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Undercity Dire Rat FIN 0123 · common

Undercity Dire Rat · {1}{B} · Creature — Rat · Rat Tail — When this creature dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") · Power / toughness: 2/2 · "I finally worked out how to get the door on the left side open! I hope there's somethin' in there besides rats..."
—Kytes, street urchin

Undercity Dire Rat · {1}{B} · Creature — Rat · Rat Tail — When this creature dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") · Power / toughness: 2/2 · "I finally worked out how to get the door on the left side open! I hope there's somethin' in there besides rats..." —Kytes, street urchin

Price
from $0.221 printing
Win rate
56.0% GIH 72,976 instances · Premier Draft
Jun 10–Jul 14, 2025 · 17Lands

Game-in-hand win rate, all deck colors. 40,871 wins in 72,976 card-in-hand instances.

65,466 distinct games · 22,541 distinct drafts · games recorded Jun 10–Jul 14, 2025.

17Lands file dated Jul 18, 2025 · 100-instance minimum · 17Lands public data ↗

Play

An ordinary early creature leaves Treasure on death. That resource can pay future mana or fuel an artifact sacrifice, but spending it once cannot do both.

More

One-pick Draft
An ordinary early creature leaves Treasure on death. That resource can pay future mana or fuel an artifact sacrifice, but spending it once cannot do both.
Sealed vs Draft
An ordinary early creature leaves Treasure on death. That resource can pay future mana or fuel an artifact sacrifice, but spending it once cannot do both.

Draft data

56.0%when drawn (GIH)

+0.3 pp vs 55.7% average · 72,976 instances

Premier Draft · Jun 10–Jul 14, 2025 · average from 769,659 games

#160 of 330 nonland cards by win rate · last seen around pick 5.4 on average (251,607 packs).

29 of 51 black cards · 9 of 14 black common cards.

Taken at pick7.640,252 picks
Makes the deck74.3%40,252 picks with known usage
When played54.8%164,828.2 matchesBenched 55.9%
48,672.8 matches
When drawn56.0%72,976 instances

Pick and maindeck observations: Jun 10–Jul 14, 2025. Played/benched cells use matches when available; the drawn cell uses game instances.

○ Opening hand 56.4% · 30,893 instances
● Drawn later 55.7% · 42,083 instances

In hand 56.0% · 72,976 instances
Unseen in deck 54.8% · 96,604 instances
+1.2 percentage points when drawn

Compared with black cards

Win rate when drawn56.0%72,976 instances29 of 51
Opening hand56.4%30,893 instances16 of 51
Drawn later55.7%42,083 instances38 of 51
In the deck55.3%170,557 instances28 of 51
Without seeing it54.8%96,604 instances13 of 51
Improvement when drawn+1.2 pp72,976 instances / 96,604 instances35 of 51
When benched55.9%48,672.8 matches10 of 51
Makes the deck74.3%40,252 picks with known usage26 of 51
Pick (last seen)5.4251,607 packs41 of 51
Taken at7.640,252 picks42 of 51

Ranks require 100 observations for that metric; comparisons are descriptive, not a pick order. Pick ranks put earlier picks first.

Best decks for it

no-splash decks only · card-level in-hand rates · 100 minimum

Graveyard Value BG57.8%10,362 instancesSacrifice WB56.5%10,536 instancesControl UB56.0%9,213 instancesBlack Mage Aggro BR55.3%7,335 instances

Each tick is this card’s all-decks rate (56.0% · 72,976 instances). A high card rate does not prove that splashing it will improve your deck.

Best with

Adjusted associations, ranked by confidence.

Sephiroth's Intervention+2.6 pp64,687 games with both in the deck · 16,496 both drawnCircle of Power+3.4 pp23,944 games with both in the deck · 5,701 both drawnCombat Tutorial+3.5 pp20,457 games with both in the deck · 5,882 both drawn
How to read this

Observational, not a causal bonus. Both cards must be in the deck. Drawn means opening hand or normally drawn; each card counts once per game. Game-level approximate intervals do not account for repeated games by the same drafter.

At least 100 games in each of four drawn/not-drawn groups; adjusted for game length and screened by the lower confidence bound. Do not add these points to a card’s win rate.

Where it sits in the set

Above 52% of 330 nonland cards with 100+ instances, in win-rate order.

30% or lowerWin rate94% or higher

17Lands public datasets ↗ · CC BY 4.0 ↗ · Jun 10–Jul 14, 2025

Collect

1 printingScryfall USD, snapshot Oct 25Pack odds →

Pick a printing for its prices and pull odds.

Prices

FIN 0123 · Regular printingListings ↗
FinishFound inPrice
NonfoilPlay Booster · Starter Kit · Starter Kit Case$0.22
FoilCollector Booster · Play Booster$0.34

Foil in a Collector Booster · Modeled · About 1 in 30 packs (3.33%) · 33.4% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →

Foil in a Play Booster · Modeled · About 1 in 143 packs (0.70%) · 18.9% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →

Nonfoil in a Play Booster · Modeled · About 1 in 12 packs (8.52%) · 93.1% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →

How to pull it

Official rates for the whole category, not this card.

BoosterSlotPer packCategory
Play BoosterCommons100% per positionCommons
Play BoosterCommon or Through the Ages2 in 3Common
Play BoosterWildcard100%Wildcard
Play BoosterTraditional foil100%Traditional foil
Collector BoosterTraditional foil commons100% per positionTraditional foil commons

Wizards · Collecting FINAL FANTASY ↗ · Oct 29, 2026

Details & sources

Legal in
Standard · Historic · Timeless · Pioneer · Modern · Legacy · Pauper · Vintage · CommanderLimited eligibility depends on the event and its booster pool.
Illustration
Leonardo Santanna, FIN 123 · Scryfall ↗
More like this
Regular printing printings →
Sources
Wizards · Collecting FINAL FANTASY · Oct 29, 2026
Scryfall USD, snapshot Oct 25
Comprehensive Rules ↗