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Veteran Beastrider DFT 0226 · uncommon

Veteran Beastrider · {1}{G}{W} · Creature — Human Knight · At the beginning of your end step, untap each creature you control.
{2}{G}{W}: Creatures you control get +1/+1 until end of turn. · Power / toughness: 3/4 · "Your enemies will underestimate you, but you must never underestimate yourself."

Veteran Beastrider · {1}{G}{W} · Creature — Human Knight · At the beginning of your end step, untap each creature you control. {2}{G}{W}: Creatures you control get +1/+1 until end of turn. · Power / toughness: 3/4 · "Your enemies will underestimate you, but you must never underestimate yourself."

Price
from $0.261 printing
Win rate
59.8% GIH 31,952 instances · Premier Draft
Feb 11–Mar 18, 2025 · 17Lands
Draft
◆ Key pickIts end-step trigger untaps your creatures after attacks and saddle or crew payments. Survive combat first: the later untap cannot save a creature that already died.

Game-in-hand win rate, all deck colors. 19,105 wins in 31,952 card-in-hand instances.

28,693 distinct games · 9,437 distinct drafts · games recorded Feb 11–Mar 18, 2025.

17Lands file dated Mar 23, 2025 · 100-instance minimum · 17Lands public data ↗

Play

Vehicles and Mounts Midrange · Green–WhiteVehicles and Mounts Midrange plan →

Its end-step trigger untaps your creatures after attacks and saddle or crew payments. Survive combat first: the later untap cannot save a creature that already died.

How this changes your picks

Rules-derived
Take it when
Build a creature-heavy board with a few worthwhile Mounts and Vehicles, then use saddle rewards, counters and end-step untaps to win sustained combat.
What to take next
Use Canyon Vaulter during your main phase to saddle Brightfield Mustang and grant flying. Attack saddled for a counter and untap; Veteran Beastrider can later untap surviving crew and saddle contributors.
Wrong pick
Saddle requires other untapped creatures and sorcery timing. Spending every creature on one Mount can leave no useful block, and the Beastrider's end-step untap cannot save creatures killed in combat.
Mana & splash
Keep the colored sources needed for early spells. A synergy payoff does not automatically justify a splash.

More

One-pick Draft
Its end-step trigger untaps your creatures after attacks and saddle or crew payments. Survive combat first: the later untap cannot save a creature that already died.
Sealed vs Draft
Its end-step trigger untaps your creatures after attacks and saddle or crew payments. Survive combat first: the later untap cannot save a creature that already died.

Draft data

59.8%when drawn (GIH)

+4.9 pp vs 54.9% average · 31,952 instances

Premier Draft · Feb 11–Mar 18, 2025 · average from 857,667 games

#23 of 255 nonland cards by win rate · last seen around pick 4.0 on average (74,248 packs).

10 of 43 multicolor cards · 3 of 20 multicolor uncommon cards.

Taken at pick4.717,626 picks
Makes the deck67.5%17,626 picks with known usage
When played57.2%64,562 matchesBenched 55.4%
25,142 matches
When drawn59.8%31,952 instances

Pick and maindeck observations: Feb 11–Mar 18, 2025. Played/benched cells use matches when available; the drawn cell uses game instances.

○ Opening hand 59.9% · 13,741 instances
● Drawn later 59.7% · 18,211 instances

In hand 59.8% · 31,952 instances
Unseen in deck 55.1% · 45,631 instances
+4.7 percentage points when drawn

Compared with multicolor cards

Win rate when drawn59.8%31,952 instances10 of 43
Opening hand59.9%13,741 instances7 of 43
Drawn later59.7%18,211 instances14 of 43
In the deck57.1%77,961 instances6 of 43
Without seeing it55.1%45,631 instances3 of 43
Improvement when drawn+4.7 pp31,952 instances / 45,631 instances18 of 43
When benched55.4%25,142 matches4 of 43
Makes the deck67.5%17,626 picks with known usage15 of 43
Pick (last seen)4.074,248 packs27 of 43
Taken at4.717,626 picks26 of 43

Ranks require 100 observations for that metric; comparisons are descriptive, not a pick order. Pick ranks put earlier picks first.

Best decks for it

no-splash decks only · card-level in-hand rates · 100 minimum

Vehicles and Mounts Midrange GW62.0%12,277 instances

Each tick is this card’s all-decks rate (59.8% · 31,952 instances). A high card rate does not prove that splashing it will improve your deck.

Usually played with

Deck co-occurrence; not evidence of synergy.

Run Over27,772 games with both in the deckVenomsac Lagac26,999 games with both in the deckStampeding Scurryfoot26,919 games with both in the deck
How to read this

Observational, not a causal bonus. Both cards must be in the deck. Drawn means opening hand or normally drawn; each card counts once per game. Game-level approximate intervals do not account for repeated games by the same drafter.

At least 100 games in each of four drawn/not-drawn groups; adjusted for game length and screened by the lower confidence bound. Do not add these points to a card’s win rate.

Where it sits in the set

Above 91% of 255 nonland cards with 100+ instances, in win-rate order.

30% or lowerWin rate94% or higher

17Lands public datasets ↗ · CC BY 4.0 ↗ · Feb 11–Mar 18, 2025

Collect

1 printingScryfall USD, snapshot Oct 25Pack odds →

Pick a printing for its prices and pull odds.

Prices

DFT 0226 · Regular printingListings ↗
FinishFound inPrice
NonfoilPlay Booster · MTGO Redemption$0.26
FoilPlay Booster$0.33

How to get it

A fixed card in MTGO Redemption. It is not a booster pull, so no chance is claimed.

Wizards · Collecting Aetherdrift ↗ · Oct 29, 2026

Details & sources

Legal in
Standard · Historic · Timeless · Pioneer · Modern · Legacy · Vintage · CommanderLimited eligibility depends on the event and its booster pool.
Illustration
Andreia Ugrai, DFT 226 · Scryfall ↗
More like this
Vehicles and Mounts Midrange cards → · Regular printing printings →
Sources
Wizards · Aetherdrift release notes · Oct 19, 2026
Wizards · Collecting Aetherdrift · Oct 29, 2026
Scryfall USD, snapshot Oct 25
Comprehensive Rules ↗