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Rough Rhino Cavalry TLA 0152 · common

Rough Rhino Cavalry · {4}{R} · Creature — Human Mercenary · Firebending 2 (Whenever this creature attacks, add {R}{R}. This mana lasts until end of combat.)
Exhaust — {8}: Put two +1/+1 counters on this creature. It gains trample until end of turn. (Activate each exhaust ability only once.) · Power / toughness: 5/5 · "Each one is a different kind of weapons specialist. They are also a very capable singing group."
—Iroh

Rough Rhino Cavalry · {4}{R} · Creature — Human Mercenary · Firebending 2 (Whenever this creature attacks, add {R}{R}. This mana lasts until end of combat.) Exhaust — {8}: Put two +1/+1 counters on this creature. It gains trample until end of turn. (Activate each exhaust ability only once.) · Power / toughness: 5/5 · "Each one is a different kind of weapons specialist. They are also a very capable singing group." —Iroh

Price
from $0.091 printing
Win rate
52.5% GIH 7,197 instances · Premier Draft
Nov 18–Dec 31, 2025 · 17Lands

Game-in-hand win rate, all deck colors. 3,779 wins in 7,197 card-in-hand instances.

6,817 distinct games · 2,718 distinct drafts · games recorded Nov 18–Dec 31, 2025.

17Lands file dated Jan 10, 2026 · 100-instance minimum · 17Lands public data ↗

Draft data

52.5%when drawn (GIH)

−3.5 pp vs 56.0% average · 7,197 instances

Premier Draft · Nov 18–Dec 31, 2025 · average from 562,924 games

#241 of 289 nonland cards by win rate · last seen around pick 7.9 on average (219,728 packs).

38 of 46 red cards · 11 of 13 red common cards.

Taken at pick11.623,375 picks
Makes the deck13.3%23,375 picks with known usage
When played53.2%16,621.9 matchesBenched 55.3%
104,053.1 matches
When drawn52.5%7,197 instances

Pick and maindeck observations: Nov 18–Dec 31, 2025. Played/benched cells use matches when available; the drawn cell uses game instances.

○ Opening hand 52.3% · 2,884 instances
● Drawn later 52.7% · 4,313 instances

In hand 52.5% · 7,197 instances
Unseen in deck 54.6% · 10,381 instances
−2.0 percentage points when drawn

Compared with red cards

Win rate when drawn52.5%7,197 instances38 of 46
Opening hand52.3%2,884 instances29 of 44
Drawn later52.7%4,313 instances35 of 45
In the deck53.8%17,498 instances34 of 49
Without seeing it54.6%10,381 instances32 of 47
Improvement when drawn−2.0 pp7,197 instances / 10,381 instances36 of 46
When benched55.3%104,053.1 matches35 of 53
Makes the deck13.3%23,375 picks with known usage46 of 51
Pick (last seen)7.9219,728 packs52 of 53
Taken at11.623,375 picks51 of 51

Ranks require 100 observations for that metric; comparisons are descriptive, not a pick order. Pick ranks put earlier picks first.

Best decks for it

no-splash decks only · card-level in-hand rates · 100 minimum

Go-Wide Aggro RW53.9%1,031 instancesFire Nation Aggro BR53.4%1,058 instancesCombat Lessons UR52.6%667 instancesEarth Rumble Ramp RG52.4%552 instances

Each tick is this card’s all-decks rate (52.5% · 7,197 instances). A high card rate does not prove that splashing it will improve your deck.

Usually played with

Deck co-occurrence; not evidence of synergy.

Firebending Lesson8,700 games with both in the deckLightning Strike8,592 games with both in the deckYuyan Archers7,778 games with both in the deck
How to read this

Observational, not a causal bonus. Both cards must be in the deck. Drawn means opening hand or normally drawn; each card counts once per game. Game-level approximate intervals do not account for repeated games by the same drafter.

At least 100 games in each of four drawn/not-drawn groups; adjusted for game length and screened by the lower confidence bound. Do not add these points to a card’s win rate.

Where it sits in the set

Above 17% of 289 nonland cards with 100+ instances, in win-rate order.

30% or lowerWin rate94% or higher

17Lands public datasets ↗ · CC BY 4.0 ↗ · Nov 18–Dec 31, 2025

Collect

1 printingScryfall USD, snapshot Oct 25Pack odds →

Pick a printing for its prices and pull odds.

Prices

TLA 0152 · Regular printingListings ↗
FinishFound inPrice
NonfoilPlay Booster · Collector Booster · Beginner Box · jumpstart · prerelease-zuko$0.09
FoilPlay Booster · Collector Booster$0.20

Foil in a Play Booster · Modeled · About 1 in 150 packs (0.67%) · 18.2% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →

Nonfoil in a Play Booster · Modeled · About 1 in 12 packs (8.64%) · 93.4% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →

Foil in a Collector Booster · Modeled · About 1 in 30 packs (3.30%) · 33.1% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →

Nonfoil in a jumpstart · Modeled · About 1 in 22 packs (4.55%) · 67.3% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →

Nonfoil in a prerelease-zuko · Modeled · About 1 in 2 packs (50.00%) · MTGJSON model Oct 25, 2026 · How it’s modeled →

How to pull it

Official rates for the whole category, not this card.

BoosterSlotPer packCategory
Play BoosterCommons100% per positionMain set common
Play BoosterCommon or source material96.15384615384616%Main set common
Play BoosterWildcard4.2%Main set common
Play BoosterFoil card53.9%Main set common
Collector BoosterFoil commons100% per positionFoil commons and dual lands

Wizards · Collecting Avatar: The Last Airbender ↗ · Oct 28, 2025

Details & sources

Legal in
Standard · Historic · Timeless · Pioneer · Modern · Legacy · Pauper · Vintage · CommanderLimited eligibility depends on the event and its booster pool.
Illustration
Yuhong Ding, TLA 152 · Scryfall ↗
More like this
Regular printing printings →
Sources
Wizards · Collecting Avatar: The Last Airbender · Oct 28, 2025
Scryfall USD, snapshot Oct 25
Comprehensive Rules ↗