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Chocobo Kick FIN 0178 · common

Chocobo Kick · {1}{G} · Sorcery · Kicker—Return a land you control to its owner's hand. (You may return a land you control to its owner's hand in addition to any other costs as you cast this spell.)
Target creature you control deals damage equal to its power to target creature an opponent controls. If this spell was kicked, the creature you control deals twice that much damage instead.

Chocobo Kick · {1}{G} · Sorcery · Kicker—Return a land you control to its owner's hand. (You may return a land you control to its owner's hand in addition to any other costs as you cast this spell.) Target creature you control deals damage equal to its power to target creature an opponent controls. If this spell was kicked, the creature you control deals twice that much damage instead.

Price
from $0.271 printing
Win rate
58.0% GIH 82,297 instances · Premier Draft
Jun 10–Jul 14, 2025 · 17Lands

Game-in-hand win rate, all deck colors. 47,757 wins in 82,297 card-in-hand instances.

72,011 distinct games · 23,952 distinct drafts · games recorded Jun 10–Jul 14, 2025.

17Lands file dated Jul 18, 2025 · 100-instance minimum · 17Lands public data ↗

Play

Choose your creature and an opposing creature, then decide whether returning a land is worth doubled damage. The returned-land cost stays paid if a target is removed.

More

One-pick Draft
Choose your creature and an opposing creature, then decide whether returning a land is worth doubled damage. The returned-land cost stays paid if a target is removed.
Sealed vs Draft
Choose your creature and an opposing creature, then decide whether returning a land is worth doubled damage. The returned-land cost stays paid if a target is removed.

Draft data

58.0%when drawn (GIH)

+2.3 pp vs 55.7% average · 82,297 instances

Premier Draft · Jun 10–Jul 14, 2025 · average from 769,659 games

#101 of 330 nonland cards by win rate · last seen around pick 4.1 on average (195,662 packs).

14 of 46 green cards · 3 of 14 green common cards.

Taken at pick5.440,777 picks
Makes the deck83.9%40,777 picks with known usage
When played55.8%191,473 matchesBenched 55.8%
27,334 matches
When drawn58.0%82,297 instances

Pick and maindeck observations: Jun 10–Jul 14, 2025. Played/benched cells use matches when available; the drawn cell uses game instances.

○ Opening hand 55.0% · 33,470 instances
● Drawn later 60.1% · 48,827 instances

In hand 58.0% · 82,297 instances
Unseen in deck 54.9% · 114,047 instances
+3.2 percentage points when drawn

Compared with green cards

Win rate when drawn58.0%82,297 instances14 of 46
Opening hand55.0%33,470 instances18 of 44
Drawn later60.1%48,827 instances9 of 46
In the deck56.2%197,874 instances12 of 47
Without seeing it54.9%114,047 instances7 of 47
Improvement when drawn+3.2 pp82,297 instances / 114,047 instances14 of 46
When benched55.8%27,334 matches7 of 48
Makes the deck83.9%40,777 picks with known usage8 of 48
Pick (last seen)4.1195,662 packs19 of 48
Taken at5.440,777 picks16 of 48

Ranks require 100 observations for that metric; comparisons are descriptive, not a pick order. Pick ranks put earlier picks first.

Best decks for it

no-splash decks only · card-level in-hand rates · 100 minimum

Graveyard Value BG59.7%14,079 instancesTown Ramp UG59.4%3,923 instancesGo Wide GW57.9%7,515 instancesLandfall Aggro RG55.7%5,610 instances

Each tick is this card’s all-decks rate (58.0% · 82,297 instances). A high card rate does not prove that splashing it will improve your deck.

Best with

Adjusted associations, ranked by confidence.

Gran Pulse Ochu+3.3 pp54,062 games with both in the deck · 13,374 both drawnChocobo Racetrack+4.3 pp16,698 games with both in the deck · 3,607 both drawnExdeath, Void Warlock // Neo Exdeath, Dimension's End+3.5 pp24,941 games with both in the deck · 5,766 both drawn
How to read this

Observational, not a causal bonus. Both cards must be in the deck. Drawn means opening hand or normally drawn; each card counts once per game. Game-level approximate intervals do not account for repeated games by the same drafter.

At least 100 games in each of four drawn/not-drawn groups; adjusted for game length and screened by the lower confidence bound. Do not add these points to a card’s win rate.

Where it sits in the set

Above 70% of 330 nonland cards with 100+ instances, in win-rate order.

30% or lowerWin rate94% or higher

17Lands public datasets ↗ · CC BY 4.0 ↗ · Jun 10–Jul 14, 2025

Collect

1 printingScryfall USD, snapshot Oct 25Pack odds →

Pick a printing for its prices and pull odds.

Prices

FIN 0178 · Regular printingListings ↗
FinishFound inPrice
NonfoilPlay Booster$0.27
FoilCollector Booster · Play Booster$0.28

Foil in a Collector Booster · Modeled · About 1 in 30 packs (3.33%) · 33.4% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →

Foil in a Play Booster · Modeled · About 1 in 143 packs (0.70%) · 18.9% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →

Nonfoil in a Play Booster · Modeled · About 1 in 12 packs (8.52%) · 93.1% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →

How to pull it

Official rates for the whole category, not this card.

BoosterSlotPer packCategory
Play BoosterCommons100% per positionCommons
Play BoosterCommon or Through the Ages2 in 3Common
Play BoosterWildcard100%Wildcard
Play BoosterTraditional foil100%Traditional foil
Collector BoosterTraditional foil commons100% per positionTraditional foil commons

Wizards · Collecting FINAL FANTASY ↗ · Oct 29, 2026

Details & sources

Legal in
Standard · Historic · Timeless · Pioneer · Modern · Legacy · Pauper · Vintage · CommanderLimited eligibility depends on the event and its booster pool.
Illustration
Ben Wootten, FIN 178 · Scryfall ↗
More like this
Regular printing printings →
Sources
Wizards · Collecting FINAL FANTASY · Oct 29, 2026
Scryfall USD, snapshot Oct 25
Comprehensive Rules ↗