Karai, Future of the Foot TMT 0151 · uncommon

Karai, Future of the Foot · {1}{W}{B} · Legendary Creature — Human Ninja · Sneak {2}{W}{B} (You may cast this spell for {2}{W}{B} if you also return an unblocked attacker you control to hand during the declare blockers step. She enters tapped and attacking.) Whenever Karai deals combat damage to a player, return target creature card from your graveyard to your hand. If her sneak cost was paid this turn, instead return that card to the battlefield. · Power / toughness: 3/3
- Price
- from $0.261 printing
- Win rate
- 58.4% GIH 11,513 instances · Premier Draft
Mar 3–Apr 4, 2026 · 17Lands - Draft
- ◆ Key pickConnecting normally returns a creature to hand; connecting after sneak can return it to the battlefield. Ensure your graveyard has a worthwhile target.
- Job
- Payoffs
Game-in-hand win rate, all deck colors. 6,722 wins in 11,513 card-in-hand instances.
10,574 distinct games · 3,624 distinct drafts · games recorded Mar 3–Apr 4, 2026.
17Lands file dated Apr 8, 2026 · 100-instance minimum · 17Lands public data ↗
Connecting normally returns a creature to hand; connecting after sneak can return it to the battlefield. Ensure your graveyard has a worthwhile target.
How this changes your picks
Rules-derived- Take it when
- Establish evasive early attackers, then turn an unblocked creature into a stronger Ninja and reusable enter or leave value.
- What to take next
- Attack with Filcher, return it for sneak after blocks, and collect its Food. On a later turn, replay the flyer to threaten sneak again.
- Wrong pick
- Sneak ends before combat damage. You cannot deal damage with the original attacker and then replace it for another normal damage hit.
- Mana & splash
- Keep the colored sources needed for early spells. A synergy payoff does not automatically justify a splash.
Support cards
3Interactions from the card text, not a ranking.



More
- One-pick Draft
- Connecting normally returns a creature to hand; connecting after sneak can return it to the battlefield. Ensure your graveyard has a worthwhile target.
- Sealed vs Draft
- Connecting normally returns a creature to hand; connecting after sneak can return it to the battlefield. Ensure your graveyard has a worthwhile target.
Draft data
+1.6 pp vs 56.8% average · 11,513 instances
Premier Draft · Mar 3–Apr 4, 2026 · average from 180,204 games
#73 of 191 nonland cards by win rate · last seen around pick 3.4 on average (19,131 packs).
13 of 33 multicolor cards · 5 of 10 multicolor uncommon cards.
4,020.2 matches
Pick and maindeck observations: Mar 3–Apr 4, 2026. Played/benched cells use matches when available; the drawn cell uses game instances.
○ Opening hand 57.2% · 4,666 instances
● Drawn later 59.2% · 6,847 instances
In hand 58.4% · 11,513 instances
Unseen in deck 59.1% · 16,276 instances
−0.7 percentage points when drawn
Compared with multicolor cards
Ranks require 100 observations for that metric; comparisons are descriptive, not a pick order. Pick ranks put earlier picks first.
Best decks for it
no-splash decks only · card-level in-hand rates · 100 minimum
Sneaky Ninjas WB59.0%7,084 instancesEach tick is this card’s all-decks rate (58.4% · 11,513 instances). A high card rate does not prove that splashing it will improve your deck.
Usually played with
Deck co-occurrence; not evidence of synergy.
Oroku Saki, Shredder Rising15,474 games with both in the deckApril O'Neil, Kunoichi Trainee15,164 games with both in the deckLeonardo, Big Brother13,515 games with both in the deckHow to read this
Observational, not a causal bonus. Both cards must be in the deck. Drawn means opening hand or normally drawn; each card counts once per game. Game-level approximate intervals do not account for repeated games by the same drafter.
At least 100 games in each of four drawn/not-drawn groups; adjusted for game length and screened by the lower confidence bound. Do not add these points to a card’s win rate.
Where it sits in the set
Above 62% of 191 nonland cards with 100+ instances, in win-rate order.
17Lands public datasets ↗ · CC BY 4.0 ↗ · Mar 3–Apr 4, 2026
Pick a printing for its prices and pull odds.
| Finish | Found in | Price |
|---|---|---|
| Nonfoil | Play Booster | $0.26 |
| Foil | Collector Booster · Play Booster | $0.28 |
Foil in a Collector Booster · Modeled · About 1 in 23 packs (4.41%) · 41.8% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →
Foil in a Play Booster · Modeled · About 1 in 194 packs (0.51%) · 14.3% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →
Nonfoil in a Play Booster · Modeled · About 1 in 20 packs (5.07%) · 79.0% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →
How to pull it
Official rates for the whole category, not this card.
| Booster | Slot | Per pack | Category |
|---|---|---|---|
| Play Booster | Uncommons | 100% per position | Uncommons |
| Play Booster | Wildcard of any rarity | 100% | Wildcard of any rarity |
| Play Booster | Traditional foil of any rarity | 100% | Traditional foil of any rarity |
| Collector Booster | Traditional foil uncommons | 100% per position | Traditional foil uncommons |
Wizards · Collecting Teenage Mutant Ninja Turtles ↗ · Oct 29, 2026
Details & sources
- Legal in
- Standard · Historic · Timeless · Pioneer · Modern · Legacy · Vintage · CommanderLimited eligibility depends on the event and its booster pool.
- Illustration
- Lius Lasahido, TMT 151 · Scryfall ↗
- More like this
- Sneaky Ninjas cards → · Regular printing printings →
- Sources
- Wizards · Collecting Teenage Mutant Ninja Turtles · Oct 29, 2026
Scryfall USD, snapshot Oct 25
Comprehensive Rules ↗
