Mirror Room // Fractured Realm DSK 0067 · mythic

Mirror Room · {2}{U} · Enchantment — Room · When you unlock this door, create a token that's a copy of target creature you control, except it's a Reflection in addition to its other creature types. (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Fractured Realm · {5}{U}{U} · Enchantment — Room · If a triggered ability of a permanent you control triggers, that ability triggers an additional time. (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
- Mirror Room
- 2U
- Fractured Realm
- 5UU
Cast one door. On the battlefield, paying a locked door’s cost as a sorcery unlocks it without casting another spell.
- Price
- from $2.304 printings
- Win rate
- 55.1% GIH 8,549 instances · Premier Draft
Sep 24–Oct 28, 2024 · 17Lands - Job
- Payoffs
Game-in-hand win rate, all deck colors. 4,712 wins in 8,549 card-in-hand instances.
8,499 distinct games · 3,141 distinct drafts · games recorded Sep 24–Oct 28, 2024.
17Lands file dated Oct 29, 2024 · 100-instance minimum · 17Lands public data ↗
Play
Mirror Room: The three-mana blue door copies a creature you control when unlocked. Use a useful entry trigger or substantial body, and remember removing its only target stops the copy trigger. Fractured Realm: The seven-mana blue door doubles your permanents' triggered abilities. It needs existing triggers to justify the investment and does not double activated abilities, spell effects or the unlock special action.
More
- One-pick Draft
- Mirror Room: The three-mana blue door copies a creature you control when unlocked. Use a useful entry trigger or substantial body, and remember removing its only target stops the copy trigger. Fractured Realm: The seven-mana blue door doubles your permanents' triggered abilities. It needs existing triggers to justify the investment and does not double activated abilities, spell effects or the unlock special action.
- Sealed vs Draft
- Mirror Room: The three-mana blue door copies a creature you control when unlocked. Use a useful entry trigger or substantial body, and remember removing its only target stops the copy trigger. Fractured Realm: The seven-mana blue door doubles your permanents' triggered abilities. It needs existing triggers to justify the investment and does not double activated abilities, spell effects or the unlock special action.
Draft data
+0.6 pp vs 54.5% average · 8,549 instances
Premier Draft · Sep 24–Oct 28, 2024 · average from 1,011,949 games
#128 of 261 nonland cards by win rate · last seen around pick 2.5 on average (11,180 packs).
25 of 42 blue cards · 5 of 5 blue mythic cards.
3,917 matches
Pick and maindeck observations: Sep 24–Oct 28, 2024. Played/benched cells use matches when available; the drawn cell uses game instances.
○ Opening hand 50.5% · 3,192 instances
● Drawn later 57.8% · 5,357 instances
In hand 55.1% · 8,549 instances
Unseen in deck 51.4% · 10,878 instances
+3.7 percentage points when drawn
Compared with blue cards
Ranks require 100 observations for that metric; comparisons are descriptive, not a pick order. Pick ranks put earlier picks first.
Best decks for it
no-splash decks only · card-level in-hand rates · 100 minimum
Eerie Tempo WU59.2%2,183 instancesRooms UR56.4%995 instancesEerie Control UB53.4%590 instancesManifest Dread UG51.7%1,002 instancesEach tick is this card’s all-decks rate (55.1% · 8,549 instances). A high card rate does not prove that splashing it will improve your deck.
Usually played with
Deck co-occurrence; not evidence of synergy.
Unable to Scream9,492 games with both in the deckMeat Locker // Drowned Diner9,125 games with both in the deckUnderwater Tunnel // Slimy Aquarium8,750 games with both in the deckHow to read this
Observational, not a causal bonus. Both cards must be in the deck. Drawn means opening hand or normally drawn; each card counts once per game. Game-level approximate intervals do not account for repeated games by the same drafter.
At least 100 games in each of four drawn/not-drawn groups; adjusted for game length and screened by the lower confidence bound. Do not add these points to a card’s win rate.
Where it sits in the set
Above 51% of 261 nonland cards with 100+ instances, in win-rate order.
17Lands public datasets ↗ · CC BY 4.0 ↗ · Sep 24–Oct 28, 2024
Pick a printing for its prices and pull odds.




| Finish | Found in | Price |
|---|---|---|
| Nonfoil | Play Booster · MTGO Redemption | $5.05 |
| Foil | Collector Booster · Play Booster | $4.00 |
Foil in a Collector Booster · Modeled · About 1 in 156 packs (0.64%) · 7.4% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →
How to pull it
Official rates for the whole category, not this card.
| Booster | Slot | Per pack | Category |
|---|---|---|---|
| Collector Booster | Traditional foil rare or mythic | 100% | Traditional foil rare or mythic |
Wizards · Collecting Duskmourn: House of Horror ↗ · Oct 29, 2026
Details & sources
- Legal in
- Standard · Historic · Timeless · Pioneer · Modern · Legacy · Vintage · CommanderLimited eligibility depends on the event and its booster pool.
- Illustration
- Helge C. Balzer, DSK 67 · Scryfall ↗
- More like this
- Regular printing printings →
- Sources
- Wizards · Duskmourn: House of Horror release notes · Oct 19, 2026
Wizards · Collecting Duskmourn: House of Horror · Oct 29, 2026
Scryfall USD, snapshot Oct 25
Comprehensive Rules ↗