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Super-Adaptoid MSH 0250 · rare

Super-Adaptoid · {2} · Legendary Artifact Creature — Robot Villain · Super-Adaptoid's power is equal to the number of legendary creatures you control.
Whenever Super-Adaptoid enters or attacks, choose another target creature. If that creature has haste and Super-Adaptoid doesn't, put a haste counter on Super-Adaptoid. Do the same for flying, first strike, double strike, deathtouch, indestructible, lifelink, menace, reach, trample, and vigilance. · Power / toughness: */2

Super-Adaptoid · {2} · Legendary Artifact Creature — Robot Villain · Super-Adaptoid's power is equal to the number of legendary creatures you control. Whenever Super-Adaptoid enters or attacks, choose another target creature. If that creature has haste and Super-Adaptoid doesn't, put a haste counter on Super-Adaptoid. Do the same for flying, first strike, double strike, deathtouch, indestructible, lifelink, menace, reach, trample, and vigilance. · Power / toughness: */2

Price
from $0.302 printings
Win rate
60.5% GIH 2,365 instances · Pick-Two Draft
Jun 23–Jul 24, 2026 · 17Lands

Game-in-hand win rate, all deck colors. 1,431 wins in 2,365 card-in-hand instances.

2,324 distinct games · 1,225 distinct drafts · games recorded Jun 23–Jul 24, 2026.

17Lands file dated Jul 27, 2026 · 100-instance minimum · 17Lands public data ↗

Draft data

60.5%when drawn (GIH)

+3.7 pp vs 56.8% average · 2,365 instances

Pick-Two Draft · Jun 23–Jul 24, 2026 · average from 106,417 games

#52 of 259 nonland cards by win rate · last seen around pick 1.3 on average (2,298 packs).

5 of 16 colorless cards · 2 of 4 colorless rare cards.

Taken at pick1.41,622 picks
Makes the deck92.6%1,119 picks with known usage
When played56.9%3,643 matchesBenched 68.7%
148 matches
When drawn60.5%2,365 instances

Pick and maindeck observations: Jun 23–Jul 24, 2026. Played/benched cells use matches when available; the drawn cell uses game instances.

○ Opening hand 60.1% · 979 instances
● Drawn later 60.8% · 1,386 instances

In hand 60.5% · 2,365 instances
Unseen in deck 55.1% · 3,000 instances
+5.4 percentage points when drawn

Compared with colorless cards

Win rate when drawn60.5%2,365 instances5 of 16
Opening hand60.1%979 instances3 of 13
Drawn later60.8%1,386 instances5 of 13
In the deck57.5%5,345 instances6 of 17
Without seeing it55.1%3,000 instances6 of 17
Improvement when drawn+5.4 pp2,365 instances / 3,000 instances6 of 16
When benched68.7%148 matches1 of 11
Makes the deck92.6%1,119 picks with known usage5 of 15
Pick (last seen)1.32,298 packs6 of 16
Taken at1.41,622 picks6 of 15

Ranks require 100 observations for that metric; comparisons are descriptive, not a pick order. Pick ranks put earlier picks first.

Best decks for it

no-splash decks only · card-level in-hand rates · 100 minimum

Teamwork WU69.2% ◌321 instancesPower-Up RG73.7%19 instances · under 100Heroes Matter GW69.0%84 instances · under 100Creatures in Graveyard BG67.4%46 instances · under 100Attack Alone WB67.0%88 instances · under 100Draw Second Card UB65.2%66 instances · under 100+1/+1 Counters UG59.7%72 instances · under 100Noncreature Spells RW54.9%71 instances · under 100Villains Matter BR53.3%75 instances · under 100Artifacts UR51.2%86 instances · under 100

Each tick is this card’s all-decks rate (60.5% · 2,365 instances). A high card rate does not prove that splashing it will improve your deck.

Usually played with

Deck co-occurrence; not evidence of synergy.

Trickster's Stratagem1,604 games with both in the deckH.E.R.B.I.E. Scout Unit1,578 games with both in the deckHero in Training1,506 games with both in the deck
How to read this

Observational, not a causal bonus. Both cards must be in the deck. Drawn means opening hand or normally drawn; each card counts once per game. Game-level approximate intervals do not account for repeated games by the same drafter.

At least 100 games in each of four drawn/not-drawn groups; adjusted for game length and screened by the lower confidence bound. Do not add these points to a card’s win rate.

Where it sits in the set

Above 80% of 259 nonland cards with 100+ instances, in win-rate order.

30% or lowerWin rate94% or higher

17Lands public datasets ↗ · CC BY 4.0 ↗ · Jun 23–Jul 24, 2026

Collect

2 printingsScryfall USD, snapshot Oct 25Pack odds →

Pick a printing for its prices and pull odds.

Prices

MSH 0250 · Regular printingListings ↗
FinishFound inPrice
NonfoilPlay Booster$0.30
FoilCollector Booster · Play Booster · prerelease$0.40

Foil in a Collector Booster · Modeled · About 1 in 133 packs (0.75%) · 8.6% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →

Foil in a Play Booster · Modeled · About 1 in 928 packs (0.11%) · 3.2% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →

Nonfoil in a Play Booster · Modeled · About 1 in 58 packs (1.73%) · 40.8% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →

Foil in a prerelease · Modeled · About 1 in 72 packs (1.38%) · MTGJSON model Oct 25, 2026 · How it’s modeled →

How to pull it

Official rates for the whole category, not this card.

BoosterSlotPer packCategory
Play BoosterWildcard of any rarity100%Wildcard of any rarity
Play BoosterRare or mythic rare100%Rare or mythic rare
Play BoosterTraditional foil of any rarity100%Traditional foil of any rarity
Collector BoosterTraditional foil rare or mythic rare100%Traditional foil rare or mythic rare
Prerelease promoTraditional foil rare or mythic promo100%Traditional foil rare or mythic promo

Wizards · Collecting Marvel Super Heroes ↗ · Oct 29, 2026

Details & sources

Legal in
Standard · Historic · Timeless · Pioneer · Modern · Legacy · Vintage · CommanderLimited eligibility depends on the event and its booster pool.
Illustration
John Tyler Christopher, MSH 250 · Scryfall ↗
More like this
Regular printing printings →
Sources
Wizards · Collecting Marvel Super Heroes · Oct 29, 2026
Scryfall USD, snapshot Oct 25
Comprehensive Rules ↗