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Loot, the Pathfinder DFT 0212 · mythic

Loot, the Pathfinder · {2}{G}{U}{R} · Legendary Creature — Beast Noble · Double strike, vigilance, haste
Exhaust — {G}, {T}: Add three mana of any one color. (Activate each exhaust ability only once.)
Exhaust — {U}, {T}: Draw three cards.
Exhaust — {R}, {T}: Loot deals 3 damage to any target. · Power / toughness: 2/4

Loot, the Pathfinder · {2}{G}{U}{R} · Legendary Creature — Beast Noble · Double strike, vigilance, haste Exhaust — {G}, {T}: Add three mana of any one color. (Activate each exhaust ability only once.) Exhaust — {U}, {T}: Draw three cards. Exhaust — {R}, {T}: Loot deals 3 damage to any target. · Power / toughness: 2/4

Price
from $0.488 printings
Win rate
63.6% GIH 10,063 instances · Premier Draft
Feb 11–Mar 18, 2025 · 17Lands

Game-in-hand win rate, all deck colors. 6,399 wins in 10,063 card-in-hand instances.

9,965 distinct games · 3,470 distinct drafts · games recorded Feb 11–Mar 18, 2025.

17Lands file dated Mar 23, 2025 · 100-instance minimum · 17Lands public data ↗

Play

Haste and vigilance let Loot attack, then use one of its tap abilities if it survives. Each exhaust ability is independently once-only, but all share the need to tap Loot; choose immediate cards, damage or mana rather than assuming all three happen in one turn.

More

One-pick Draft
Haste and vigilance let Loot attack, then use one of its tap abilities if it survives. Each exhaust ability is independently once-only, but all share the need to tap Loot; choose immediate cards, damage or mana rather than assuming all three happen in one turn.
Sealed vs Draft
Haste and vigilance let Loot attack, then use one of its tap abilities if it survives. Each exhaust ability is independently once-only, but all share the need to tap Loot; choose immediate cards, damage or mana rather than assuming all three happen in one turn.
Bombs
Haste and vigilance let Loot attack, then use one of its tap abilities if it survives. Each exhaust ability is independently once-only, but all share the need to tap Loot; choose immediate cards, damage or mana rather than assuming all three happen in one turn.

Draft data

63.6%when drawn (GIH)

+8.7 pp vs 54.9% average · 10,063 instances

Premier Draft · Feb 11–Mar 18, 2025 · average from 857,667 games

#6 of 255 nonland cards by win rate · last seen around pick 1.9 on average (7,377 packs).

2 of 43 multicolor cards · 2 of 9 multicolor mythic cards.

Taken at pick1.84,408 picks
Makes the deck78.0%4,408 picks with known usage
When played57.3%18,508.3 matchesBenched 55.0%
3,761.7 matches
When drawn63.6%10,063 instances

Pick and maindeck observations: Feb 11–Mar 18, 2025. Played/benched cells use matches when available; the drawn cell uses game instances.

○ Opening hand 61.4% · 3,962 instances
● Drawn later 65.0% · 6,101 instances

In hand 63.6% · 10,063 instances
Unseen in deck 51.7% · 12,285 instances
+11.9 percentage points when drawn

Compared with multicolor cards

Win rate when drawn63.6%10,063 instances2 of 43
Opening hand61.4%3,962 instances3 of 43
Drawn later65.0%6,101 instances2 of 43
In the deck57.2%22,656 instances5 of 43
Without seeing it51.7%12,285 instances29 of 43
Improvement when drawn+11.9 pp10,063 instances / 12,285 instances3 of 43
When benched55.0%3,761.7 matches17 of 43
Makes the deck78.0%4,408 picks with known usage3 of 43
Pick (last seen)1.97,377 packs2 of 43
Taken at1.84,408 picks2 of 43

Ranks require 100 observations for that metric; comparisons are descriptive, not a pick order. Pick ranks put earlier picks first.

Usually played with

Deck co-occurrence; not evidence of synergy.

Stampeding Scurryfoot9,327 games with both in the deckVeloheart Bike9,140 games with both in the deckMigrating Ketradon8,850 games with both in the deck
How to read this

Observational, not a causal bonus. Both cards must be in the deck. Drawn means opening hand or normally drawn; each card counts once per game. Game-level approximate intervals do not account for repeated games by the same drafter.

At least 100 games in each of four drawn/not-drawn groups; adjusted for game length and screened by the lower confidence bound. Do not add these points to a card’s win rate.

Where it sits in the set

Above 98% of 255 nonland cards with 100+ instances, in win-rate order.

30% or lowerWin rate94% or higher

17Lands public datasets ↗ · CC BY 4.0 ↗ · Feb 11–Mar 18, 2025

Collect

8 printingsScryfall USD, snapshot Oct 25Pack odds →

Pick a printing for its prices and pull odds.

Prices

DFT 0212 · Regular printingListings ↗
FinishFound inPrice
NonfoilPlay Booster · MTGO Redemption$0.48
FoilPlay Booster$0.60

How to get it

A fixed card in MTGO Redemption. It is not a booster pull, so no chance is claimed.

Wizards · Collecting Aetherdrift ↗ · Oct 29, 2026

Details & sources

Legal in
Standard · Historic · Timeless · Pioneer · Modern · Legacy · Vintage · CommanderLimited eligibility depends on the event and its booster pool.
Illustration
Ernanda Souza, DFT 212 · Scryfall ↗
More like this
Regular printing printings →
Sources
Wizards · Aetherdrift release notes · Oct 19, 2026
Wizards · Collecting Aetherdrift · Oct 29, 2026
Scryfall USD, snapshot Oct 25
Comprehensive Rules ↗