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April O'Neil, Kunoichi Trainee TMT 0003 · common

April O'Neil, Kunoichi Trainee · {1}{W} · Legendary Creature — Human Ninja · When April O'Neil enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
April O'Neil can't be blocked by creatures with power 3 or greater. · Power / toughness: 2/2

April O'Neil, Kunoichi Trainee · {1}{W} · Legendary Creature — Human Ninja · When April O'Neil enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) April O'Neil can't be blocked by creatures with power 3 or greater. · Power / toughness: 2/2

Price
from $0.141 printing
Win rate
58.2% GIH 27,713 instances · Premier Draft
Mar 3–Apr 4, 2026 · 17Lands

Game-in-hand win rate, all deck colors. 16,128 wins in 27,713 card-in-hand instances.

24,475 distinct games · 7,947 distinct drafts · games recorded Mar 3–Apr 4, 2026.

17Lands file dated Apr 8, 2026 · 100-instance minimum · 17Lands public data ↗

Play

An early creature that scries and can slip past large blockers. Returning and replaying her through sneak lets you filter again.

More

One-pick Draft
An early creature that scries and can slip past large blockers. Returning and replaying her through sneak lets you filter again.
Sealed vs Draft
An early creature that scries and can slip past large blockers. Returning and replaying her through sneak lets you filter again.

Draft data

58.2%when drawn (GIH)

+1.4 pp vs 56.8% average · 27,713 instances

Premier Draft · Mar 3–Apr 4, 2026 · average from 180,204 games

#79 of 191 nonland cards by win rate · last seen around pick 4.7 on average (70,051 packs).

14 of 30 white cards · 1 of 10 white common cards.

Taken at pick6.014,375 picks
Makes the deck80.3%14,375 picks with known usage
When played58.0%63,638.5 matchesBenched 55.8%
11,437.5 matches
When drawn58.2%27,713 instances

Pick and maindeck observations: Mar 3–Apr 4, 2026. Played/benched cells use matches when available; the drawn cell uses game instances.

○ Opening hand 59.8% · 12,720 instances
● Drawn later 56.9% · 14,993 instances

In hand 58.2% · 27,713 instances
Unseen in deck 58.4% · 42,318 instances
−0.2 percentage points when drawn

Compared with white cards

Win rate when drawn58.2%27,713 instances14 of 30
Opening hand59.8%12,720 instances13 of 29
Drawn later56.9%14,993 instances17 of 30
In the deck58.3%70,032 instances11 of 31
Without seeing it58.4%42,318 instances9 of 31
Improvement when drawn−0.2 pp27,713 instances / 42,318 instances15 of 30
When benched55.8%11,437.5 matches19 of 31
Makes the deck80.3%14,375 picks with known usage16 of 31
Pick (last seen)4.770,051 packs22 of 31
Taken at6.014,375 picks21 of 31

Ranks require 100 observations for that metric; comparisons are descriptive, not a pick order. Pick ranks put earlier picks first.

Best decks for it

no-splash decks only · card-level in-hand rates · 100 minimum

White–Blue WU61.6% ◌380 instancesSneaky Ninjas WB59.9%13,116 instancesAlliance RW56.3%4,662 instancesGreen–White GW50.4% ◌121 instances

Each tick is this card’s all-decks rate (58.2% · 27,713 instances). A high card rate does not prove that splashing it will improve your deck.

Best with

Adjusted associations, ranked by confidence.

Quintessential Katana+3.6 pp13,970 games with both in the deck · 3,096 both drawnDimensional Exile+3.1 pp16,486 games with both in the deck · 3,835 both drawn
How to read this

Observational, not a causal bonus. Both cards must be in the deck. Drawn means opening hand or normally drawn; each card counts once per game. Game-level approximate intervals do not account for repeated games by the same drafter.

At least 100 games in each of four drawn/not-drawn groups; adjusted for game length and screened by the lower confidence bound. Do not add these points to a card’s win rate.

Where it sits in the set

Above 59% of 191 nonland cards with 100+ instances, in win-rate order.

30% or lowerWin rate94% or higher

17Lands public datasets ↗ · CC BY 4.0 ↗ · Mar 3–Apr 4, 2026

Collect

1 printingScryfall USD, snapshot Oct 25Pack odds →

Pick a printing for its prices and pull odds.

Prices

TMT 0003 · Regular printingListings ↗
FinishFound inPrice
NonfoilPlay Booster$0.14
FoilCollector Booster · Play Booster$0.25

Foil in a Collector Booster · Modeled · About 1 in 14 packs (7.25%) · 59.5% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →

Foil in a Play Booster · Modeled · About 1 in 100 packs (1.00%) · 26.0% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →

Nonfoil in a Play Booster · Modeled · About 1 in 8 packs (12.57%) · 98.2% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →

How to pull it

Official rates for the whole category, not this card.

BoosterSlotPer packCategory
Play BoosterCommons100% per positionCommons
Play BoosterCommon or source material27 in 28Common
Play BoosterWildcard of any rarity100%Wildcard of any rarity
Play BoosterTraditional foil of any rarity100%Traditional foil of any rarity
Collector BoosterTraditional foil commons100% per positionTraditional foil commons

Wizards · Collecting Teenage Mutant Ninja Turtles ↗ · Oct 29, 2026

Details & sources

Legal in
Standard · Historic · Timeless · Pioneer · Modern · Legacy · Pauper · Vintage · CommanderLimited eligibility depends on the event and its booster pool.
Illustration
Jo Cordisco, TMT 3 · Scryfall ↗
More like this
Regular printing printings →
Sources
Wizards · Collecting Teenage Mutant Ninja Turtles · Oct 29, 2026
Scryfall USD, snapshot Oct 25
Comprehensive Rules ↗