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Ice Cream Kitty TMT 0150 · common

Ice Cream Kitty · {1}{B/G} · Artifact Creature — Food Cat Mutant · {2}, Sacrifice another creature or token: Draw a card. Activate only as a sorcery.
{2}, {T}, Sacrifice this creature: You gain 3 life. · Power / toughness: 1/3 · "That's not what they mean by 'pet food,' dude!"
—Michelangelo

Ice Cream Kitty · {1}{B/G} · Artifact Creature — Food Cat Mutant · {2}, Sacrifice another creature or token: Draw a card. Activate only as a sorcery. {2}, {T}, Sacrifice this creature: You gain 3 life. · Power / toughness: 1/3 · "That's not what they mean by 'pet food,' dude!" —Michelangelo

Price
from $0.181 printing
Win rate
55.3% GIH 20,903 instances · Premier Draft
Mar 3–Apr 4, 2026 · 17Lands

Game-in-hand win rate, all deck colors. 11,565 wins in 20,903 card-in-hand instances.

18,551 distinct games · 6,357 distinct drafts · games recorded Mar 3–Apr 4, 2026.

17Lands file dated Apr 8, 2026 · 100-instance minimum · 17Lands public data ↗

Play

Disappear · Black–GreenDisappear plan →

Turns spare creatures or tokens into cards at sorcery speed. Sacrifice the resource with the lowest immediate board value.

More

One-pick Draft
Turns spare creatures or tokens into cards at sorcery speed. Sacrifice the resource with the lowest immediate board value.
Sealed vs Draft
Turns spare creatures or tokens into cards at sorcery speed. Sacrifice the resource with the lowest immediate board value.

Draft data

55.3%when drawn (GIH)

−1.5 pp vs 56.8% average · 20,903 instances

Premier Draft · Mar 3–Apr 4, 2026 · average from 180,204 games

#126 of 191 nonland cards by win rate · last seen around pick 5.9 on average (89,766 packs).

24 of 33 multicolor cards · 6 of 10 multicolor common cards.

Taken at pick8.313,885 picks
Makes the deck59.6%13,885 picks with known usage
When played54.3%43,613.5 matchesBenched 57.0%
26,514.5 matches
When drawn55.3%20,903 instances

Pick and maindeck observations: Mar 3–Apr 4, 2026. Played/benched cells use matches when available; the drawn cell uses game instances.

○ Opening hand 53.0% · 8,773 instances
● Drawn later 57.0% · 12,130 instances

In hand 55.3% · 20,903 instances
Unseen in deck 53.7% · 24,726 instances
+1.6 percentage points when drawn

Compared with multicolor cards

Win rate when drawn55.3%20,903 instances24 of 33
Opening hand53.0%8,773 instances30 of 33
Drawn later57.0%12,130 instances22 of 33
In the deck54.6%47,527 instances28 of 35
Without seeing it53.7%24,726 instances24 of 34
Improvement when drawn+1.6 pp20,903 instances / 24,726 instances18 of 33
When benched57.0%26,514.5 matches8 of 35
Makes the deck59.6%13,885 picks with known usage25 of 34
Pick (last seen)5.989,766 packs28 of 35
Taken at8.313,885 picks28 of 34

Ranks require 100 observations for that metric; comparisons are descriptive, not a pick order. Pick ranks put earlier picks first.

Best decks for it

no-splash decks only · card-level in-hand rates · 100 minimum

Disappear BG53.1%2,090 instancesSneaky Ninjas WB52.4%1,367 instancesMutagen UG45.3% ◌212 instancesBlue–Black UB39.0% ◌118 instancesGreen–White GW50.0%18 instances · under 100Red–Green RG40.0%15 instances · under 100Black–Red BR34.3%35 instances · under 100

Each tick is this card’s all-decks rate (55.3% · 20,903 instances). A high card rate does not prove that splashing it will improve your deck.

Best with

Adjusted associations, ranked by confidence.

Donatello, Turtle Techie+4.9 pp6,772 games with both in the deck · 1,903 both drawn
How to read this

Observational, not a causal bonus. Both cards must be in the deck. Drawn means opening hand or normally drawn; each card counts once per game. Game-level approximate intervals do not account for repeated games by the same drafter.

At least 100 games in each of four drawn/not-drawn groups; adjusted for game length and screened by the lower confidence bound. Do not add these points to a card’s win rate.

Where it sits in the set

Above 34% of 191 nonland cards with 100+ instances, in win-rate order.

30% or lowerWin rate94% or higher

17Lands public datasets ↗ · CC BY 4.0 ↗ · Mar 3–Apr 4, 2026

Collect

1 printingScryfall USD, snapshot Oct 25Pack odds →

Pick a printing for its prices and pull odds.

Prices

TMT 0150 · Regular printingListings ↗
FinishFound inPrice
NonfoilPlay Booster$0.18
FoilCollector Booster · Play Booster$0.32

Foil in a Collector Booster · Modeled · About 1 in 14 packs (7.25%) · 59.5% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →

Foil in a Play Booster · Modeled · About 1 in 100 packs (1.00%) · 26.0% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →

Nonfoil in a Play Booster · Modeled · About 1 in 8 packs (12.57%) · 98.2% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →

How to pull it

Official rates for the whole category, not this card.

BoosterSlotPer packCategory
Play BoosterCommons100% per positionCommons
Play BoosterCommon or source material27 in 28Common
Play BoosterWildcard of any rarity100%Wildcard of any rarity
Play BoosterTraditional foil of any rarity100%Traditional foil of any rarity
Collector BoosterTraditional foil commons100% per positionTraditional foil commons

Wizards · Collecting Teenage Mutant Ninja Turtles ↗ · Oct 29, 2026

Details & sources

Legal in
Standard · Historic · Timeless · Pioneer · Modern · Legacy · Pauper · Vintage · CommanderLimited eligibility depends on the event and its booster pool.
Illustration
Maël Ollivier-Henry, TMT 150 · Scryfall ↗
More like this
Disappear cards → · Regular printing printings →
Sources
Wizards · Collecting Teenage Mutant Ninja Turtles · Oct 29, 2026
Scryfall USD, snapshot Oct 25
Comprehensive Rules ↗