MagicField guides
‹ Cards
58 of 427

Fear of Isolation DSK 0058 · uncommon

Fear of Isolation · {1}{U} · Enchantment Creature — Nightmare · As an additional cost to cast this spell, return a permanent you control to its owner's hand.
Flying · Power / toughness: 2/3 · On the second day after he'd been separated from his friends, Tino worried they'd be panicking at his absence. By the fourth, he was certain they'd never cared for him at all.

Fear of Isolation · {1}{U} · Enchantment Creature — Nightmare · As an additional cost to cast this spell, return a permanent you control to its owner's hand. Flying · Power / toughness: 2/3 · On the second day after he'd been separated from his friends, Tino worried they'd be panicking at his absence. By the fourth, he was certain they'd never cared for him at all.

Price
from $0.201 printing
Win rate
59.7% GIH 62,681 instances · Premier Draft
Sep 24–Oct 28, 2024 · 17Lands

Game-in-hand win rate, all deck colors. 37,394 wins in 62,681 card-in-hand instances.

57,904 distinct games · 18,982 distinct drafts · games recorded Sep 24–Oct 28, 2024.

17Lands file dated Oct 29, 2024 · 100-instance minimum · 17Lands public data ↗

Play

The two-mana 2/3 flyer requires returning one of your permanents to hand as an additional casting cost. Reuse a cheap enchantment's entry value when possible; returning a land can set back the next turn, and a counterspell does not refund the permanent you returned.

More

One-pick Draft
The two-mana 2/3 flyer requires returning one of your permanents to hand as an additional casting cost. Reuse a cheap enchantment's entry value when possible; returning a land can set back the next turn, and a counterspell does not refund the permanent you returned.
Sealed vs Draft
The two-mana 2/3 flyer requires returning one of your permanents to hand as an additional casting cost. Reuse a cheap enchantment's entry value when possible; returning a land can set back the next turn, and a counterspell does not refund the permanent you returned.

Draft data

59.7%when drawn (GIH)

+5.2 pp vs 54.5% average · 62,681 instances

Premier Draft · Sep 24–Oct 28, 2024 · average from 1,011,949 games

#34 of 261 nonland cards by win rate · last seen around pick 3.0 on average (70,494 packs).

6 of 42 blue cards · 2 of 15 blue uncommon cards.

Taken at pick3.425,767 picks
Makes the deck85.1%25,767 picks with known usage
When played56.6%120,291.9 matchesBenched 55.2%
13,773.1 matches
When drawn59.7%62,681 instances

Pick and maindeck observations: Sep 24–Oct 28, 2024. Played/benched cells use matches when available; the drawn cell uses game instances.

○ Opening hand 56.4% · 24,322 instances
● Drawn later 61.7% · 38,359 instances

In hand 59.7% · 62,681 instances
Unseen in deck 54.1% · 79,265 instances
+5.5 percentage points when drawn

Compared with blue cards

Win rate when drawn59.7%62,681 instances6 of 42
Opening hand56.4%24,322 instances7 of 41
Drawn later61.7%38,359 instances3 of 42
In the deck56.6%141,786 instances3 of 43
Without seeing it54.1%79,265 instances3 of 43
Improvement when drawn+5.5 pp62,681 instances / 79,265 instances8 of 42
When benched55.2%13,773.1 matches3 of 43
Makes the deck85.1%25,767 picks with known usage8 of 43
Pick (last seen)3.070,494 packs9 of 43
Taken at3.425,767 picks8 of 43

Ranks require 100 observations for that metric; comparisons are descriptive, not a pick order. Pick ranks put earlier picks first.

Best decks for it

no-splash decks only · card-level in-hand rates · 100 minimum

Eerie Tempo WU62.7%18,738 instancesRooms UR60.0%6,146 instancesManifest Dread UG58.8%8,603 instancesEerie Control UB58.0%4,662 instances

Each tick is this card’s all-decks rate (59.7% · 62,681 instances). A high card rate does not prove that splashing it will improve your deck.

Best with

Adjusted associations, ranked by confidence.

Bottomless Pool // Locker Room+4.0 pp32,273 games with both in the deck · 7,647 both drawnEntity Tracker+4.0 pp14,785 games with both in the deck · 3,550 both drawn
How to read this

Observational, not a causal bonus. Both cards must be in the deck. Drawn means opening hand or normally drawn; each card counts once per game. Game-level approximate intervals do not account for repeated games by the same drafter.

At least 100 games in each of four drawn/not-drawn groups; adjusted for game length and screened by the lower confidence bound. Do not add these points to a card’s win rate.

Where it sits in the set

Above 87% of 261 nonland cards with 100+ instances, in win-rate order.

30% or lowerWin rate94% or higher

17Lands public datasets ↗ · CC BY 4.0 ↗ · Sep 24–Oct 28, 2024

Collect

1 printingScryfall USD, snapshot Oct 25Pack odds →

Pick a printing for its prices and pull odds.

Prices

DSK 0058 · Regular printingListings ↗
FinishFound inPrice
NonfoilPlay Booster · MTGO Redemption$0.20
FoilCollector Booster · collector-sample · Play Booster$0.33

Foil in a Collector Booster · Modeled · About 1 in 27 packs (3.70%) · 36.4% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →

Foil in a collector-sample · Modeled · About 1 in 100 packs (1.00%) · MTGJSON model Oct 25, 2026 · How it’s modeled →

How to pull it

Official rates for the whole category, not this card.

BoosterSlotPer packCategory
Collector BoosterTraditional foil uncommons100% per positionTraditional foil uncommons
Collector Booster Sample PackFoil uncommon100%Foil uncommon

Wizards · Collecting Duskmourn: House of Horror ↗ · Oct 29, 2026

Details & sources

Legal in
Standard · Historic · Timeless · Pioneer · Modern · Legacy · Vintage · CommanderLimited eligibility depends on the event and its booster pool.
Illustration
Irina Nordsol, DSK 58 · Scryfall ↗
More like this
Regular printing printings →
Sources
Wizards · Duskmourn: House of Horror release notes · Oct 19, 2026
Wizards · Collecting Duskmourn: House of Horror · Oct 29, 2026
Scryfall USD, snapshot Oct 25
Comprehensive Rules ↗