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Hazard of the Dunes DFT 0165 · common

Hazard of the Dunes · {3}{G} · Creature — Wurm · Reach, trample
Exhaust — {6}{G}: Put three +1/+1 counters on this creature. (Activate each exhaust ability only once.) · Power / toughness: 4/4 · "It's aggravating that nature can build better hazards than I ever could."
—Termin, track designer

Hazard of the Dunes · {3}{G} · Creature — Wurm · Reach, trample Exhaust — {6}{G}: Put three +1/+1 counters on this creature. (Activate each exhaust ability only once.) · Power / toughness: 4/4 · "It's aggravating that nature can build better hazards than I ever could." —Termin, track designer

Price
from $0.181 printing
Win rate
56.9% GIH 124,785 instances · Premier Draft
Feb 11–Mar 18, 2025 · 17Lands

Game-in-hand win rate, all deck colors. 70,992 wins in 124,785 card-in-hand instances.

109,108 distinct games · 34,961 distinct drafts · games recorded Feb 11–Mar 18, 2025.

17Lands file dated Mar 23, 2025 · 100-instance minimum · 17Lands public data ↗

Play

A four-mana reach trampler provides defense before its expensive exhaust upgrade. Seven extra mana buys permanent counters once; the initial body must justify the slot when that activation is unavailable.

More

One-pick Draft
A four-mana reach trampler provides defense before its expensive exhaust upgrade. Seven extra mana buys permanent counters once; the initial body must justify the slot when that activation is unavailable.
Sealed vs Draft
A four-mana reach trampler provides defense before its expensive exhaust upgrade. Seven extra mana buys permanent counters once; the initial body must justify the slot when that activation is unavailable.

Draft data

56.9%when drawn (GIH)

+2.0 pp vs 54.9% average · 124,785 instances

Premier Draft · Feb 11–Mar 18, 2025 · average from 857,667 games

#76 of 255 nonland cards by win rate · last seen around pick 3.4 on average (169,548 packs).

17 of 38 green cards · 4 of 14 green common cards.

Taken at pick4.251,267 picks
Makes the deck87.8%51,267 picks with known usage
When played56.7%240,439.6 matchesBenched 55.0%
16,663.4 matches
When drawn56.9%124,785 instances

Pick and maindeck observations: Feb 11–Mar 18, 2025. Played/benched cells use matches when available; the drawn cell uses game instances.

○ Opening hand 55.8% · 50,325 instances
● Drawn later 57.6% · 74,460 instances

In hand 56.9% · 124,785 instances
Unseen in deck 56.2% · 169,357 instances
+0.7 percentage points when drawn

Compared with green cards

Win rate when drawn56.9%124,785 instances17 of 38
Opening hand55.8%50,325 instances21 of 38
Drawn later57.6%74,460 instances16 of 38
In the deck56.5%295,913 instances18 of 38
Without seeing it56.2%169,357 instances8 of 38
Improvement when drawn+0.7 pp124,785 instances / 169,357 instances19 of 38
When benched55.0%16,663.4 matches23 of 38
Makes the deck87.8%51,267 picks with known usage3 of 38
Pick (last seen)3.4169,548 packs17 of 38
Taken at4.251,267 picks17 of 38

Ranks require 100 observations for that metric; comparisons are descriptive, not a pick order. Pick ranks put earlier picks first.

Best decks for it

no-splash decks only · card-level in-hand rates · 100 minimum

Graveyard BG58.3%24,929 instancesExhaust Ramp UG57.9%21,043 instancesExhaust Midrange RG56.7%11,238 instancesVehicles and Mounts Midrange GW56.4%9,879 instances

Each tick is this card’s all-decks rate (56.9% · 124,785 instances). A high card rate does not prove that splashing it will improve your deck.

Best with

Adjusted associations, ranked by confidence.

Spin Out+2.6 pp37,671 games with both in the deck · 9,513 both drawnGloryheath Lynx+3.8 pp11,046 games with both in the deck · 2,366 both drawnLightshield Parry+5.2 pp6,150 games with both in the deck · 1,182 both drawn
How to read this

Observational, not a causal bonus. Both cards must be in the deck. Drawn means opening hand or normally drawn; each card counts once per game. Game-level approximate intervals do not account for repeated games by the same drafter.

At least 100 games in each of four drawn/not-drawn groups; adjusted for game length and screened by the lower confidence bound. Do not add these points to a card’s win rate.

Where it sits in the set

Above 70% of 255 nonland cards with 100+ instances, in win-rate order.

30% or lowerWin rate94% or higher

17Lands public datasets ↗ · CC BY 4.0 ↗ · Feb 11–Mar 18, 2025

Collect

1 printingScryfall USD, snapshot Oct 25Pack odds →

Pick a printing for its prices and pull odds.

Prices

DFT 0165 · Regular printingListings ↗
FinishFound inPrice
NonfoilPlay Booster · MTGO Redemption$0.18
FoilPlay Booster$0.25

How to get it

A fixed card in MTGO Redemption. It is not a booster pull, so no chance is claimed.

Wizards · Collecting Aetherdrift ↗ · Oct 29, 2026

Details & sources

Legal in
Standard · Historic · Timeless · Pioneer · Modern · Legacy · Pauper · Vintage · CommanderLimited eligibility depends on the event and its booster pool.
Illustration
Brent Hollowell, DFT 165 · Scryfall ↗
More like this
Regular printing printings →
Sources
Wizards · Aetherdrift release notes · Oct 19, 2026
Wizards · Collecting Aetherdrift · Oct 29, 2026
Scryfall USD, snapshot Oct 25
Comprehensive Rules ↗