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Magitek Infantry FIN 0025 · common

Magitek Infantry · {W} · Artifact Creature — Robot Soldier · This creature gets +1/+0 as long as you control another artifact.
{2}{W}: Search your library for a card named Magitek Infantry, put it onto the battlefield tapped, then shuffle. · Power / toughness: 1/1 · These cybersoldiers were specifically engineered to excel in combat, and serve as the powerhouse of the imperial infantry.

Magitek Infantry · {W} · Artifact Creature — Robot Soldier · This creature gets +1/+0 as long as you control another artifact. {2}{W}: Search your library for a card named Magitek Infantry, put it onto the battlefield tapped, then shuffle. · Power / toughness: 1/1 · These cybersoldiers were specifically engineered to excel in combat, and serve as the powerhouse of the imperial infantry.

Price
from $0.091 printing
Win rate
57.9% GIH 71,864 instances · Premier Draft
Jun 10–Jul 14, 2025 · 17Lands

Game-in-hand win rate, all deck colors. 41,615 wins in 71,864 card-in-hand instances.

55,879 distinct games · 14,653 distinct drafts · games recorded Jun 10–Jul 14, 2025.

17Lands file dated Jul 18, 2025 · 100-instance minimum · 17Lands public data ↗

Play

Another artifact gives this one-drop more power. Its search ability needs another copy actually in your library and puts that copy in tapped; it is not a repeatable source of tokens.

More

One-pick Draft
Another artifact gives this one-drop more power. Its search ability needs another copy actually in your library and puts that copy in tapped; it is not a repeatable source of tokens.
Sealed vs Draft
Another artifact gives this one-drop more power. Its search ability needs another copy actually in your library and puts that copy in tapped; it is not a repeatable source of tokens.

Draft data

57.9%when drawn (GIH)

+2.2 pp vs 55.7% average · 71,864 instances

Premier Draft · Jun 10–Jul 14, 2025 · average from 769,659 games

#106 of 330 nonland cards by win rate · last seen around pick 5.1 on average (227,118 packs).

20 of 52 white cards · 3 of 14 white common cards.

Taken at pick6.350,217 picks
Makes the deck64.5%50,217 picks with known usage
When played58.3%186,951.2 matchesBenched 55.2%
87,438.8 matches
When drawn57.9%71,864 instances

Pick and maindeck observations: Jun 10–Jul 14, 2025. Played/benched cells use matches when available; the drawn cell uses game instances.

○ Opening hand 60.3% · 34,558 instances
● Drawn later 55.7% · 37,306 instances

In hand 57.9% · 71,864 instances
Unseen in deck 59.0% · 116,982 instances
−1.1 percentage points when drawn

Compared with white cards

Win rate when drawn57.9%71,864 instances20 of 52
Opening hand60.3%34,558 instances7 of 51
Drawn later55.7%37,306 instances35 of 51
In the deck58.7%192,859 instances3 of 52
Without seeing it59.0%116,982 instances1 of 52
Improvement when drawn−1.1 pp71,864 instances / 116,982 instances36 of 52
When benched55.2%87,438.8 matches35 of 52
Makes the deck64.5%50,217 picks with known usage31 of 52
Pick (last seen)5.1227,118 packs37 of 52
Taken at6.350,217 picks33 of 52

Ranks require 100 observations for that metric; comparisons are descriptive, not a pick order. Pick ranks put earlier picks first.

Best decks for it

no-splash decks only · card-level in-hand rates · 100 minimum

Artifacts WU59.1%22,353 instancesEquipment Aggro RW58.7%16,441 instancesSacrifice WB57.6%12,774 instancesGo Wide GW57.1%4,703 instances

Each tick is this card’s all-decks rate (57.9% · 71,864 instances). A high card rate does not prove that splashing it will improve your deck.

Best with

Adjusted associations, ranked by confidence.

Suplex+5.9 pp10,581 games with both in the deck · 3,100 both drawnChoco-Comet+6.0 pp5,322 games with both in the deck · 1,374 both drawn
How to read this

Observational, not a causal bonus. Both cards must be in the deck. Drawn means opening hand or normally drawn; each card counts once per game. Game-level approximate intervals do not account for repeated games by the same drafter.

At least 100 games in each of four drawn/not-drawn groups; adjusted for game length and screened by the lower confidence bound. Do not add these points to a card’s win rate.

Where it sits in the set

Above 68% of 330 nonland cards with 100+ instances, in win-rate order.

30% or lowerWin rate94% or higher

17Lands public datasets ↗ · CC BY 4.0 ↗ · Jun 10–Jul 14, 2025

Collect

1 printingScryfall USD, snapshot Oct 25Pack odds →

Pick a printing for its prices and pull odds.

Prices

FIN 0025 · Regular printingListings ↗
FinishFound inPrice
NonfoilPlay Booster$0.09
FoilCollector Booster · Play Booster$0.24

Foil in a Collector Booster · Modeled · About 1 in 30 packs (3.33%) · 33.4% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →

Foil in a Play Booster · Modeled · About 1 in 143 packs (0.70%) · 18.9% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →

Nonfoil in a Play Booster · Modeled · About 1 in 12 packs (8.52%) · 93.1% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →

How to pull it

Official rates for the whole category, not this card.

BoosterSlotPer packCategory
Play BoosterCommons100% per positionCommons
Play BoosterCommon or Through the Ages2 in 3Common
Play BoosterWildcard100%Wildcard
Play BoosterTraditional foil100%Traditional foil
Collector BoosterTraditional foil commons100% per positionTraditional foil commons

Wizards · Collecting FINAL FANTASY ↗ · Oct 29, 2026

Details & sources

Legal in
Standard · Historic · Timeless · Pioneer · Modern · Legacy · Pauper · Vintage · CommanderLimited eligibility depends on the event and its booster pool.
Illustration
John Tyler Christopher, FIN 25 · Scryfall ↗
More like this
Regular printing printings →
Sources
Wizards · Collecting FINAL FANTASY · Oct 29, 2026
Scryfall USD, snapshot Oct 25
Comprehensive Rules ↗