drawn later56.3%81,115 instances28 of 48
In the deck55.9%350,617 instances18 of 48
Without seeing it55.5%206,261 instances3 of 48
Improvement when drawn+1.0 pp143,728 instances / 206,261 instances31 of 48
When benched54.8%52,900 matches11 of 49
Makes the deck80.3%67,724 picks with known usage29 of 49
Pick (last seen)4.5286,350 packs32 of 49
Taken at6.067,724 picks32 of 49

Ranks require 100 observations for that metric; comparisons are descriptive, not a pick order. Pick ranks put earlier picks first.

Best decks for it

no-splash decks only · card-level in-hand rates · 100 minimum

Black–Green BG58.1%16,908 instancesGreen–White GW57.1%15,217 instancesBlue–Green UG54.8%4,295 instancesRed–Green RG53.3%5,110 instances

Each tick is this card’s all-decks rate (56.5% · 143,728 instances). A high card rate does not prove that splashing it will improve your deck.

Best with

Adjusted associations, ranked by confidence.

Rise of the Varmints+5.4 pp31,037 games with both in the deck · 6,822 both drawnBack for More+4.3 pp57,411 games with both in the deck · 12,142 both drawnMourner's Surprise+4.2 pp53,032 games with both in the deck · 12,449 both drawn
How to read this

Observational, not a causal bonus. Both cards must be in the deck. Drawn means opening hand or normally drawn; each card counts once per game. Game-level approximate intervals do not account for repeated games by the same drafter.

At least 100 games in each of four drawn/not-drawn groups; adjusted for game length and screened by the lower confidence bound. Do not add these points to a card’s win rate.

Where it sits in the set

Above 69% of 347 nonland cards with 100+ instances, in win-rate order.

30% or lowerWin rate94% or higher

17Lands public datasets ↗ · CC BY 4.0 ↗ · Apr 16–May 27, 2024

Collect

1 printingScryfall USD, snapshot Oct 25Pack odds →

Pick a printing for its prices and pull odds.

Prices

OTJ 0174 · Regular printingListings ↗
FinishFound inPrice
NonfoilPlay Booster$0.13
FoilCollector Booster · Play Booster$0.22

Foil in a Collector Booster · Modeled · About 1 in 23 packs (4.40%) · 41.7% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →

Foil in a Play Booster · Modeled · About 1 in 138 packs (0.72%) · 23.0% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →

Nonfoil in a Play Booster · Modeled · About 1 in 13 packs (7.91%) · 94.9% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →

How to pull it

Official rates for the whole category, not this card.

BoosterSlotPer packCategory
Play BoosterCommons100% per positionCommons
Play BoosterCommon or bonus-sheet replacement80%Common
Play BoosterWildcard of any rarity100%Wildcard of any rarity
Play BoosterTraditional foil of any rarity100%Traditional foil of any rarity
Collector BoosterTraditional foil commons100% per positionTraditional foil commons

Wizards · Collecting Outlaws of Thunder Junction ↗ · Oct 29, 2026

Details & sources

Legal in
Standard · Historic · Timeless · Pioneer · Modern · Legacy · Pauper · Vintage · CommanderLimited eligibility depends on the event and its booster pool.
Illustration
Inka Schulz, OTJ 174 · Scryfall ↗
More like this
Regular printing printings →
Sources
Wizards · Collecting Outlaws of Thunder Junction · Oct 29, 2026
Scryfall USD, snapshot Oct 25
Comprehensive Rules ↗