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Glimmer Seeker DSK 0014 · uncommon

Glimmer Seeker · {2}{W} · Creature — Human Survivor · Survival — At the beginning of your second main phase, if this creature is tapped, draw a card if you control a Glimmer creature. If you don't control a Glimmer creature, create a 1/1 white Glimmer enchantment creature token. · Power / toughness: 3/3 · "Well, hello there. Want to come exploring?"

Glimmer Seeker · {2}{W} · Creature — Human Survivor · Survival — At the beginning of your second main phase, if this creature is tapped, draw a card if you control a Glimmer creature. If you don't control a Glimmer creature, create a 1/1 white Glimmer enchantment creature token. · Power / toughness: 3/3 · "Well, hello there. Want to come exploring?"

Price
from $0.201 printing
Win rate
57.0% GIH 41,630 instances · Premier Draft
Sep 24–Oct 28, 2024 · 17Lands

Game-in-hand win rate, all deck colors. 23,713 wins in 41,630 card-in-hand instances.

39,304 distinct games · 14,131 distinct drafts · games recorded Sep 24–Oct 28, 2024.

17Lands file dated Oct 29, 2024 · 100-instance minimum · 17Lands public data ↗

Play

Beginning your second main phase tapped makes a Glimmer or draws if you already have one. Find a safe attack or earlier tap effect; you cannot wait until the trigger point to tap it retroactively.

More

One-pick Draft
Beginning your second main phase tapped makes a Glimmer or draws if you already have one. Find a safe attack or earlier tap effect; you cannot wait until the trigger point to tap it retroactively.
Sealed vs Draft
Beginning your second main phase tapped makes a Glimmer or draws if you already have one. Find a safe attack or earlier tap effect; you cannot wait until the trigger point to tap it retroactively.

Draft data

57.0%when drawn (GIH)

+2.5 pp vs 54.5% average · 41,630 instances

Premier Draft · Sep 24–Oct 28, 2024 · average from 1,011,949 games

#80 of 261 nonland cards by win rate · last seen around pick 2.9 on average (68,981 packs).

15 of 43 white cards · 6 of 15 white uncommon cards.

Taken at pick3.518,982 picks
Makes the deck84.2%18,982 picks with known usage
When played55.9%88,048.8 matchesBenched 54.2%
11,239.2 matches
When drawn57.0%41,630 instances

Pick and maindeck observations: Sep 24–Oct 28, 2024. Played/benched cells use matches when available; the drawn cell uses game instances.

○ Opening hand 58.7% · 17,774 instances
● Drawn later 55.7% · 23,856 instances

In hand 57.0% · 41,630 instances
Unseen in deck 54.9% · 61,074 instances
+2.1 percentage points when drawn

Compared with white cards

Win rate when drawn57.0%41,630 instances15 of 43
Opening hand58.7%17,774 instances12 of 42
Drawn later55.7%23,856 instances27 of 43
In the deck55.7%102,659 instances10 of 43
Without seeing it54.9%61,074 instances7 of 43
Improvement when drawn+2.1 pp41,630 instances / 61,074 instances21 of 43
When benched54.2%11,239.2 matches26 of 43
Makes the deck84.2%18,982 picks with known usage11 of 43
Pick (last seen)2.968,981 packs15 of 43
Taken at3.518,982 picks14 of 43

Ranks require 100 observations for that metric; comparisons are descriptive, not a pick order. Pick ranks put earlier picks first.

Best decks for it

no-splash decks only · card-level in-hand rates · 100 minimum

Eerie Tempo WU58.4%13,034 instancesAggro RW58.3%11,028 instancesReanimator WB56.9%3,644 instancesSurvival GW55.4%4,105 instances

Each tick is this card’s all-decks rate (57.0% · 41,630 instances). A high card rate does not prove that splashing it will improve your deck.

Best with

Adjusted associations, ranked by confidence.

Exorcise+5.7 pp19,459 games with both in the deck · 3,673 both drawnHorrid Vigor+8.5 pp4,460 games with both in the deck · 758 both drawnCoordinated Clobbering+7.8 pp4,300 games with both in the deck · 766 both drawn
How to read this

Observational, not a causal bonus. Both cards must be in the deck. Drawn means opening hand or normally drawn; each card counts once per game. Game-level approximate intervals do not account for repeated games by the same drafter.

At least 100 games in each of four drawn/not-drawn groups; adjusted for game length and screened by the lower confidence bound. Do not add these points to a card’s win rate.

Where it sits in the set

Above 70% of 261 nonland cards with 100+ instances, in win-rate order.

30% or lowerWin rate94% or higher

17Lands public datasets ↗ · CC BY 4.0 ↗ · Sep 24–Oct 28, 2024

Collect

1 printingScryfall USD, snapshot Oct 25Pack odds →

Pick a printing for its prices and pull odds.

Prices

DSK 0014 · Regular printingListings ↗
FinishFound inPrice
NonfoilPlay Booster · MTGO Redemption$0.20
FoilCollector Booster · collector-sample · Play Booster$0.27

Foil in a Collector Booster · Modeled · About 1 in 27 packs (3.70%) · 36.4% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →

Foil in a collector-sample · Modeled · About 1 in 100 packs (1.00%) · MTGJSON model Oct 25, 2026 · How it’s modeled →

How to pull it

Official rates for the whole category, not this card.

BoosterSlotPer packCategory
Collector BoosterTraditional foil uncommons100% per positionTraditional foil uncommons
Collector Booster Sample PackFoil uncommon100%Foil uncommon

Wizards · Collecting Duskmourn: House of Horror ↗ · Oct 29, 2026

Details & sources

Legal in
Standard · Historic · Timeless · Pioneer · Modern · Legacy · Vintage · CommanderLimited eligibility depends on the event and its booster pool.
Illustration
Kev Fang, DSK 14 · Scryfall ↗
More like this
Regular printing printings →
Sources
Wizards · Duskmourn: House of Horror release notes · Oct 19, 2026
Wizards · Collecting Duskmourn: House of Horror · Oct 29, 2026
Scryfall USD, snapshot Oct 25
Comprehensive Rules ↗