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Mobile Homestead OTJ 0245 · uncommon

Mobile Homestead · {2} · Artifact — Vehicle · This Vehicle has haste as long as you control a Mount.
Whenever this Vehicle attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) · Power / toughness: 3/3

Mobile Homestead · {2} · Artifact — Vehicle · This Vehicle has haste as long as you control a Mount. Whenever this Vehicle attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) · Power / toughness: 3/3

Price
from $0.231 printing
Win rate
56.0% GIH 44,584 instances · Premier Draft
Apr 16–May 27, 2024 · 17Lands

Game-in-hand win rate, all deck colors. 24,968 wins in 44,584 card-in-hand instances.

43,473 distinct games · 16,221 distinct drafts · games recorded Apr 16–May 27, 2024.

17Lands file dated May 30, 2024 · 100-instance minimum · 17Lands public data ↗

Draft data

56.0%when drawn (GIH)

+1.9 pp vs 54.1% average · 44,584 instances

Premier Draft · Apr 16–May 27, 2024 · average from 1,172,393 games

#120 of 347 nonland cards by win rate · last seen around pick 4.7 on average (122,659 packs).

3 of 20 colorless cards · 1 of 7 colorless uncommon cards.

Taken at pick6.424,335 picks
Makes the deck70.5%24,335 picks with known usage
When played55.6%93,004.2 matchesBenched 54.3%
32,640.8 matches
When drawn56.0%44,584 instances

Pick and maindeck observations: Apr 16–May 27, 2024. Played/benched cells use matches when available; the drawn cell uses game instances.

○ Opening hand 58.8% · 19,958 instances
● Drawn later 53.7% · 24,626 instances

In hand 56.0% · 44,584 instances
Unseen in deck 55.0% · 64,723 instances
+1.0 percentage points when drawn

Compared with colorless cards

Win rate when drawn56.0%44,584 instances3 of 20
Opening hand58.8%19,958 instances1 of 20
Drawn later53.7%24,626 instances9 of 20
In the deck55.4%109,355 instances1 of 20
Without seeing it55.0%64,723 instances1 of 20
Improvement when drawn+1.0 pp44,584 instances / 64,723 instances9 of 20
When benched54.3%32,640.8 matches10 of 21
Makes the deck70.5%24,335 picks with known usage7 of 21
Pick (last seen)4.7122,659 packs9 of 21
Taken at6.424,335 picks9 of 21

Ranks require 100 observations for that metric; comparisons are descriptive, not a pick order. Pick ranks put earlier picks first.

Best decks for it

no-splash decks only · card-level in-hand rates · 100 minimum

White–Black WB59.7%1,495 instancesGreen–White GW58.7%7,752 instancesRed–Green RG58.4%1,489 instancesBlack–Green BG56.9%1,967 instancesBlue–Green UG56.4%740 instancesBlue–Black UB55.9% ◌374 instancesBlack–Red BR54.0%924 instancesBlue–Red UR53.2% ◌436 instancesRed–White RW53.1%1,643 instancesWhite–Blue WU49.2%594 instances

Each tick is this card’s all-decks rate (56.0% · 44,584 instances). A high card rate does not prove that splashing it will improve your deck.

Best with

Adjusted associations, ranked by confidence.

Consuming Ashes+4.6 pp14,986 games with both in the deck · 3,171 both drawnThunder Salvo+5.3 pp9,717 games with both in the deck · 1,738 both drawnWylie Duke, Atiin Hero+4.5 pp8,804 games with both in the deck · 1,586 both drawn
How to read this

Observational, not a causal bonus. Both cards must be in the deck. Drawn means opening hand or normally drawn; each card counts once per game. Game-level approximate intervals do not account for repeated games by the same drafter.

At least 100 games in each of four drawn/not-drawn groups; adjusted for game length and screened by the lower confidence bound. Do not add these points to a card’s win rate.

Where it sits in the set

Above 66% of 347 nonland cards with 100+ instances, in win-rate order.

30% or lowerWin rate94% or higher

17Lands public datasets ↗ · CC BY 4.0 ↗ · Apr 16–May 27, 2024

Collect

1 printingScryfall USD, snapshot Oct 25Pack odds →

Pick a printing for its prices and pull odds.

Prices

OTJ 0245 · Regular printingListings ↗
FinishFound inPrice
NonfoilPlay Booster$0.31
FoilCollector Booster · Play Booster$0.23

Foil in a Collector Booster · Modeled · About 1 in 33 packs (3.00%) · 30.6% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →

Foil in a Play Booster · Modeled · About 1 in 309 packs (0.32%) · 11.0% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →

Nonfoil in a Play Booster · Modeled · About 1 in 31 packs (3.25%) · 69.6% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →

How to pull it

Official rates for the whole category, not this card.

BoosterSlotPer packCategory
Play BoosterUncommons100% per positionUncommons
Play BoosterWildcard of any rarity100%Wildcard of any rarity
Play BoosterTraditional foil of any rarity100%Traditional foil of any rarity
Collector BoosterTraditional foil uncommons100% per positionTraditional foil uncommons

Wizards · Collecting Outlaws of Thunder Junction ↗ · Oct 29, 2026

Details & sources

Legal in
Standard · Historic · Timeless · Pioneer · Modern · Legacy · Vintage · CommanderLimited eligibility depends on the event and its booster pool.
Illustration
Artur Nakhodkin, OTJ 245 · Scryfall ↗
More like this
Regular printing printings →
Sources
Wizards · Collecting Outlaws of Thunder Junction · Oct 29, 2026
Scryfall USD, snapshot Oct 25
Comprehensive Rules ↗