Hell to Pay OTJ 0126 · rare

Hell to Pay · {X}{R} · Sorcery · Hell to Pay deals X damage to target creature. Create a number of tapped Treasure tokens equal to the amount of excess damage dealt to that creature this way. · For years afterward, lucky explorers who found the cave could chip gold fragments off the rocky walls.
- Price
- from $0.524 printings
- Win rate
- 51.5% GIH 13,330 instances · Premier Draft
Apr 16–May 27, 2024 · 17Lands
Game-in-hand win rate, all deck colors. 6,866 wins in 13,330 card-in-hand instances.
13,076 distinct games · 5,105 distinct drafts · games recorded Apr 16–May 27, 2024.
17Lands file dated May 30, 2024 · 100-instance minimum · 17Lands public data ↗
Draft data
−2.6 pp vs 54.1% average · 13,330 instances
Premier Draft · Apr 16–May 27, 2024 · average from 1,172,393 games
#273 of 347 nonland cards by win rate · last seen around pick 2.9 on average (31,163 packs).
32 of 49 red cards · 9 of 10 red rare cards.
5,505.7 matches
Pick and maindeck observations: Apr 16–May 27, 2024. Played/benched cells use matches when available; the drawn cell uses game instances.
○ Opening hand 48.9% · 5,527 instances
● Drawn later 53.4% · 7,803 instances
In hand 51.5% · 13,330 instances
Unseen in deck 51.2% · 19,214 instances
+0.3 percentage points when drawn
Compared with red cards
Ranks require 100 observations for that metric; comparisons are descriptive, not a pick order. Pick ranks put earlier picks first.
Best decks for it
no-splash decks only · card-level in-hand rates · 100 minimum
Red–Green RG52.8%1,008 instancesRed–White RW51.4%1,091 instancesBlack–Red BR51.3%1,322 instancesBlue–Red UR50.6%1,277 instancesEach tick is this card’s all-decks rate (51.5% · 13,330 instances). A high card rate does not prove that splashing it will improve your deck.
Best with
Adjusted associations, ranked by confidence.
Hardbristle Bandit+6.5 pp4,463 games with both in the deck · 773 both drawnHow to read this
Observational, not a causal bonus. Both cards must be in the deck. Drawn means opening hand or normally drawn; each card counts once per game. Game-level approximate intervals do not account for repeated games by the same drafter.
At least 100 games in each of four drawn/not-drawn groups; adjusted for game length and screened by the lower confidence bound. Do not add these points to a card’s win rate.
Where it sits in the set
Above 21% of 347 nonland cards with 100+ instances, in win-rate order.
17Lands public datasets ↗ · CC BY 4.0 ↗ · Apr 16–May 27, 2024
Pick a printing for its prices and pull odds.




| Finish | Found in | Price |
|---|---|---|
| Nonfoil | Play Booster | $1.06 |
| Foil | Collector Booster · Play Booster | $0.52 |
Foil in a Collector Booster · Modeled · About 1 in 85 packs (1.18%) · 13.2% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →
Foil in a Play Booster · Modeled · About 1 in 787 packs (0.13%) · 4.5% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →
Nonfoil in a Play Booster · Modeled · About 1 in 65 packs (1.55%) · 42.9% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →
How to pull it
Official rates for the whole category, not this card.
| Booster | Slot | Per pack | Category |
|---|---|---|---|
| Play Booster | Wildcard of any rarity | 100% | Wildcard of any rarity |
| Play Booster | Rare or mythic rare | 100% | Rare or mythic rare |
| Play Booster | Traditional foil of any rarity | 100% | Traditional foil of any rarity |
| Collector Booster | Traditional foil OTJ or BIG rare or mythic | 100% | Traditional foil OTJ or BIG rare or mythic |
Wizards · Collecting Outlaws of Thunder Junction ↗ · Oct 29, 2026
Details & sources
- Legal in
- Standard · Historic · Timeless · Pioneer · Modern · Legacy · Vintage · CommanderLimited eligibility depends on the event and its booster pool.
- Illustration
- Liiga Smilshkalne, OTJ 126 · Scryfall ↗
- More like this
- Regular printing printings →
- Sources
- Wizards · Collecting Outlaws of Thunder Junction · Oct 29, 2026
Scryfall USD, snapshot Oct 25
Comprehensive Rules ↗