Shroudstomper DSK 0233 · uncommon

Shroudstomper · {3}{W}{W}{B}{B} · Creature — Elemental · Deathtouch Whenever this creature enters or attacks, each opponent loses 2 life. You gain 2 life and draw a card. · Power / toughness: 5/5 · "At least the razorkin are happy when they kill you. The walkers don't even notice." —Angus, survivor scout
- Price
- from $0.261 printing
- Win rate
- 55.0% GIH 23,742 instances · Premier Draft
Sep 24–Oct 28, 2024 · 17Lands - Draft
- ◆ Key pickThe expensive deathtouch body drains, gains life and draws on entry and each attack. Reanimation can bypass its heavy colored cost, but a hand full of large targets still needs early creatures and interaction.
Game-in-hand win rate, all deck colors. 13,057 wins in 23,742 card-in-hand instances.
21,079 distinct games · 7,446 distinct drafts · games recorded Sep 24–Oct 28, 2024.
17Lands file dated Oct 29, 2024 · 100-instance minimum · 17Lands public data ↗
The expensive deathtouch body drains, gains life and draws on entry and each attack. Reanimation can bypass its heavy colored cost, but a hand full of large targets still needs early creatures and interaction.
How this changes your picks
Rules-derived- Take it when
- Trade and interact early while placing a valuable creature in the graveyard, then use reanimation and entry effects to recover a stronger board than the opponent can race.
- What to take next
- Use Splitskin Doll's discard when another small creature is absent, or Possessed Goat's activation, to place Shroudstomper in the graveyard. Reanimate only after securing enough time for the entry value to matter.
- Wrong pick
- A hand of reanimation and expensive targets still needs defense and a way to discard. Rite of the Moth adds a finality counter, so a creature that would die is exiled rather than returned to the graveyard.
- Mana & splash
- Keep the colored sources needed for early spells. A synergy payoff does not automatically justify a splash.
Support cards
3Interactions from the card text, not a ranking.



More
- One-pick Draft
- The expensive deathtouch body drains, gains life and draws on entry and each attack. Reanimation can bypass its heavy colored cost, but a hand full of large targets still needs early creatures and interaction.
- Sealed vs Draft
- The expensive deathtouch body drains, gains life and draws on entry and each attack. Reanimation can bypass its heavy colored cost, but a hand full of large targets still needs early creatures and interaction.
Draft data
+0.5 pp vs 54.5% average · 23,742 instances
Premier Draft · Sep 24–Oct 28, 2024 · average from 1,011,949 games
#131 of 261 nonland cards by win rate · last seen around pick 5.0 on average (109,624 packs).
20 of 34 multicolor cards · 13 of 20 multicolor uncommon cards.
41,099 matches
Pick and maindeck observations: Sep 24–Oct 28, 2024. Played/benched cells use matches when available; the drawn cell uses game instances.
○ Opening hand 51.7% · 8,875 instances
● Drawn later 57.0% · 14,867 instances
In hand 55.0% · 23,742 instances
Unseen in deck 50.3% · 34,635 instances
+4.7 percentage points when drawn
Compared with multicolor cards
Ranks require 100 observations for that metric; comparisons are descriptive, not a pick order. Pick ranks put earlier picks first.
Best decks for it
no-splash decks only · card-level in-hand rates · 100 minimum
Reanimator WB56.2%12,383 instancesEach tick is this card’s all-decks rate (55.0% · 23,742 instances). A high card rate does not prove that splashing it will improve your deck.
Best with
Adjusted associations, ranked by confidence.
Emerge from the Cocoon+3.4 pp26,326 games with both in the deck · 6,739 both drawnRite of the Moth+3.6 pp22,026 games with both in the deck · 5,117 both drawnSpectral Snatcher+3.4 pp21,483 games with both in the deck · 4,945 both drawnHow to read this
Observational, not a causal bonus. Both cards must be in the deck. Drawn means opening hand or normally drawn; each card counts once per game. Game-level approximate intervals do not account for repeated games by the same drafter.
At least 100 games in each of four drawn/not-drawn groups; adjusted for game length and screened by the lower confidence bound. Do not add these points to a card’s win rate.
Where it sits in the set
Above 50% of 261 nonland cards with 100+ instances, in win-rate order.
17Lands public datasets ↗ · CC BY 4.0 ↗ · Sep 24–Oct 28, 2024
Pick a printing for its prices and pull odds.
| Finish | Found in | Price |
|---|---|---|
| Nonfoil | Play Booster · MTGO Redemption | $0.26 |
| Foil | Collector Booster · collector-sample · Play Booster | $0.29 |
Foil in a Collector Booster · Modeled · About 1 in 27 packs (3.70%) · 36.4% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →
Foil in a collector-sample · Modeled · About 1 in 100 packs (1.00%) · MTGJSON model Oct 25, 2026 · How it’s modeled →
How to pull it
Official rates for the whole category, not this card.
| Booster | Slot | Per pack | Category |
|---|---|---|---|
| Collector Booster | Traditional foil uncommons | 100% per position | Traditional foil uncommons |
| Collector Booster Sample Pack | Foil uncommon | 100% | Foil uncommon |
Wizards · Collecting Duskmourn: House of Horror ↗ · Oct 29, 2026
Details & sources
- Legal in
- Standard · Historic · Timeless · Pioneer · Modern · Legacy · Vintage · CommanderLimited eligibility depends on the event and its booster pool.
- Illustration
- Campbell White, DSK 233 · Scryfall ↗
- More like this
- Reanimator cards → · Regular printing printings →
- Sources
- Wizards · Duskmourn: House of Horror release notes · Oct 19, 2026
Wizards · Collecting Duskmourn: House of Horror · Oct 29, 2026
Scryfall USD, snapshot Oct 25
Comprehensive Rules ↗
