Rime Chill ECL 0064 · uncommon

Rime Chill · {6}{U} · Instant · Vivid — This spell costs {1} less to cast for each color among permanents you control. Tap up to two target creatures. Put a stun counter on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.) Draw a card.
- Price
- from $0.121 printing
- Win rate
- 53.0% GIH 9,470 instances · Premier Draft
Jan 20–Mar 5, 2026 · 17Lands - Found in
- MTGO Redemption →
Game-in-hand win rate, all deck colors. 5,017 wins in 9,470 card-in-hand instances.
9,088 distinct games · 3,527 distinct drafts · games recorded Jan 20–Mar 5, 2026.
17Lands file dated May 18, 2026 · 100-instance minimum · 17Lands public data ↗
Draft data
−2.0 pp vs 55.0% average · 9,470 instances
Premier Draft · Jan 20–Mar 5, 2026 · average from 536,566 games
#212 of 274 nonland cards by win rate · last seen around pick 5.9 on average (74,582 packs).
34 of 41 blue cards · 14 of 16 blue uncommon cards.
36,763.8 matches
Pick and maindeck observations: Jan 20–Mar 5, 2026. Played/benched cells use matches when available; the drawn cell uses game instances.
○ Opening hand 48.4% · 3,480 instances
● Drawn later 55.7% · 5,990 instances
In hand 53.0% · 9,470 instances
Unseen in deck 51.0% · 12,321 instances
+1.9 percentage points when drawn
Compared with blue cards
Ranks require 100 observations for that metric; comparisons are descriptive, not a pick order. Pick ranks put earlier picks first.
Best decks for it
no-splash decks only · card-level in-hand rates · 100 minimum
Elementals UR56.2%505 instancesMerfolk WU55.4%1,335 instancesBlue–Black UB48.2% ◌328 instancesBlue–Green UG57.1%21 instances · under 100Each tick is this card’s all-decks rate (53.0% · 9,470 instances). A high card rate does not prove that splashing it will improve your deck.
Usually played with
Deck co-occurrence; not evidence of synergy.
Blossombind8,042 games with both in the deckUnexpected Assistance7,511 games with both in the deckFlaring Cinder6,849 games with both in the deckHow to read this
Observational, not a causal bonus. Both cards must be in the deck. Drawn means opening hand or normally drawn; each card counts once per game. Game-level approximate intervals do not account for repeated games by the same drafter.
At least 100 games in each of four drawn/not-drawn groups; adjusted for game length and screened by the lower confidence bound. Do not add these points to a card’s win rate.
Where it sits in the set
Above 23% of 274 nonland cards with 100+ instances, in win-rate order.
17Lands public datasets ↗ · CC BY 4.0 ↗ · Jan 20–Mar 5, 2026
Pick a printing for its prices and pull odds.
| Finish | Found in | Price |
|---|---|---|
| Nonfoil | Play Booster · MTGO Redemption | $0.12 |
| Foil | Collector Booster · Play Booster | $0.18 |
Foil in a Collector Booster · Modeled · About 1 in 39 packs (2.59%) · 27.0% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →
Foil in a Play Booster · Modeled · About 1 in 336 packs (0.30%) · 8.6% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →
Nonfoil in a Play Booster · Modeled · About 1 in 30 packs (3.29%) · 63.4% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →
How to pull it
Official rates for the whole category, not this card.
| Booster | Slot | Per pack | Category |
|---|---|---|---|
| Play Booster | Uncommons | 100% per position | Uncommons |
| Play Booster | Wildcard of any rarity | 100% | Wildcard of any rarity |
| Play Booster | Traditional foil of any rarity | 100% | Traditional foil of any rarity |
| Collector Booster | Traditional foil uncommons | 100% per position | Traditional foil uncommons |
Wizards · Collecting Lorwyn Eclipsed ↗ · Oct 29, 2026
Details & sources
- Legal in
- Standard · Historic · Timeless · Pioneer · Modern · Legacy · Vintage · CommanderLimited eligibility depends on the event and its booster pool.
- Illustration
- Igor Krstic, ECL 64 · Scryfall ↗
- More like this
- Regular printing printings →
- Sources
- Wizards · Collecting Lorwyn Eclipsed · Oct 29, 2026
Scryfall USD, snapshot Oct 25
Comprehensive Rules ↗
