MagicField guides
‹ Cards
199 of 422

Meltstrider's Resolve EOE 0199 · uncommon

Meltstrider's Resolve · {G} · Enchantment — Aura · Enchant creature you control
When this Aura enters, enchanted creature fights up to one target creature an opponent controls. (Each deals damage equal to its power to the other.)
Enchanted creature gets +0/+2 and can't be blocked by more than one creature.

Meltstrider's Resolve · {G} · Enchantment — Aura · Enchant creature you control When this Aura enters, enchanted creature fights up to one target creature an opponent controls. (Each deals damage equal to its power to the other.) Enchanted creature gets +0/+2 and can't be blocked by more than one creature.

Price
from $0.341 printing
Win rate
59.0% GIH 31,795 instances · Premier Draft
Jul 29–Sep 1, 2025 · 17Lands

Game-in-hand win rate, all deck colors. 18,748 wins in 31,795 card-in-hand instances.

30,022 distinct games · 11,096 distinct drafts · games recorded Jul 29–Sep 1, 2025.

17Lands file dated Sep 3, 2025 · 100-instance minimum · 17Lands public data ↗

Play

The Aura adds toughness before its entry fight, then makes the creature harder to gang-block. If the creature is removed before the Aura resolves, you receive neither the toughness nor the fight.

More

One-pick Draft
The Aura adds toughness before its entry fight, then makes the creature harder to gang-block. If the creature is removed before the Aura resolves, you receive neither the toughness nor the fight.
Sealed vs Draft
The Aura adds toughness before its entry fight, then makes the creature harder to gang-block. If the creature is removed before the Aura resolves, you receive neither the toughness nor the fight.

Draft data

59.0%when drawn (GIH)

+3.6 pp vs 55.3% average · 31,795 instances

Premier Draft · Jul 29–Sep 1, 2025 · average from 563,418 games

#35 of 252 nonland cards by win rate · last seen around pick 3.3 on average (47,847 packs).

5 of 43 green cards · 3 of 17 green uncommon cards.

Taken at pick3.815,698 picks
Makes the deck85.7%15,698 picks with known usage
When played56.6%74,773.8 matchesBenched 55.2%
8,273.2 matches
When drawn59.0%31,795 instances

Pick and maindeck observations: Jul 29–Sep 1, 2025. Played/benched cells use matches when available; the drawn cell uses game instances.

○ Opening hand 58.0% · 12,946 instances
● Drawn later 59.7% · 18,849 instances

In hand 59.0% · 31,795 instances
Unseen in deck 55.8% · 45,638 instances
+3.1 percentage points when drawn

Compared with green cards

Win rate when drawn59.0%31,795 instances5 of 43
Opening hand58.0%12,946 instances8 of 42
Drawn later59.7%18,849 instances6 of 42
In the deck57.2%77,763 instances5 of 43
Without seeing it55.8%45,638 instances11 of 43
Improvement when drawn+3.1 pp31,795 instances / 45,638 instances7 of 43
When benched55.2%8,273.2 matches20 of 43
Makes the deck85.7%15,698 picks with known usage9 of 43
Pick (last seen)3.347,847 packs11 of 43
Taken at3.815,698 picks11 of 43

Ranks require 100 observations for that metric; comparisons are descriptive, not a pick order. Pick ranks put earlier picks first.

Best decks for it

no-splash decks only · card-level in-hand rates · 100 minimum

Ramp UG60.3%5,853 instances+1/+1 Counters GW59.9%5,232 instancesGraveyard BG57.8%2,048 instancesLanders and Landfall RG57.4%4,271 instances

Each tick is this card’s all-decks rate (59.0% · 31,795 instances). A high card rate does not prove that splashing it will improve your deck.

Best with

Adjusted associations, ranked by confidence.

Germinating Wurm+3.5 pp29,386 games with both in the deck · 6,304 both drawnHonor+7.3 pp3,265 games with both in the deck · 599 both drawnTractor Beam+5.5 pp6,365 games with both in the deck · 1,369 both drawn
How to read this

Observational, not a causal bonus. Both cards must be in the deck. Drawn means opening hand or normally drawn; each card counts once per game. Game-level approximate intervals do not account for repeated games by the same drafter.

At least 100 games in each of four drawn/not-drawn groups; adjusted for game length and screened by the lower confidence bound. Do not add these points to a card’s win rate.

Where it sits in the set

Above 86% of 252 nonland cards with 100+ instances, in win-rate order.

30% or lowerWin rate94% or higher

17Lands public datasets ↗ · CC BY 4.0 ↗ · Jul 29–Sep 1, 2025

Collect

1 printingScryfall USD, snapshot Oct 25Pack odds →

Pick a printing for its prices and pull odds.

Prices

EOE 0199 · Regular printingListings ↗
FinishFound inPrice
NonfoilPlay Booster · MTGO Redemption$0.34
Foilcollector-sample · Play Booster$0.40

Foil in a collector-sample · Modeled · About 1 in 261 packs (0.38%) · MTGJSON model Oct 25, 2026 · How it’s modeled →

Foil in a Play Booster · Modeled · About 1 in 313 packs (0.32%) · 9.2% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →

Nonfoil in a Play Booster · Modeled · About 1 in 28 packs (3.61%) · 66.8% per display · MTGJSON model Oct 25, 2026 · How it’s modeled →

How to pull it

Official rates for the whole category, not this card.

BoosterSlotPer packCategory
Play BoosterUncommons100% per positionUncommons
Play BoosterWildcard100%Wildcard
Play BoosterTraditional foil100%Traditional foil
Collector Booster Sample PackFoil card100%Foil card

Wizards · Collecting Edge of Eternities ↗ · Oct 29, 2026

Details & sources

Legal in
Standard · Historic · Timeless · Pioneer · Modern · Legacy · Vintage · CommanderLimited eligibility depends on the event and its booster pool.
Illustration
Carlos Palma Cruchaga, EOE 199 · Scryfall ↗
More like this
Regular printing printings →
Sources
Wizards · Collecting Edge of Eternities · Oct 29, 2026
Scryfall USD, snapshot Oct 25
Comprehensive Rules ↗