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Howlsquad Heavy DFT 0134 · rare

Howlsquad Heavy · {2}{R} · Creature — Goblin Mercenary · Start your engines!
Other Goblins you control have haste.
At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token attacks this combat if able.
Max speed — {T}: Add {R} for each Goblin you control. · Power / toughness: 2/3

Howlsquad Heavy · {2}{R} · Creature — Goblin Mercenary · Start your engines! Other Goblins you control have haste. At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token attacks this combat if able. Max speed — {T}: Add {R} for each Goblin you control. · Power / toughness: 2/3

Price
from $2.886 printings
Win rate
61.7% GIH 19,412 instances · Premier Draft
Feb 11–Mar 18, 2025 · 17Lands

Game-in-hand win rate, all deck colors. 11,971 wins in 19,412 card-in-hand instances.

19,003 distinct games · 6,592 distinct drafts · games recorded Feb 11–Mar 18, 2025.

17Lands file dated Mar 23, 2025 · 100-instance minimum · 17Lands public data ↗

Play

Cast before combat to begin making hasty Goblins that must attack if able. The repeated bodies can support later crew or sacrifice plans, but the current token still faces blockers; protect the Heavy before counting on another turn's token.

More

One-pick Draft
Cast before combat to begin making hasty Goblins that must attack if able. The repeated bodies can support later crew or sacrifice plans, but the current token still faces blockers; protect the Heavy before counting on another turn's token.
Sealed vs Draft
Cast before combat to begin making hasty Goblins that must attack if able. The repeated bodies can support later crew or sacrifice plans, but the current token still faces blockers; protect the Heavy before counting on another turn's token.
Bombs
Cast before combat to begin making hasty Goblins that must attack if able. The repeated bodies can support later crew or sacrifice plans, but the current token still faces blockers; protect the Heavy before counting on another turn's token.

Draft data

61.7%when drawn (GIH)

+6.8 pp vs 54.9% average · 19,412 instances

Premier Draft · Feb 11–Mar 18, 2025 · average from 857,667 games

#10 of 255 nonland cards by win rate · last seen around pick 1.8 on average (14,425 packs).

1 of 40 red cards · 1 of 8 red rare cards.

Taken at pick1.88,097 picks
Makes the deck83.1%8,097 picks with known usage
When played56.9%36,723.8 matchesBenched 55.3%
4,897.2 matches
When drawn61.7%19,412 instances

Pick and maindeck observations: Feb 11–Mar 18, 2025. Played/benched cells use matches when available; the drawn cell uses game instances.

○ Opening hand 65.3% · 7,989 instances
● Drawn later 59.2% · 11,423 instances

In hand 61.7% · 19,412 instances
Unseen in deck 52.8% · 24,631 instances
+8.9 percentage points when drawn

Compared with red cards

Win rate when drawn61.7%19,412 instances1 of 40
Opening hand65.3%7,989 instances1 of 40
Drawn later59.2%11,423 instances4 of 40
In the deck56.7%44,218 instances2 of 40
Without seeing it52.8%24,631 instances26 of 40
Improvement when drawn+8.9 pp19,412 instances / 24,631 instances1 of 40
When benched55.3%4,897.2 matches9 of 40
Makes the deck83.1%8,097 picks with known usage5 of 40
Pick (last seen)1.814,425 packs4 of 40
Taken at1.88,097 picks4 of 40

Ranks require 100 observations for that metric; comparisons are descriptive, not a pick order. Pick ranks put earlier picks first.

Best decks for it

no-splash decks only · card-level in-hand rates · 100 minimum

Max Speed Aggro BR65.0%3,496 instancesVehicles and Mounts Aggro RW62.3%1,646 instancesDiscard Aggro UR62.1%3,289 instancesExhaust Midrange RG62.1%2,363 instances

Each tick is this card’s all-decks rate (61.7% · 19,412 instances). A high card rate does not prove that splashing it will improve your deck.

Best with

Adjusted associations, ranked by confidence.

Broken Wings+6.0 pp4,938 games with both in the deck · 875 both drawn
How to read this

Observational, not a causal bonus. Both cards must be in the deck. Drawn means opening hand or normally drawn; each card counts once per game. Game-level approximate intervals do not account for repeated games by the same drafter.

At least 100 games in each of four drawn/not-drawn groups; adjusted for game length and screened by the lower confidence bound. Do not add these points to a card’s win rate.

Where it sits in the set

Above 96% of 255 nonland cards with 100+ instances, in win-rate order.

30% or lowerWin rate94% or higher

17Lands public datasets ↗ · CC BY 4.0 ↗ · Feb 11–Mar 18, 2025

Collect

6 printingsScryfall USD, snapshot Oct 25Pack odds →

Pick a printing for its prices and pull odds.

Prices

DFT 0134 · Regular printingListings ↗
FinishFound inPrice
NonfoilPlay Booster · MTGO Redemption$3.01
FoilPlay Booster$4.12

How to get it

A fixed card in MTGO Redemption. It is not a booster pull, so no chance is claimed.

Wizards · Collecting Aetherdrift ↗ · Oct 29, 2026

Details & sources

Legal in
Standard · Historic · Timeless · Pioneer · Modern · Legacy · Vintage · CommanderLimited eligibility depends on the event and its booster pool.
Illustration
Leonardo Santanna, DFT 134 · Scryfall ↗
More like this
Regular printing printings →
Sources
Wizards · Aetherdrift release notes · Oct 19, 2026
Wizards · Collecting Aetherdrift · Oct 29, 2026
Scryfall USD, snapshot Oct 25
Comprehensive Rules ↗