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Does Machines TMT 0034 · rare

Does Machines · {1}{U} · Enchantment — Class · (Gain the next level as a sorcery to add its ability.)
When this Class enters, mill two cards, draw two cards, then discard two cards.
{1}{U}: Level 2
When this Class becomes level 2, return up to two target artifact cards from your graveyard to your hand.
{4}{U}: Level 3
At the beginning of combat on your turn, put three +1/+1 counters on target artifact you control. If it isn't a creature, it becomes a 0/0 Robot creature in addition to its other types.

Does Machines · {1}{U} · Enchantment — Class · (Gain the next level as a sorcery to add its ability.) When this Class enters, mill two cards, draw two cards, then discard two cards. {1}{U}: Level 2 When this Class becomes level 2, return up to two target artifact cards from your graveyard to your hand. {4}{U}: Level 3 At the beginning of combat on your turn, put three +1/+1 counters on target artifact you control. If it isn't a creature, it becomes a 0/0 Robot creature in addition to its other types.

Price
from $0.421 printing
Win rate
61.5% GIH 5,294 instances · Premier Draft
Mar 3–Apr 4, 2026 · 17Lands

Game-in-hand win rate, all deck colors. 3,257 wins in 5,294 card-in-hand instances.

5,146 distinct games · 1,775 distinct drafts · games recorded Mar 3–Apr 4, 2026.

17Lands file dated Apr 8, 2026 · 100-instance minimum · 17Lands public data ↗

Draft data

61.5%when drawn (GIH)

+4.7 pp vs 56.8% average · 5,294 instances

Premier Draft · Mar 3–Apr 4, 2026 · average from 180,204 games

#27 of 191 nonland cards by win rate · last seen around pick 2.7 on average (4,232 packs).

4 of 30 blue cards · 3 of 7 blue rare cards.

Taken at pick2.91,857 picks
Makes the deck82.3%1,857 picks with known usage
When played58.4%8,310 matchesBenched 56.2%
1,338 matches
When drawn61.5%5,294 instances

Pick and maindeck observations: Mar 3–Apr 4, 2026. Played/benched cells use matches when available; the drawn cell uses game instances.

○ Opening hand 57.5% · 2,066 instances
● Drawn later 64.1% · 3,228 instances

In hand 61.5% · 5,294 instances
Unseen in deck 55.7% · 6,071 instances
+5.8 percentage points when drawn

Compared with blue cards

Win rate when drawn61.5%5,294 instances4 of 30
Opening hand57.5%2,066 instances5 of 26
Drawn later64.1%3,228 instances4 of 29
In the deck58.4%11,367 instances4 of 30
Without seeing it55.7%6,071 instances7 of 30
Improvement when drawn+5.8 pp5,294 instances / 6,071 instances5 of 30
When benched56.2%1,338 matches15 of 30
Makes the deck82.3%1,857 picks with known usage7 of 30
Pick (last seen)2.74,232 packs6 of 30
Taken at2.91,857 picks5 of 30

Ranks require 100 observations for that metric; comparisons are descriptive, not a pick order. Pick ranks put earlier picks first.

Best decks for it

no-splash decks only · card-level in-hand rates · 100 minimum

Machines UR63.5%2,175 instancesWhite–Blue WU61.9%21 instances · under 100Blue–Black UB58.8%34 instances · under 100Mutagen UG54.7%75 instances · under 100

Each tick is this card’s all-decks rate (61.5% · 5,294 instances). A high card rate does not prove that splashing it will improve your deck.

Usually played with

Deck co-occurrence; not evidence of synergy.

Donatello, Turtle Techie7,553 games with both in the deckSewer-veillance Cam7,428 games with both in the deckBuzz Bots7,046 games with both in the deck
How to read this

Observational, not a causal bonus. Both cards must be in the deck. Drawn means opening hand or normally drawn; each card counts once per game. Game-level approximate intervals do not account for repeated games by the same drafter.

At least 100 games in each of four drawn/not-drawn groups; adjusted for game length and screened by the lower confidence bound. Do not add these points to a card’s win rate.

Where it sits in the set

Above 86% of 191 nonland cards with 100+ instances, in win-rate order.

30% or lowerWin rate94% or higher

17Lands public datasets ↗ · CC BY 4.0 ↗ · Mar 3–Apr 4, 2026

Collect

1 printingScryfall USD, snapshot Oct 25Pack odds →

Pick a printing for its prices and pull odds.

Prices

TMT 0034 · Regular printingListings ↗
FinishFound inPrice
NonfoilPlay Booster$0.42
FoilCollector Booster · Play Booster · prerelease$0.68

Foil in a Collector Booster · Modeled · About 1 in 61 packs (1.65%) · 18.1% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →

Foil in a Play Booster · Modeled · About 1 in 629 packs (0.16%) · 4.7% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →

Nonfoil in a Play Booster · Modeled · About 1 in 52 packs (1.93%) · 44.2% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →

Foil in a prerelease · Modeled · About 1 in 61 packs (1.65%) · MTGJSON model Oct 25, 2026 · How it’s modeled →

How to pull it

Official rates for the whole category, not this card.

BoosterSlotPer packCategory
Play BoosterWildcard of any rarity100%Wildcard of any rarity
Play BoosterRare or mythic rare100%Rare or mythic rare
Play BoosterTraditional foil of any rarity100%Traditional foil of any rarity
Collector BoosterTraditional foil rare or mythic rare100%Traditional foil rare or mythic rare
Prerelease promoTraditional foil rare or mythic promo100%Traditional foil rare or mythic promo

Wizards · Collecting Teenage Mutant Ninja Turtles ↗ · Oct 29, 2026

Details & sources

Legal in
Standard · Historic · Timeless · Pioneer · Modern · Legacy · Vintage · CommanderLimited eligibility depends on the event and its booster pool.
Illustration
Aeron Ng, TMT 34 · Scryfall ↗
More like this
Regular printing printings →
Sources
Wizards · Collecting Teenage Mutant Ninja Turtles · Oct 29, 2026
Scryfall USD, snapshot Oct 25
Comprehensive Rules ↗