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Luxurious Locomotive OTJ 0244 · uncommon

Luxurious Locomotive · {5} · Artifact — Vehicle · Whenever this Vehicle attacks, create a Treasure token for each creature that crewed it this turn. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")
Crew 1. Activate only once each turn. (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) · Power / toughness: 6/5

Luxurious Locomotive · {5} · Artifact — Vehicle · Whenever this Vehicle attacks, create a Treasure token for each creature that crewed it this turn. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.") Crew 1. Activate only once each turn. (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) · Power / toughness: 6/5

Price
from $0.291 printing
Win rate
49.3% GIH 7,535 instances · Premier Draft
Apr 16–May 27, 2024 · 17Lands

Game-in-hand win rate, all deck colors. 3,714 wins in 7,535 card-in-hand instances.

7,436 distinct games · 3,122 distinct drafts · games recorded Apr 16–May 27, 2024.

17Lands file dated May 30, 2024 · 100-instance minimum · 17Lands public data ↗

Draft data

49.3%when drawn (GIH)

−4.9 pp vs 54.1% average · 7,535 instances

Premier Draft · Apr 16–May 27, 2024 · average from 1,172,393 games

#313 of 347 nonland cards by win rate · last seen around pick 7.2 on average (159,192 packs).

18 of 20 colorless cards · 7 of 7 colorless uncommon cards.

Taken at pick10.818,063 picks
Makes the deck17.4%18,063 picks with known usage
When played50.8%16,053.1 matchesBenched 54.4%
74,926.9 matches
When drawn49.3%7,535 instances

Pick and maindeck observations: Apr 16–May 27, 2024. Played/benched cells use matches when available; the drawn cell uses game instances.

○ Opening hand 47.7% · 2,919 instances
● Drawn later 50.3% · 4,616 instances

In hand 49.3% · 7,535 instances
Unseen in deck 51.8% · 11,419 instances
−2.6 percentage points when drawn

Compared with colorless cards

Win rate when drawn49.3%7,535 instances18 of 20
Opening hand47.7%2,919 instances17 of 20
Drawn later50.3%4,616 instances19 of 20
In the deck50.8%18,945 instances18 of 20
Without seeing it51.8%11,419 instances13 of 20
Improvement when drawn−2.6 pp7,535 instances / 11,419 instances18 of 20
When benched54.4%74,926.9 matches7 of 21
Makes the deck17.4%18,063 picks with known usage17 of 21
Pick (last seen)7.2159,192 packs16 of 21
Taken at10.818,063 picks17 of 21

Ranks require 100 observations for that metric; comparisons are descriptive, not a pick order. Pick ranks put earlier picks first.

Best decks for it

no-splash decks only · card-level in-hand rates · 100 minimum

White–Black WB51.9% ◌258 instancesGreen–White GW51.9%815 instancesRed–White RW49.4% ◌160 instancesRed–Green RG48.3% ◌261 instancesBlack–Green BG46.6% ◌238 instancesBlack–Red BR43.8% ◌105 instancesBlue–Red UR51.7%87 instances · under 100Blue–Green UG46.4%84 instances · under 100White–Blue WU45.2%62 instances · under 100Blue–Black UB35.9%64 instances · under 100

Each tick is this card’s all-decks rate (49.3% · 7,535 instances). A high card rate does not prove that splashing it will improve your deck.

Usually played with

Deck co-occurrence; not evidence of synergy.

Throw from the Saddle5,226 games with both in the deckGiant Beaver4,783 games with both in the deckSnakeskin Veil4,700 games with both in the deck
How to read this

Observational, not a causal bonus. Both cards must be in the deck. Drawn means opening hand or normally drawn; each card counts once per game. Game-level approximate intervals do not account for repeated games by the same drafter.

At least 100 games in each of four drawn/not-drawn groups; adjusted for game length and screened by the lower confidence bound. Do not add these points to a card’s win rate.

Where it sits in the set

Above 10% of 347 nonland cards with 100+ instances, in win-rate order.

30% or lowerWin rate94% or higher

17Lands public datasets ↗ · CC BY 4.0 ↗ · Apr 16–May 27, 2024

Collect

1 printingScryfall USD, snapshot Oct 25Pack odds →

Pick a printing for its prices and pull odds.

Prices

OTJ 0244 · Regular printingListings ↗
FinishFound inPrice
NonfoilPlay Booster$0.29
FoilCollector Booster · Play Booster$0.41

Foil in a Collector Booster · Modeled · About 1 in 33 packs (3.00%) · 30.6% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →

Foil in a Play Booster · Modeled · About 1 in 309 packs (0.32%) · 11.0% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →

Nonfoil in a Play Booster · Modeled · About 1 in 31 packs (3.25%) · 69.6% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →

How to pull it

Official rates for the whole category, not this card.

BoosterSlotPer packCategory
Play BoosterUncommons100% per positionUncommons
Play BoosterWildcard of any rarity100%Wildcard of any rarity
Play BoosterTraditional foil of any rarity100%Traditional foil of any rarity
Collector BoosterTraditional foil uncommons100% per positionTraditional foil uncommons

Wizards · Collecting Outlaws of Thunder Junction ↗ · Oct 29, 2026

Details & sources

Legal in
Standard · Historic · Timeless · Pioneer · Modern · Legacy · Vintage · CommanderLimited eligibility depends on the event and its booster pool.
Illustration
Leon Tukker, OTJ 244 · Scryfall ↗
More like this
Regular printing printings →
Sources
Wizards · Collecting Outlaws of Thunder Junction · Oct 29, 2026
Scryfall USD, snapshot Oct 25
Comprehensive Rules ↗